Colgate Level 1 of the Dungeon (1, 26, D:1) a +0 dagger (7, 8, D:1) a +0 short sword 4 stones (11, -14, D:1) a +0 club (11, 24, D:1) a +0 club (25, -17, D:1) a +0 hunting sling (28, 3, D:1) a +0 chain mail (28, 21, D:1) a +0 robe (37, 4, D:1) 4 poisoned darts (38, -13, D:1) a +0 leather armour (40, -5, D:1) a +0 leather armour (43, -2, D:1) 3 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -9, D:2) a +0 club (3, -10, D:2) a +0 robe (8, 11, D:2) a +0 robe (11, -15, D:2) 18 stones (16, -9, D:2) a +0 dagger (18, 5, D:2) a +0 leather armour (27, 18, D:2) a +0 dagger (32, 5, D:2) a +0 falchion (52, 5, D:2) 6 poisoned darts (55, -13, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (9, -31, D:3) a +0 pair of gloves (24, -2, D:3) a +0 club (24, 0, D:3) a +0 ring mail a +0 hand axe (25, -8, D:3) a +0 hunting sling (32, 19, D:3) a +0 ring mail (36, 19, D:3) a +0 hand axe (36, 20, D:3) a +0 short sword a +0 mace a +0 ring mail (36, 21, D:3) a +0 club (48, 4, D:3) a +0 club (50, 3, D:3) 2 atropa-tipped darts (53, 13, D:3) a +0 robe Level 4 of the Dungeon [Shop] Hiennuin's Antique Armour Shoppe a +0 pair of boots (112 gold) a +0 leather armour (50 gold) the +0 cloak of the Harvest {rElec rN+ Dex+2 Stlth+} (742 gold) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 chain mail (112 gold) a +0 robe (17 gold) a +0 chain mail (112 gold) a +0 scale mail (100 gold) a +0 plate armour (575 gold) (0, 0, D:4) a +0 cloak (3, 11, D:4) a +0 quarterstaff (9, 13, D:4) a +0 cloak (19, -3, D:4) a +0 cloak a +0 robe (22, -3, D:4) a +0 flail (24, -2, D:4) a +0 leather armour (24, -1, D:4) a +0 club (25, -1, D:4) a +0 short sword (25, 3, D:4) 2 stones a +0 club (29, -8, D:4) a +0 chain mail a +0 club (35, 8, D:4) a +0 dagger (43, 5, D:4) 5 boomerangs (52, 7, D:4) a +0 halberd (71, -14, D:4) 3 poisoned darts Level 5 of the Dungeon (0, 0, D:5) 23 stones (4, 2, D:5) a +0 hunting sling (5, -22, D:5) a +0 trident (12, -1, D:5) a +0 mace a +0 club (13, -3, D:5) a +0 hand axe a +0 leather armour a +0 trident a +0 leather armour (18, -14, D:5) a +0 shortbow (19, -11, D:5) the +2 robe of Neehoergh {Dex+3} Dex: It affects your dexterity (+3). (20, -4, D:5) a +0 club (23, -22, D:5) a +0 leather armour (26, -26, D:5) a +0 hand axe (27, -13, D:5) a +0 trident (39, -26, D:5) a +0 scale mail (42, -4, D:5) the +4 kite shield of Responsibility {*Slow rPois Dex+8} Dex: It affects your dexterity (+8). rPois: It protects you from poison. *Slow: It may slow you when you take damage. (48, -6, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (17, 21, D:6) a +0 hunting sling (18, 13, D:6) a +0 hand axe (23, 3, D:6) a +0 plate armour (26, -6, D:6) the +6 mace of Perfectionism {drain, Will+ Int+3 Dex-5 SInv} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). SInv: It lets you see invisible. Will: It increases your willpower. Zin disapproves of the use of such an item. (28, 9, D:6) a +0 spear (32, -24, D:6) a +0 mace (32, -23, D:6) a +0 mace (32, -22, D:6) a +0 mace (32, -21, D:6) a +0 mace (32, -20, D:6) a +0 mace (32, -19, D:6) a +0 mace (32, -18, D:6) a +0 mace (33, -27, D:6) a +0 mace (33, -26, D:6) a +0 mace (33, -25, D:6) a +0 mace (33, -24, D:6) a +0 mace (33, -23, D:6) a +3 mace (33, -22, D:6) a +0 mace (33, -21, D:6) a +0 mace (33, -20, D:6) a +0 mace (33, -19, D:6) a +2 mace of holy wrath (33, -18, D:6) a +0 mace (33, -16, D:6) a +0 mace (33, -15, D:6) a +0 mace (34, -27, D:6) a +0 mace (34, -21, D:6) a +0 mace (34, -20, D:6) a +0 mace (34, -19, D:6) a +0 mace (34, -18, D:6) a +0 mace (34, -17, D:6) a +0 mace (34, -16, D:6) a +0 mace (34, -15, D:6) a +0 mace (35, -27, D:6) a +0 mace (35, -25, D:6) a +0 mace (35, -21, D:6) a +0 mace (35, -20, D:6) a +0 mace (35, -19, D:6) a +0 mace (35, -18, D:6) a +0 mace (35, -16, D:6) a +0 mace (35, -15, D:6) a +0 mace (36, -27, D:6) a +1 vorpal mace (36, -20, D:6) a +0 mace (36, -19, D:6) a +0 mace (36, -18, D:6) a +0 mace (36, -17, D:6) a +0 mace (37, -21, D:6) a +0 mace (37, -18, D:6) a +0 mace (37, -17, D:6) the +4 mace of Nightmares {vorpal, Str+7} It inflicts extra damage upon your enemies. Str: It affects your strength (+7). a +1 cloak the +3 mace of Ditou {pain, *Noise rN+++ Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. Zin disapproves of the use of such an item. (38, -27, D:6) a +0 mace (38, -21, D:6) a +0 mace (38, -20, D:6) a +0 mace (38, -19, D:6) a +0 mace (39, -27, D:6) a +0 mace (39, -26, D:6) a +0 mace (39, -25, D:6) a +0 mace (39, -24, D:6) a +0 mace of holy wrath (39, -23, D:6) a +1 mace of protection (39, -22, D:6) a +0 mace (39, -21, D:6) a +0 mace (39, -20, D:6) a +0 mace (39, -19, D:6) a +0 mace (39, -18, D:6) a +0 mace (39, -17, D:6) a +0 mace (39, -16, D:6) a +0 mace (39, -15, D:6) a +0 mace (40, -26, D:6) a +0 mace of holy wrath (40, -25, D:6) a +0 mace (40, -24, D:6) a +0 mace (40, -21, D:6) a +0 mace (40, -20, D:6) a +0 vorpal mace (40, -19, D:6) a +0 mace (40, -18, D:6) a +1 vorpal mace (40, -17, D:6) a +0 mace (40, -16, D:6) a +0 mace (40, -15, D:6) a +0 mace (52, 5, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (6, -25, D:7) 17 stones (13, -36, D:7) 18 stones (15, 2, D:7) a +0 chain mail (17, -27, D:7) a +0 leather armour (17, -15, D:7) a +0 shortbow (35, 3, D:7) the +2 shortbow of Beogh's Wrath {freeze, Contam Will+ rCorr} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +9 mace of Arrival {vorpal, rN+ Dex+6} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rN: It protects you from negative energy. (35, 6, D:7) a +0 scale mail (44, -34, D:7) 4 poisoned darts (55, -26, D:7) a +0 hand axe a +0 leather armour (60, -25, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (14, 10, D:8) a +0 hand axe (still there?) a +0 dagger (still there?) (22, 0, D:8) a +0 halberd a +0 chain mail (25, 4, D:8) a +0 robe (26, 0, D:8) a wyvern corpse (33, 10, D:8) a scroll of silence (34, 3, D:8) a +0 club a +0 leather armour an orc corpse (34, 4, D:8) a +0 flail a +0 leather armour (35, 5, D:8) a +0 dagger a +0 robe (36, 0, D:8) a +0 battleaxe (still there?) a +0 plate armour (still there?) (39, 3, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 club (3, 0, D:9) a +0 club (3, 14, D:9) 24 stones (4, 0, D:9) a +0 flail a +0 leather armour (5, 15, D:9) 7 gold pieces (7, 6, D:9) 10 stones (8, -7, D:9) a +0 morningstar a +0 leather armour (11, -7, D:9) a +0 club (12, -8, D:9) a +0 hand axe an orc corpse (16, -9, D:9) a +0 mace (16, -5, D:9) a +0 robe (17, 6, D:9) a wand of flame (7) (21, -8, D:9) a scroll of identify {@r1} (23, 0, D:9) a +0 war axe a +0 falchion an orc corpse (skeletalised by now) (24, 0, D:9) a +0 halberd 3 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (25, -7, D:9) a +1 cloak (26, 0, D:9) a +0 falchion an orc corpse (skeletalised by now) (27, -4, D:9) a +0 club a scroll of amnesia an orc corpse (29, -5, D:9) a +0 mace (still there?) an orc corpse (still there?) (31, -8, D:9) a +0 hand axe (still there?) an orc corpse (still there?) (32, 1, D:9) a +0 rapier (34, 0, D:9) a +0 pair of boots Level 10 of the Dungeon (0, 0, D:10) the +4 pair of gloves "Noidath" {rN+} rN: It protects you from negative energy. (29, -2, D:10) 8 stones the Ecumenical Temple