Colgate Level 1 of the Dungeon (0, 0, D:1) 11 stones (2, 33, D:1) a +0 robe (5, 37, D:1) 19 stones (9, 27, D:1) 24 stones (11, 28, D:1) a +0 robe (17, 33, D:1) a +0 dagger (18, 19, D:1) a +0 club (29, 12, D:1) a +0 spear (30, 11, D:1) a +0 hunting sling (36, 40, D:1) a +0 robe (41, 48, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (14, -4, D:2) 20 stones (18, -17, D:2) a +0 pair of boots (20, -28, D:2) a +0 club (30, 11, D:2) a +0 robe (36, -4, D:2) a +0 dagger (37, -40, D:2) a +0 whip (45, 15, D:2) a rat corpse (46, -25, D:2) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. (47, -15, D:2) a +0 leather armour Level 3 of the Dungeon (15, -16, D:3) a frilled lizard corpse (skeletalised by now) (16, -15, D:3) a +0 club a goblin corpse (skeletalised by now) (18, -14, D:3) a +0 leather armour (25, -25, D:3) a +0 leather armour (26, -13, D:3) a +0 chain mail a +0 mace (39, -8, D:3) a +0 hand axe (still there?) a +0 leather armour (still there?) (40, -1, D:3) a +0 leather armour (41, -10, D:3) a +0 flail a +0 ring mail a +0 short sword an orc corpse a kobold skeleton (46, -7, D:3) a +0 dagger a +0 ring mail