Colgate Level 1 of the Dungeon (12, -22, D:1) a +0 club (27, -33, D:1) a +0 dagger (28, -30, D:1) a +0 dagger (29, -26, D:1) a +0 ring mail (30, -22, D:1) 13 stones (35, 0, D:1) 20 stones (38, 17, D:1) a +0 dagger (39, 14, D:1) a +0 robe (41, -16, D:1) a +0 hand axe (42, 6, D:1) a +0 dagger (53, 21, D:1) a +0 spear Level 2 of the Dungeon [Shop] Ugepp's Book Boutique a book of Chaos (600 gold) a book of Cantrips (144 gold) a book of Minor Magic (216 gold) the Collected Works on Snow and Fire (408 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ice Form Ice/Transmutation 4 c - Ignition Fire 8 an Inescapable Atlas (408 gold) Great Wizards, Vol. VII (360 gold) a book of Conjurations (240 gold) [Shop] Zolarghei's Antique Weapon Shoppe a +0 flail (63 gold) a +3 vorpal quarterstaff (414 gold) a +0 halberd (72 gold) a +0 long sword of freezing (149 gold) the +5 trident "Putipoj" {vorpal, rElec rPois Str+4 Dex-5} (833 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. a +4 short sword of venom (460 gold) a +0 rapier (72 gold) a +0 hunting sling (27 gold) a +0 flail (63 gold) [Shop] Zuludy's Jewellery Shoppe an amulet of regeneration (330 gold) an amulet of guardian spirit (330 gold) a ring of poison resistance (220 gold) a +6 ring of dexterity (643 gold) an amulet of the acrobat (330 gold) a ring of fire (275 gold) an amulet of faith (440 gold) a ring of poison resistance (220 gold) an amulet of guardian spirit (330 gold) (8, -11, D:2) a +0 mace (11, -8, D:2) a +0 club a +0 hunting sling (22, 42, D:2) a +0 hunting sling (23, -11, D:2) a +0 long sword (24, 16, D:2) a +0 leather armour (28, -2, D:2) 22 stones (34, 22, D:2) a +0 club (37, 5, D:2) a +0 fustibalus (46, 12, D:2) a +0 cloak (46, 41, D:2) a +0 ring mail (56, 28, D:2) a +0 dagger (57, 24, D:2) 21 stones (59, 41, D:2) 24 stones Level 3 of the Dungeon [Shop] Tapruac's Weapon Emporium 17 stones (22 gold) 9 stones (11 gold) a +5 vorpal shortbow (409 gold) a +0 club (13 gold) a +0 great mace (84 gold) a +0 short sword (39 gold) the +8 falchion of Judgement {spect, Str+2} (763 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). 14 stones (18 gold) 22 stones (28 gold) a +0 hand crossbow (45 gold) (0, 0, D:3) a +0 club (14, 22, D:3) a +0 club (39, 8, D:3) 3 stones (40, 15, D:3) 19 stones (47, -20, D:3) a +0 spear Level 4 of the Dungeon (2, 0, D:4) a +0 leather armour (18, 20, D:4) 11 stones a +0 shortbow (20, -1, D:4) a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger (20, 0, D:4) a +0 robe a +0 dagger (22, -2, D:4) a scroll of vulnerability (25, 10, D:4) a +0 ring mail (34, 2, D:4) a +0 scale mail a +2 dire flail of draining (36, 6, D:4) 35 stones a +0 club (52, 24, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -23, D:5) 23 stones (10, -8, D:5) a +0 dagger (11, -8, D:5) a +0 giant club (14, -1, D:5) a +0 whip (15, -18, D:5) a +0 dagger (15, 21, D:5) a +0 pair of gloves (16, -21, D:5) a +0 dagger (18, 1, D:5) a +0 hand axe (21, 25, D:5) a +0 dagger (27, -18, D:5) a +0 dagger (29, -15, D:5) a +0 quarterstaff a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (14, -11, D:6) a +0 robe (22, 3, D:6) a +0 whip (22, 22, D:6) a +0 flail (25, -14, D:6) a +0 short sword (25, 24, D:6) a +0 hunting sling (32, 4, D:6) an orb of wrath an orb of guile (32, 5, D:6) a +0 mace (33, 5, D:6) a +0 spear (33, 6, D:6) 23 stones (34, 6, D:6) a +0 cloak (37, 7, D:6) 28 stones (50, 8, D:6) a +0 spear (53, -21, D:6) 27 stones (53, 8, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Vatig's Assorted Antiques a +0 flail (91 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 scimitar (104 gold) a +0 flail (91 gold) (0, 0, D:7) a +0 leather armour (2, -22, D:7) a +2 battleaxe a +0 robe (4, -22, D:7) a +0 robe a +0 halberd (6, -21, D:7) a +0 robe a +1 short sword (11, 3, D:7) a +0 dagger (22, -20, D:7) a +0 club (26, -18, D:7) a +0 robe (47, -1, D:7) a +0 chain mail a +0 flail (52, 3, D:7) a +0 spear (52, 5, D:7) 2 potions of degeneration (52, 6, D:7) 2 potions of degeneration (53, 5, D:7) a +0 spear (54, 5, D:7) 2 potions of degeneration (54, 9, D:7) 2 potions of degeneration (54, 11, D:7) 2 potions of degeneration (55, 3, D:7) a +0 spear (55, 4, D:7) a +0 spear (55, 11, D:7) 2 potions of degeneration (56, 11, D:7) 2 potions of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 troll leather armour (2, -6, D:8) 3 large rocks (7, -3, D:8) a +0 rapier (8, -35, D:8) a +0 club (8, -13, D:8) a scroll of identify {@r1} (18, -6, D:8) a +5 long sword a +0 robe (31, -11, D:8) a +0 ring mail (32, -11, D:8) a +0 trident a +0 scale mail (32, -10, D:8) a +0 club a +0 scale mail (33, -11, D:8) a +0 troll leather armour (34, -11, D:8) a +0 hand axe a +0 plate armour (42, -16, D:8) a +0 hand axe (43, -2, D:8) a +0 robe a +0 trident (43, 4, D:8) 12 gold pieces (45, -28, D:8) a +0 shortbow (45, -1, D:8) a +0 robe a +0 scimitar (49, -31, D:8) a +0 club (50, -32, D:8) a +0 robe a +0 dagger (51, -31, D:8) a +0 flail (51, -17, D:8) a +0 plate armour of poison resistance (52, -29, D:8) a +0 leather armour a +1 morningstar of protection (58, -30, D:8) a +2 cloak (61, -31, D:8) 18 stones Level 9 of the Dungeon (0, 0, D:9) a +0 cloak (2, 15, D:9) a scroll of immolation (9, 8, D:9) a +0 flail (9, 9, D:9) a +0 mace (9, 11, D:9) a +0 chain mail a +0 trident (9, 14, D:9) a +3 short sword (10, 14, D:9) a +0 club (17, 12, D:9) a +0 leather armour a +0 club (19, 10, D:9) a +0 mace of draining (24, 18, D:9) a +0 club (30, 8, D:9) a +0 chain mail a +0 war axe (31, -15, D:9) 4 large rocks (31, 8, D:9) a +0 hand axe (35, 6, D:9) a +0 robe a +2 dagger of venom (38, 2, D:9) +0 steam dragon scales a +1 vorpal war axe (53, 4, D:9) a +0 short sword (54, 5, D:9) a +0 club (54, 6, D:9) a +0 chain mail a +1 battleaxe of electrocution (55, 8, D:9) a +0 robe a +0 dagger (56, 11, D:9) a +0 whip (56, 14, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a scroll of identify (12, -33, D:10) a +0 short sword of venom (15, -43, D:10) a +0 trident (18, -24, D:10) 15 stones (19, -36, D:10) a +2 scale mail of cold resistance 7 javelins a +5 glaive (28, -27, D:10) a +0 plate armour a +0 dire flail (28, -1, D:10) 17 stones (33, -4, D:10) 20 stones (39, -23, D:10) a +0 shortbow (50, -18, D:10) a scroll of vulnerability (51, -3, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (13, 28, D:11) a +0 scale mail (15, 40, D:11) a +0 chain mail (16, 12, D:11) a scroll of identify (19, 27, D:11) a +0 shortbow (35, 33, D:11) a +0 quarterstaff a +0 shortbow (38, 37, D:11) a scroll of identify {@r1} (51, -9, D:11) a +0 longbow (53, 5, D:11) a +0 spear a +0 scale mail (53, 7, D:11) a +0 club (55, 8, D:11) a +0 spear a scroll of vulnerability (56, -4, D:11) a +0 troll leather armour (56, 4, D:11) a +0 spear (59, 12, D:11) a +0 flail Level 12 of the Dungeon (26, 20, D:12) a +0 dagger (28, 18, D:12) a scroll of immolation (30, 2, D:12) a +0 ring mail (33, 0, D:12) 23 stones (35, 3, D:12) a +0 plate armour (38, 0, D:12) the +0 cloak of Ru, Fortifying {Drain rPois Slay+5 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rPois: It protects you from poison. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. the +3 plate armour of Cynicism {rN+ Will+} rN: It protects you from negative energy. Will: It increases your willpower. a +0 cloak the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 stones (10, -6, Lair:1) a condenser vane (18, -12, Lair:1) the +9 dagger of Axyips {drain, rCorr Str+4 SInv} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (27, -23, Lair:1) a +0 rapier (27, -11, Lair:1) 24 stones (28, -25, Lair:1) a +0 rapier (29, 1, Lair:1) 26 stones (29, 3, Lair:1) 22 stones (30, 1, Lair:1) 17 stones (31, -1, Lair:1) 20 stones (31, 0, Lair:1) 11 stones (31, 1, Lair:1) 19 stones (31, 3, Lair:1) 15 stones (33, 2, Lair:1) 13 stones (37, 22, Lair:1) a rime drake corpse (skeletalised by now) (43, -21, Lair:1) 12 stones (46, -3, Lair:1) a +0 plate armour (47, -21, Lair:1) 13 stones (57, 28, Lair:1) a +0 ring mail (59, -2, Lair:1) a scroll of identify (62, -8, Lair:1) a +0 leather armour (68, 25, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a cane toad skeleton (0, 8, Lair:2) a potion of heal wounds (3, -3, Lair:2) 23 gold pieces an ice cave (0, 0, IceCv) a scroll of teleportation (0, 6, IceCv) 19 stones (1, 0, IceCv) a scroll of enchant weapon (2, 0, IceCv) a +1 long sword of holy wrath (2, 1, IceCv) a +0 robe (2, 6, IceCv) a +1 mace of protection