Colgate

Level 1 of the Dungeon
[Shop] Gitabupu's Vocational Training
  a manual of Invocations (960 gold)
  a manual of Evocations (960 gold)
[Shop] Etwabif's One-of-a-Kind Rings
  a +3 ring of protection (273 gold)
  the ring of Undoing {rC+ Will+ Dex+6} (722 gold)
    [ring of dexterity]
    
    Dex:       It affects your dexterity (+6).
    rC:        It protects you from cold.
    Will:      It increases your willpower.
  a +8 ring of intelligence (715 gold)
  the ring of Raly {rPois Dex+3} (432 gold)
    [ring of poison resistance]
    
    Dex:       It affects your dexterity (+3).
    rPois:     It protects you from poison.
  a +2 ring of strength (39 gold)
  the ring of Cowardice {rC+ rCorr Dex+6} (722 gold)
    [ring of dexterity]
    
    Dex:       It affects your dexterity (+6).
    rC:        It protects you from cold.
    rCorr:     It protects you from acid and corrosion.
(0, 0, D:1)
  a +0 leather armour
(14, -22, D:1)
  a +0 dagger
(20, -35, D:1)
  a +0 club
(34, -7, D:1)
  6 poisoned darts

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 robe
(10, 6, D:2)
  6 stones
(10, 34, D:2)
  a +0 pair of gloves
(14, 44, D:2)
  11 stones
(21, 47, D:2)
  a +0 club
(23, 5, D:2)
  a +0 spear
(23, 10, D:2)
  a stone
(26, 40, D:2)
  a +0 whip
(26, 42, D:2)
  a +0 dagger
(27, 0, D:2)
  a +0 kite shield
(30, -1, D:2)
  a +0 mace
(34, 5, D:2)
  a +0 club

Level 3 of the Dungeon
(1, -12, D:3)
  a +0 hand axe
(1, -10, D:3)
  a +0 club
(3, -22, D:3)
  a +0 short sword
(4, 6, D:3)
  a +0 animal skin
(8, 3, D:3)
  Sif Muna's Compendium of Damage Dealing
    Spells                            Type                      Level
     a - Magic Dart                    Conjuration                   1
(10, 0, D:3)
  7 stones
(15, -50, D:3)
  6 stones
(15, -32, D:3)
  a +0 short sword
(19, -7, D:3)
  a +0 hand axe
(20, -34, D:3)
  a +5 club
(21, -16, D:3)
  a +0 robe
(23, -22, D:3)
  a +0 dagger
(24, -8, D:3)
  7 stones
(25, -34, D:3)
  a +0 club
  3 stones

Level 4 of the Dungeon
(0, 0, D:4)
  a +0 flail
(17, -9, D:4)
  a +0 halberd
  6 poisoned darts
(17, 1, D:4)
  a +0 mace
(18, -6, D:4)
  a +0 club
  7 stones
  a +0 hand axe
(19, 1, D:4)
  a +4 hand axe
  a +0 giant club
(20, -5, D:4)
  a +0 flail
(20, 1, D:4)
  a +0 scale mail
  a +0 flail
(20, 2, D:4)
  3 stones
(21, -1, D:4)
  a +0 robe
  a +0 club
(21, 18, D:4)
  a +0 short sword
  4 poisoned darts
(22, 18, D:4)
  a +0 flail
(24, 20, D:4)
  a +0 trident
  a +0 robe

Level 5 of the Dungeon
(0, 0, D:5)
  a +0 leather armour
  a +0 club
(2, 2, D:5)
  a +0 club
(10, 2, D:5)
  a +0 halberd
(10, 4, D:5)
  3 javelins
  a +0 whip
(10, 7, D:5)
  a +0 flail
(11, 3, D:5)
  a +0 mace
(12, 5, D:5)
  a +0 spear
(20, -18, D:5)
  a +0 sling
(22, -3, D:5)
  4 stones
(24, -5, D:5)
  a +0 hand axe
(27, 3, D:5)
  a +0 short sword
  a +0 ring mail
  a +0 sling
(33, 12, D:5)
  a +0 leather armour
  a +0 hand axe
(33, 15, D:5)
  a +0 robe
  a +0 dagger
(33, 16, D:5)
  a +0 robe
  a +0 dagger
(33, 17, D:5)
  a +0 dagger
(34, 14, D:5)
  a +0 shortbow
(35, 14, D:5)
  a +0 robe
  a +0 hand axe
(37, 22, D:5)
  a +0 leather armour of fire resistance
  a +0 mace
(41, 22, D:5)
  a +0 ring mail
  a +0 dagger
(45, -2, D:5)
  a potion of degeneration
(48, 9, D:5)
  a +0 dagger

Level 6 of the Dungeon
(10, -15, D:6)
  a +0 ring mail
  a +0 hand axe
(17, -9, D:6)
  a +0 plate armour
  a +5 mace
(19, -7, D:6)
  a +0 leather armour
  a +0 mace
(23, 1, D:6)
  4 stones
(28, 12, D:6)
  a +0 giant club
(31, -29, D:6)
  a +0 ring mail
(35, 15, D:6)
  9 stones
(39, -20, D:6)
  7 stones
(39, -10, D:6)
  6 stones
(42, -17, D:6)
  a ring of resist corrosion
(46, -22, D:6)
  a +0 whip

Level 7 of the Dungeon
[Shop] Oggufeidd's Weapon Boutique
  a +0 falchion (30 gold)
  a +0 flail (35 gold)
  a +0 club (10 gold)
  a +0 war axe (35 gold)
  a +0 morningstar (40 gold)
  the +1 short sword of Oenomania {spect, *Corrode rPois rN++ Will+} (342 gold)
    When its wielder attacks, the weapon's spirit leaps out and strikes again.
    The spirit shares a part of any damage it takes with its wielder.
    
    rPois:     It protects you from poison.
    rN:        It greatly protects you from negative energy.
    *Corrode:  It may corrode you when you take damage.
    Will:      It increases your willpower.
(0, 0, D:7)
  a +0 robe
  a +0 scimitar
(0, 4, D:7)
  a +0 leather armour
(2, -2, D:7)
  a +0 dagger
(2, 3, D:7)
  a +0 war axe
(3, -4, D:7)
  a +0 hand axe
(3, -3, D:7)
  a boomerang
  a +0 whip of venom
(4, 4, D:7)
  a +0 robe
  a +1 trident
(7, 6, D:7)
  a +0 robe
  a +0 robe
  a +0 vorpal flail
  a +0 robe
  a +3 scimitar of freezing
(14, -10, D:7)
  a +0 dagger
(15, -8, D:7)
  9 stones
(16, -4, D:7)
  a +0 war axe
  a +0 robe
(20, 15, D:7)
  7 stones
(22, -8, D:7)
  a +0 dagger
(29, -11, D:7)
  a +0 whip
(32, 21, D:7)
  a +0 sling
(34, 9, D:7)
  9 stones
(36, 12, D:7)
  a +0 leather armour

Level 8 of the Dungeon
(0, 0, D:8)
  6 stones
(0, 9, D:8)
  a +0 dagger
(4, -4, D:8)
  a +0 mace
(15, -24, D:8)
  a +3 short sword
  a +0 robe
(15, -23, D:8)
  a +3 short sword
  a +0 robe
  a +6 falchion
  a +0 robe
(15, -21, D:8)
  a +2 long sword
  a +0 robe
(16, -24, D:8)
  a +0 battleaxe
  a +0 robe
(41, -22, D:8)
  a +6 spectral falchion
(54, -36, D:8)
  a +0 robe
  a +1 falchion
(54, -35, D:8)
  a +0 robe
  a +3 short sword
(57, -32, D:8)
  a +0 robe
  a +0 dagger
(57, -27, D:8)
  a +3 battleaxe
  a +0 robe

Level 9 of the Dungeon
(0, 0, D:9)
  2 poisoned darts
(0, 1, D:9)
  a +0 short sword
(3, 0, D:9)
  a +0 club
(4, -3, D:9)
  a +0 dagger
  a +0 robe
  an orc corpse
(4, -1, D:9)
  a +0 dire flail
  a +0 chain mail
(21, 5, D:9)
  a yak corpse

the Ecumenical Temple