Colgate Level 1 of the Dungeon [Shop] Peq Wyip's Antique Armour Shop a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +0 cloak (108 gold) a +2 pair of gloves (396 gold) a +0 pair of boots (108 gold) (0, 0, D:1) a +0 whip (27, -37, D:1) a +2 whip (27, -30, D:1) 7 stones (28, -32, D:1) 7 stones (29, -29, D:1) a +0 quarterstaff (still there?) a +2 robe of willpower (still there?) a demonspawn corpse (still there?) (30, -29, D:1) a +0 demon whip of electrocution (still there?) a +0 dire flail of protection (still there?) a +0 plate armour (still there?) (38, -33, D:1) a +0 sling (40, 0, D:1) a +0 short sword 4 stones (42, -50, D:1) a +0 short sword 5 stones (43, 15, D:1) a +0 club (44, 1, D:1) 3 stones (47, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, 26, D:2) a +0 dagger (5, 35, D:2) 4 stones (6, 26, D:2) a +0 club (13, 14, D:2) 4 stones (17, 31, D:2) a +0 robe (19, 43, D:2) a +0 leather armour (21, 10, D:2) a +0 dagger (21, 25, D:2) 3 poisoned darts (26, 44, D:2) a +0 scale mail (39, 11, D:2) a +0 robe (41, 13, D:2) a +0 robe a +0 long sword (41, 28, D:2) 2 stones (47, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 17, D:3) a +0 robe a +0 scythe (12, 16, D:3) 5 stones (19, -13, D:3) a +0 club (28, -3, D:3) a +0 war axe (28, 14, D:3) a +0 short sword (38, 5, D:3) a +0 dagger (40, -23, D:3) a +0 halberd a +0 spear (44, -5, D:3) a +0 dagger a +0 club (46, 17, D:3) a +0 spear (55, 12, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 3 stones (6, -17, D:4) 5 stones (17, -3, D:4) a +0 dagger (24, 12, D:4) a +0 hand axe (29, 18, D:4) a +0 leather armour a +0 flail a +0 dagger (30, -4, D:4) a +0 spear (30, 18, D:4) a +0 leather armour a +0 club (34, 9, D:4) a +0 mace (34, 11, D:4) a +0 robe a +0 whip (43, 19, D:4) a +0 robe 4 stones a +0 dagger (51, -15, D:4) a +0 leather armour a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +3 halberd (2, -15, D:5) a +0 hand axe a +0 scale mail (3, -4, D:5) a +0 robe a +1 whip of freezing (9, 6, D:5) a +0 club a +0 leather armour (12, -14, D:5) a +0 flail (12, 18, D:5) a staff of poison (13, -13, D:5) a +0 spear a +0 flail (15, 3, D:5) a +0 hand axe a +0 chain mail a +0 dagger a +0 scale mail (15, 4, D:5) a +0 halberd a +0 robe (15, 10, D:5) a +0 spear (21, -14, D:5) 2 potions of degeneration (21, 10, D:5) a +0 club 8 stones (22, 10, D:5) a +0 robe a +0 dagger (25, 12, D:5) 7 stones (25, 24, D:5) a +0 giant spiked club (29, 12, D:5) a +0 giant club (30, 4, D:5) a +0 spear a +0 spear (40, -14, D:5) a +0 ring mail a +0 helmet a +0 cloak a +0 long sword the +5 mace "Usaaril" {distort, rPois Will+ Str-5} Str-5: It affects your strength (-5). rPois: It protects you from poison Will+: It increases your willpower. Elyvilon disapproves of the use of such an item. a +1 dagger of protection a +0 robe a +0 leather armour (52, 30, D:5) a +0 dagger (58, 1, D:5) a +0 giant club (59, 1, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe (2, 22, D:6) 7 stones (5, 21, D:6) a +0 giant club (7, 14, D:6) 7 stones (8, -9, D:6) 7 stones (8, -7, D:6) a flux talisman (8, 10, D:6) 3 poisoned darts (15, -2, D:6) a +0 rapier (19, 9, D:6) 2 scrolls of identify {@r1} (21, 10, D:6) a +0 morningstar (25, -5, D:6) a +0 chain mail a +0 war axe (25, 6, D:6) a +0 spear (29, 1, D:6) a +0 giant spiked club (32, -5, D:6) a +0 leather armour a +0 short sword (34, 2, D:6) 3 stones a +2 whip of draining (36, -7, D:6) 4 atropa-tipped darts (36, 0, D:6) a +0 hand axe (39, 33, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 great sword (5, -20, D:7) a +0 flail (7, 6, D:7) a beast talisman (8, -21, D:7) a +0 hand axe (8, -20, D:7) a staff of earth a +3 broad axe the +5 whip of Sudden Death {pain, rF+ Str+5} Str+5: It affects your strength (+5). rF+: It protects you from fire. Elyvilon disapproves of the use of such an item. (9, -22, D:7) a +1 hand axe of electrocution (9, -20, D:7) a javelin 3 throwing nets {!f} a +0 hand axe (9, 18, D:7) a +0 long sword a +0 robe a +3 battleaxe a +0 robe a +0 mace a +0 robe a +4 falchion a +0 robe (10, -21, D:7) a +0 robe a +0 dagger a +0 chain mail a +0 broad axe a +0 hand axe (10, -20, D:7) 3 silver javelins 2 throwing nets {!f} (11, -14, D:7) a +0 leather armour a +0 club (31, -17, D:7) a +0 scale mail (31, 5, D:7) 4 stones (32, -17, D:7) a +0 club a +0 ring mail a +0 club (33, -17, D:7) a +0 club (34, -29, D:7) a +0 dagger (39, -15, D:7) a +0 robe a +0 dagger (39, -13, D:7) a +0 robe a +0 dagger (40, -15, D:7) a +0 leather armour a +0 whip (42, 5, D:7) a +0 sling (50, -16, D:7) 2 poisoned darts (59, -23, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (15, -21, D:8) a +3 dagger of chaos a +2 robe of positive energy (16, 1, D:8) a +0 hand axe a +0 plate armour (17, 15, D:8) a +0 trident (23, -9, D:8) a +0 robe a +0 dagger (24, -9, D:8) a +0 short sword (24, 2, D:8) a +0 hand axe (25, 3, D:8) a +0 whip (26, -8, D:8) a +0 spear (27, -10, D:8) a +0 spear a +0 scale mail (27, -9, D:8) a +0 heavy halberd (28, -9, D:8) a +0 spear (29, -10, D:8) a +0 robe a +0 dagger (31, -3, D:8) a +0 war axe (31, 10, D:8) a +0 spear (33, 4, D:8) 7 stones (34, -9, D:8) 2 boomerangs a +0 hand axe (34, 11, D:8) a +0 leather armour a +0 whip (35, 11, D:8) a +0 flail a +1 dagger of venom (36, 11, D:8) a +0 robe a +3 dagger (39, 7, D:8) a +0 whip (40, 9, D:8) a +0 whip (42, 2, D:8) a +0 scale mail a +0 trident (43, 2, D:8) a +0 spear (43, 6, D:8) a +0 shortbow (45, 9, D:8) a +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger (45, 11, D:8) a +0 robe a +0 dagger (46, -7, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a +0 sling (3, -5, D:9) a +2 heavy quarterstaff (11, 1, D:9) a +0 short sword (11, 2, D:9) a curare-tipped dart a +0 club (12, 0, D:9) a +0 dagger a +0 dagger 8 stones a +0 whip (12, 1, D:9) a +0 whip (15, -15, D:9) a +0 ring mail (15, -7, D:9) 2 stones (16, -19, D:9) a +0 rapier (16, -17, D:9) a +0 scale mail a +3 spear (25, -15, D:9) a +0 leather armour a +0 dagger (25, -14, D:9) a +0 robe a +0 dagger (30, -17, D:9) a +0 battleaxe (31, -19, D:9) a +0 robe a +0 dagger (32, -19, D:9) a +0 leather armour a +0 club (35, -13, D:9) a +0 orcbow (38, -10, D:9) a +0 flail (40, -2, D:9) a +0 club (42, -3, D:9) a +0 robe a +0 dagger (42, -1, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (3, -10, D:10) a +0 halberd (4, -11, D:10) a +0 buckler of protection a +0 scale mail a +0 spear (4, -10, D:10) a +0 club (5, -12, D:10) a +0 spear (5, -11, D:10) a +0 club (6, 17, D:10) a +0 cloak a +0 cloak a +0 helmet a +0 cloak (7, 16, D:10) the +6 sling of Bodily Harmony {heavy, rN+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. (15, 5, D:10) a +0 whip (15, 6, D:10) a +0 whip of distortion a +0 short sword (16, 6, D:10) a stone a +0 short sword 8 poisoned darts a +1 dagger of venom (17, 7, D:10) 8 poisoned darts a +0 short sword (18, -13, D:10) a +0 leather armour (18, -3, D:10) a +2 robe of willpower (20, -10, D:10) a +0 leather armour a +0 mace (20, 26, D:10) an amulet of the acrobat (21, -10, D:10) a +0 war axe a +0 ring mail a +0 dagger a +0 dagger a +0 plate armour a +0 flail (22, 10, D:10) a +0 robe (23, 11, D:10) a +0 giant spiked club (29, 8, D:10) a +0 plate armour (34, 3, D:10) a +0 club (50, -17, D:10) 5 stones (50, 30, D:10) a +1 scimitar of flaming a +0 robe (52, -12, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 dire flail (2, 18, D:11) 6 stones (10, 2, D:11) 9 stones (12, -16, D:11) 2 stones (13, -13, D:11) 7 stones (17, -19, D:11) a +1 scale mail of fire resistance a +2 great sword of flaming (18, -20, D:11) a +0 robe a +0 dagger a +0 mace (18, -18, D:11) a +0 robe a +0 dagger (24, 11, D:11) a +0 arbalest (36, 1, D:11) a +0 war axe (38, -9, D:11) a +0 longbow (39, 16, D:11) a +0 giant club a +0 giant club (42, 6, D:11) a +0 robe (44, -8, D:11) a +0 ring mail a +0 dagger a +0 plate armour a +0 hand axe a +0 club a +0 robe a +0 dagger (44, -7, D:11) a +0 club a +0 mace Level 12 of the Dungeon [Shop] Gari's Jewellery Emporium a +6 ring of dexterity (540 gold) a blade talisman (450 gold) a +6 ring of dexterity (540 gold) a ring of magical power (300 gold) a +6 ring of strength (540 gold) a +6 ring of dexterity (540 gold) (1, -16, D:12) a +0 orcbow (3, -15, D:12) a +0 long sword (3, -14, D:12) a +0 long sword (3, -13, D:12) a +0 robe a +0 dagger (4, -21, D:12) a +0 morningstar (8, -25, D:12) a +0 rapier a +0 scale mail a +0 long sword a +0 leather armour (8, -21, D:12) a +0 ring mail a +0 long sword (9, -25, D:12) a +0 long sword a +0 ring mail a +0 long sword (11, -32, D:12) a +0 short sword (18, -28, D:12) 2 large rocks (27, -34, D:12) 8 stones (42, -20, D:12) a +0 dagger a +0 robe (42, -19, D:12) a +2 dagger of venom a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 orcbow (0, 1, D:13) a +0 shortbow (1, 1, D:13) a +0 orcbow (2, 0, D:13) a +0 shortbow (2, 1, D:13) a +0 orcbow (12, -46, D:13) 2 large rocks (13, -11, D:13) a +0 shortbow (25, -13, D:13) a +0 leather armour (28, -23, D:13) 5 large rocks (35, -16, D:13) 4 large rocks (37, -24, D:13) a +2 ring mail of poison resistance a +0 dire flail of protection (58, -5, D:13) a +0 great sword Level 14 of the Dungeon (0, 0, D:14) 5 stones (6, -6, D:14) a +0 ring mail (11, -1, D:14) a +0 giant club a +0 giant club (16, 2, D:14) a +0 dire flail (23, -11, D:14) 7 stones (31, -3, D:14) 3 poisoned darts (32, -26, D:14) a +0 dagger a +0 robe (44, -16, D:14) a +0 trident (55, -14, D:14) a +0 quarterstaff (62, -2, D:14) a +1 rapier of protection (63, -24, D:14) 5 large rocks Level 15 of the Dungeon (0, 0, D:15) a +0 plate armour (3, 3, D:15) a +1 lajatang of speed a +0 robe (8, -29, D:15) 4 large rocks (9, -4, D:15) a +0 hand axe (14, -4, D:15) a +0 orcbow (17, -28, D:15) 5 stones (29, 8, D:15) a +0 short sword (31, 10, D:15) a +0 mace a +1 heavy halberd a +0 long sword (32, 14, D:15) a +0 spear (33, -32, D:15) 9 stones (34, -26, D:15) a +0 spear (41, -15, D:15) a +0 arbalest (45, -17, D:15) a +0 battleaxe of draining (51, -7, D:15) a +0 barding (60, -18, D:15) a book of Geomancy the Ecumenical Temple Level 1 of the Orcish Mines (23, -1, Orc:1) a +0 trident (23, 1, Orc:1) a +0 short sword a +0 ring mail (24, -7, Orc:1) a +0 mace a +0 trident (24, -2, Orc:1) a +0 short sword a +0 plate armour Level 2 of the Orcish Mines [Shop] Waejev's Antique Weapon Shop a +0 battleaxe (240 gold) a +0 flail (129 gold) a +0 morningstar (148 gold) a +0 long sword (129 gold) a +0 great sword (240 gold) a +2 falchion of electrocution (721 gold) a +0 spear (111 gold) [Shop] Quaph's Jewellery Shop a +6 ring of intelligence (468 gold) a ring of ice (325 gold) a ring of fire (325 gold) a +6 ring of intelligence (468 gold) a +6 ring of intelligence (468 gold) an amulet of reflection (390 gold) an amulet of faith (520 gold) [Shop] Ziydao's General Store an orb of wrath (169 gold) 3 large rocks (58 gold) a +4 scale mail of cold resistance (403 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) 3 stones (3 gold) 2 stones (2 gold) a There-And-Back Book (390 gold) [Shop] Oley's General Store 6 poisoned darts (50 gold) a scroll of enchant weapon (105 gold) a scroll of poison (56 gold) a +0 club (14 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) 5 stones (7 gold) 6 atropa-tipped darts (75 gold) [Shop] Idargh's Specific Store a +1 pair of gloves of stealth (264 gold) [Shop] Hyamm's Antique Armour Shoppe a +1 chain mail of cold resistance (412 gold) a +0 robe (17 gold) the +1 storm dragon scales of Dramatic Exits {rElec rC+} (2475 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 pair of boots (112 gold) a +0 helmet (112 gold) [Shop] Daokey's General Store a +6 ring of strength (684 gold) a +2 heavy broad axe (364 gold) a +2 robe of fire resistance (336 gold) a +0 cloak of stealth (218 gold) a +5 great sword of draining (735 gold) a wand of flame (2) (26 gold) 3 stones (5 gold) the +1 leather armour "Zoenwy" {Rampage rPois Str-3 Int+3} (345 gold) Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). rPois: It protects you from poison Rampage: It bestows one free step when moving towards enemies. [Shop] Xudiggug's Magic Scroll Shoppe a scroll of identify (32 gold) a scroll of vulnerability (64 gold) a scroll of identify (32 gold) (0, 0, Orc:2) 7 scrolls of enchant weapon (1, 31, Orc:2) a +0 club a +0 leather armour (4, 26, Orc:2) a +0 robe a +0 dagger (9, 29, Orc:2) the ring of Roanal {rPois rN+} [ring of positive energy] rPois: It protects you from poison rN+: It protects you from negative energy. (11, 27, Orc:2) an amulet of the acrobat (12, 37, Orc:2) a +0 dagger (15, 32, Orc:2) 3 large rocks (16, -3, Orc:2) 4 large rocks (19, 14, Orc:2) 4 large rocks (19, 23, Orc:2) a +0 chain mail a boomerang a +2 trident of flaming (20, 17, Orc:2) 3 large rocks (21, 17, Orc:2) 5 large rocks (22, 10, Orc:2) 4 large rocks (22, 27, Orc:2) a +0 leather armour a boomerang a +0 club (23, 27, Orc:2) a +0 dagger (24, 18, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger of flaming (25, 17, Orc:2) a +0 leather armour a +0 flail (25, 18, Orc:2) a +0 robe a +0 dagger (26, 18, Orc:2) a +0 chain mail a +0 morningstar a +0 chain mail a +2 long sword of protection (26, 21, Orc:2) a +0 ring mail a +0 dagger a +0 whip a +0 hand axe a +0 plate armour a +0 war axe a +0 great mace a +1 dire flail of venom (37, 14, Orc:2) a +0 giant spiked club (39, 5, Orc:2) a +0 falchion (41, 20, Orc:2) a +2 short sword of speed a +0 orcbow a +0 chain mail (44, 49, Orc:2) a +0 club a +0 leather armour (45, 19, Orc:2) a +0 whip (45, 47, Orc:2) a +0 glaive a +0 chain mail (45, 49, Orc:2) a +0 club (46, 18, Orc:2) a +0 dagger a +0 robe (48, -5, Orc:2) a +0 flail (49, -5, Orc:2) a +0 whip a +0 scale mail (49, -4, Orc:2) a +0 dagger Level 1 of the Elven Halls [Shop] Dunottab's Antique Weapon Shoppe a +2 glaive of protection (613 gold) the +8 mithril axe "Arga" {speed, Will+} (2002 gold) Will+: It increases your willpower. a +1 rapier of protection (365 gold) the +4 executioner's axe "Okonwu" {spect, Fragile rF+ rN+} (1785 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Fragile: It will be destroyed if unequipped. the +1 dagger of the Endless Expanse {spect, Fly rPois Stlth-} (678 gold) rPois: It protects you from poison Fly: It grants you flight. Stlth-: It makes you less stealthy. the +2 scimitar of Conformity {heavy, rElec Will+ Str+6} (1531 gold) Str+6: It affects your strength (+6). rElec: It insulates you from electricity. Will+: It increases your willpower. a +0 long sword of draining (257 gold) a +0 spear (93 gold) a +0 dagger of venom (136 gold) a +0 rapier (124 gold) [Shop] Beofic's Jewellery Emporium an amulet of regeneration (480 gold) a +6 ring of dexterity (576 gold) a talisman of death (1280 gold) an amulet of faith (640 gold) a +6 ring of intelligence (576 gold) a +6 ring of intelligence (576 gold) [Shop] Poekuawe's Distillery a potion of mutation (112 gold) [Shop] Qoazig's Weapon Shoppe the +0 quarterstaff "Sunnum Buloz" {pain, rPois Will+ MP+9 Str+4} (703 gold) Str+4: It affects your strength (+4). rPois: It protects you from poison Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Elyvilon disapproves of the use of such an item. a +0 rapier (52 gold) a +0 arbalest (58 gold) a +0 club (13 gold) 6 stones (7 gold) a +0 shortbow (39 gold) a +0 triple sword (130 gold) a +0 whip (32 gold) a +0 trident of venom (80 gold) a +0 trident (45 gold) [Shop] Sohyicromum's General Store a +0 scale mail (40 gold) the +7 hand axe "Poiph" {protect, Str+3} (519 gold) Str+3: It affects your strength (+3). a potion of brilliance (40 gold) a scroll of identify (20 gold) a potion of lignification (30 gold) (0, 0, Elf:1) a +0 long sword a +0 leather armour a +0 club (0, 1, Elf:1) a +0 giant spiked club (1, 0, Elf:1) a +0 short sword a +0 dagger (1, 2, Elf:1) a +0 leather armour a +0 long sword (1, 45, Elf:1) a +0 chain mail (2, 0, Elf:1) a +0 leather armour a +0 short sword a +0 hand axe (2, 1, Elf:1) a +0 rapier (2, 2, Elf:1) a +0 rapier a +0 long sword a +0 dagger (2, 21, Elf:1) a +0 bardiche (3, 3, Elf:1) a +0 long sword (3, 21, Elf:1) the blade talisman of Ytwor {rF- Str+3 SInv} [blade talisman] Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. (7, -2, Elf:1) a +0 rapier (8, 19, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (8, 28, Elf:1) a +0 rapier (11, -6, Elf:1) 6 stones (11, -5, Elf:1) 5 stones (14, 43, Elf:1) a +0 leather armour a +0 scimitar of flaming (17, 31, Elf:1) a +0 short sword (19, 12, Elf:1) a scroll of brand weapon (22, 37, Elf:1) a +0 buckler a +0 long sword (23, 10, Elf:1) a +0 club (23, 18, Elf:1) 3 stones (28, 37, Elf:1) a +0 rapier (37, 6, Elf:1) +3 steam dragon scales a +1 pair of boots of stealth a +2 hat of willpower a scarf of resistance (39, 6, Elf:1) a storm talisman a dragon-blood talisman the +0 hand axe of the Unkillable {venom, Str+3} Str+3: It affects your strength (+3). Level 2 of the Elven Halls (0, 0, Elf:2) a +0 chain mail (7, 0, Elf:2) a granite talisman (8, -19, Elf:2) a +1 long sword of holy wrath (10, -9, Elf:2) 3 stones (12, -20, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (12, -19, Elf:2) a +0 rapier (14, -24, Elf:2) a +0 long sword a +0 shortbow (14, -9, Elf:2) a scroll of identify (16, 4, Elf:2) a +0 chain mail a +0 long sword (17, -4, Elf:2) a +0 leather armour a +0 long sword (18, -5, Elf:2) a +4 scimitar a +0 shortbow (18, 3, Elf:2) a +0 buckler a +0 chain mail a +0 short sword (19, -3, Elf:2) a +0 short sword a +0 rapier (21, -23, Elf:2) a scroll of identify (21, -7, Elf:2) a +0 leather armour a +0 long sword a +0 shortbow (21, -6, Elf:2) 6 stones a +0 plate armour a +0 glaive (22, -8, Elf:2) a +0 scimitar a +0 ring mail a +0 war axe (23, -7, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (25, -24, Elf:2) a +0 scale mail (25, -11, Elf:2) a +0 dagger (25, -9, Elf:2) a +0 long sword a +0 longbow (25, -8, Elf:2) a +0 leather armour a +0 long sword (26, -8, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (27, -7, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow Level 3 of the Elven Halls (0, 0, Elf:3) a +0 short sword (1, 2, Elf:3) a +0 short sword (1, 3, Elf:3) a +0 dagger (3, 6, Elf:3) a staff of conjuration (8, 7, Elf:3) a +0 dagger (8, 8, Elf:3) a +0 leather armour (9, 7, Elf:3) a book of Burglary (9, 8, Elf:3) a staff of fire (10, -21, Elf:3) a +0 leather armour a +0 short sword (10, 8, Elf:3) a +0 short sword (12, 8, Elf:3) a +0 dagger (13, -19, Elf:3) a +0 long sword (13, 9, Elf:3) a +0 short sword (14, 7, Elf:3) a +0 dagger (14, 9, Elf:3) a +2 cloak (15, -7, Elf:3) a +0 long sword a +1 leather armour of fire resistance (15, 9, Elf:3) a scroll of identify (16, 8, Elf:3) a +0 short sword (19, -12, Elf:3) a +1 scimitar of venom a +3 ring mail of cold resistance (20, -34, Elf:3) a +0 buckler a +0 leather armour a +0 long sword (20, 8, Elf:3) a +0 robe (21, -14, Elf:3) a +0 heavy long sword (24, 5, Elf:3) a +4 shortbow of flaming (25, -31, Elf:3) a +0 leather armour a +0 dagger (25, 2, Elf:3) a scroll of identify {@r1} (27, -39, Elf:3) a +0 long sword a +0 buckler a +0 long sword a +0 leather armour a +0 long sword a +0 rapier a +1 long sword of holy wrath a +0 scimitar (27, -2, Elf:3) a +0 dagger (27, 1, Elf:3) a +4 arbalest of flaming (28, -37, Elf:3) a +0 leather armour a +0 rapier (28, -34, Elf:3) a +0 ring mail a +0 shortbow a +3 glaive of venom a ring of willpower (28, -7, Elf:3) 19 stones a +0 long sword a +0 ring mail a +0 long sword a +0 short sword a +0 rapier a +0 leather armour a +0 rapier a +0 chain mail a +0 long sword a +0 ring mail a +0 leather armour a +0 longbow a +0 rapier a +0 leather armour a +0 rapier a +0 leather armour of willpower a +0 chain mail a +0 rapier a +0 leather armour a +0 long sword a +0 scimitar a +0 leather armour a +0 long sword a +0 rapier a +0 rapier a +0 long sword a +0 long sword a +0 leather armour a +0 longbow a +0 rapier a +0 scimitar a +0 shortbow a +0 leather armour a +0 great sword a ring of see invisible a +0 chain mail of poison resistance a staff of earth a staff of poison a +0 hand axe a +6 ring of intelligence a +3 leather armour of poison resistance an amulet of reflection a +2 chain mail of cold resistance a staff of conjuration a +0 plate armour a +2 battleaxe of flaming (30, -36, Elf:3) a +0 leather armour a +0 short sword a +0 longbow a +0 leather armour a +3 dagger a +0 shortbow a +0 ring mail a +0 long sword (31, -36, Elf:3) a +0 long sword a +3 leather armour a +0 short sword a +0 longbow a +0 leather armour a +0 dagger a +0 dagger (32, -37, Elf:3) a +0 leather armour a +0 chain mail a +0 short sword (32, -36, Elf:3) a +0 rapier (32, -35, Elf:3) a +2 shortbow of electrocution (33, -34, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (34, -25, Elf:3) a +0 rapier a +0 leather armour a +0 long sword a +0 shortbow a +0 leather armour a +0 dagger a +0 shortbow (35, -38, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (38, -26, Elf:3) a +0 leather armour a +0 long sword (40, -34, Elf:3) a +0 rapier (41, -12, Elf:3) a +0 short sword (42, -30, Elf:3) a book of Misfortune (44, -23, Elf:3) a +0 leather armour (49, -23, Elf:3) a +0 leather armour a +1 dagger of electrocution a +0 shortbow (50, 2, Elf:3) a +0 leather armour a +0 rapier (52, -25, Elf:3) a +0 short sword of speed (53, -23, Elf:3) a +0 pair of gloves (57, 4, Elf:3) a +0 plate armour (63, -37, Elf:3) a +0 short sword (63, 3, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (63, 4, Elf:3) a +0 long sword a +0 shortbow (64, 3, Elf:3) a +0 longbow Level 1 of the Lair of Beasts (3, 47, Lair:1) a +0 chain mail (8, 13, Lair:1) a +0 tower shield (29, 6, Lair:1) a +0 plate armour (32, 7, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (1, -11, Lair:2) a +0 spear (16, 10, Lair:2) 3 stones (16, 11, Lair:2) 7 stones (16, 12, Lair:2) 5 stones (17, 12, Lair:2) 9 stones (18, 12, Lair:2) 6 stones (20, 28, Lair:2) 7 stones (38, 25, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of degeneration (12, 2, Lair:3) a potion of degeneration (16, 25, Lair:3) a +0 trident (18, 25, Lair:3) a +0 trident (33, 24, Lair:3) 8 stones (43, 6, Lair:3) a +0 trident (58, -3, Lair:3) a +0 war axe (64, 6, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (2, 0, Lair:4) a +0 mace (35, -6, Lair:4) a +0 ring mail (47, -23, Lair:4) a +0 club (49, 4, Lair:4) a +0 flail (58, 7, Lair:4) 6 stones (59, -10, Lair:4) a +0 robe Level 5 of the Lair of Beasts [Shop] Rin Rydgh's Antique Armour Emporium a +2 chain mail of cold resistance (494 gold) a +3 plate armour of willpower (1035 gold) the +8 chain mail of Limited Liability {*Slow Str+3 Slay+5} (1683 gold) Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). *Slow: It may slow you when you take damage. the +0 plate armour of Sif Muna's Vengeance {*Corrode Str+5 Int+3} (947 gold) Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). *Corrode: It may corrode you when you take damage. a +2 chain mail of poison resistance (425 gold) the +5 plate armour of Weirumay {rC+} (1426 gold) rC+: It protects you from cold. [Shop] Loynaogaa's Assorted Antiques a +2 scale mail of positive energy (738 gold) a potion of brilliance (164 gold) a +3 trident of venom (869 gold) 2 potions of brilliance (328 gold) the +2 long sword of Breach {drain, rPois rC+ Int-4 Dex+3} (1328 gold) Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison Elyvilon disapproves of the use of such an item. [Shop] Reelamna's General Store the +2 scimitar of the Twelve Heavens {protect, Int+3} (533 gold) Int+3: It affects your intelligence (+3). a staff of death (475 gold) 5 stones (9 gold) (0, 0, Lair:5) 7 stones (2, -9, Lair:5) 6 poisoned darts (10, 1, Lair:5) 7 stones (17, 9, Lair:5) a +0 rapier (19, 14, Lair:5) a +6 ring of intelligence a +6 ring of intelligence a +0 hat of intelligence a scarf of resistance 4 javelins (20, 13, Lair:5) the +5 short sword "Amadyple" {heavy, +Blink rElec rN++ Dex-5} Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. +Blink: It lets you blink. (20, 15, Lair:5) the +2 fire dragon scales "Zinwu" {rF++ rC- rCorr} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (24, -35, Lair:5) a +0 dagger (49, -31, Lair:5) 4 stones (51, 3, Lair:5) a +0 scale mail (53, -35, Lair:5) a potion of degeneration (53, -32, Lair:5) 8 stones (53, -23, Lair:5) a +0 war axe (54, -35, Lair:5) a +0 flail (54, -31, Lair:5) 4 stones Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (4, -2, Shoals:1) a +0 trident (9, 8, Shoals:1) a +0 morningstar (12, -13, Shoals:1) a +0 spear a +0 sling (13, -11, Shoals:1) a +0 spear a +0 sling (15, -12, Shoals:1) a +0 spear a +0 sling a +0 spear of freezing a +0 sling (18, 1, Shoals:1) a +1 helmet of see invisible (19, 0, Shoals:1) a +1 pair of gloves a +0 cloak a +1 rapier of electrocution (21, -4, Shoals:1) a +0 trident (22, -32, Shoals:1) a +0 trident (24, -39, Shoals:1) a +0 long sword (28, -5, Shoals:1) a +0 trident (30, -35, Shoals:1) a +0 orcbow (42, -23, Shoals:1) 4 stones (42, 3, Shoals:1) a +0 trident (44, -10, Shoals:1) a +1 pair of boots (46, 4, Shoals:1) a boomerang a +0 trident (54, -29, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident a +0 leather armour (9, -14, Shoals:2) a +3 vampiric spear a +0 leather armour (25, 4, Shoals:2) a book of Burglary (27, -29, Shoals:2) a +0 trident (31, 3, Shoals:2) a +0 short sword (32, -26, Shoals:2) a +0 spear a +0 sling (32, -25, Shoals:2) a +0 spear a +0 sling (32, -24, Shoals:2) a +0 spear (36, -26, Shoals:2) a +0 club a +0 sling (37, -1, Shoals:2) 2 potions of degeneration (41, -19, Shoals:2) a +0 rapier (42, -33, Shoals:2) a +0 trident a +0 quarterstaff a +0 sling (47, -31, Shoals:2) a +0 club a +0 sling (47, -30, Shoals:2) a +0 club (47, -23, Shoals:2) a +0 club a +0 sling (48, -36, Shoals:2) a +0 trident (49, -30, Shoals:2) a +6 ring of intelligence a +2 heavy spear (65, -45, Shoals:2) a +0 trident (65, 11, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (4, -12, Shoals:3) a +0 chain mail (6, -13, Shoals:3) a +0 orcbow (8, -22, Shoals:3) a +0 long sword of protection (9, -45, Shoals:3) a +0 orcbow (13, -9, Shoals:3) a +0 leather armour a javelin a +2 spear of venom (14, -27, Shoals:3) a +0 spear (15, -28, Shoals:3) a +0 trident 3 boomerangs (18, 5, Shoals:3) a +0 trident (25, -38, Shoals:3) a +0 trident (25, -14, Shoals:3) a scroll of identify {@r1} (28, -17, Shoals:3) a +0 leather armour (31, -51, Shoals:3) a +0 shortbow (44, -29, Shoals:3) a +0 trident (47, -47, Shoals:3) a +0 hand axe (48, -6, Shoals:3) a ring of magical power (48, -2, Shoals:3) a ring of fire (49, -48, Shoals:3) 4 stones (49, -25, Shoals:3) 6 stones (51, -34, Shoals:3) a +0 glaive (52, -37, Shoals:3) a +0 robe a +2 trident of protection (52, -36, Shoals:3) 2 boomerangs a +0 halberd (53, -34, Shoals:3) a boomerang a +2 heavy spear (53, -33, Shoals:3) a +0 glaive (61, -37, Shoals:3) a +0 trident (64, -33, Shoals:3) 2 boomerangs a +0 spear (65, -31, Shoals:3) a +0 trident a +0 leather armour of poison resistance (66, -28, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) a +3 vampiric trident (1, -20, Shoals:4) 4 stones the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. a +0 robe (2, -21, Shoals:4) a +0 robe a +4 rapier of draining (8, -29, Shoals:4) 2 boomerangs a +1 demon trident of venom a +0 leather armour (11, -30, Shoals:4) 2 boomerangs a +0 trident a +3 scale mail of cold resistance a +0 battleaxe of flaming (14, -30, Shoals:4) a +0 chain mail a +5 hand axe of venom (15, -31, Shoals:4) a +1 lajatang of speed a +0 robe (16, -31, Shoals:4) 3 stones (17, -31, Shoals:4) a +5 ring of evasion a +4 ring of protection (17, 3, Shoals:4) a staff of poison (18, 4, Shoals:4) a +3 spear of venom 3 javelins a +0 leather armour (19, -30, Shoals:4) a +0 robe (20, -10, Shoals:4) a +0 spectral giant club (20, -9, Shoals:4) a +3 spear (21, -21, Shoals:4) a +0 rapier a +0 robe (21, 3, Shoals:4) a +0 plate armour (22, -21, Shoals:4) a +0 longbow a +0 quarterstaff (22, -15, Shoals:4) 4 large rocks (22, -10, Shoals:4) a +0 rapier (22, -9, Shoals:4) a +1 antimagic trident (22, 4, Shoals:4) a +6 trident of protection a +0 robe (23, -20, Shoals:4) a +0 rapier a +0 robe (23, -10, Shoals:4) a +2 helmet of see invisible (23, -9, Shoals:4) a +0 trident (24, -28, Shoals:4) a scroll of identify {@r1} (30, 4, Shoals:4) 6 stones (32, 11, Shoals:4) a +2 spear of venom a javelin a +0 leather armour (35, 4, Shoals:4) a +0 spear 2 silver javelins a +0 leather armour (39, -23, Shoals:4) a +2 heavy trident 3 boomerangs (39, -19, Shoals:4) 2 javelins (40, -1, Shoals:4) a +0 trident (42, 7, Shoals:4) a +0 chain mail (43, -18, Shoals:4) a +3 trident of protection a +0 robe (43, -14, Shoals:4) a +0 robe (43, -13, Shoals:4) a +1 spear of venom 3 boomerangs (43, -4, Shoals:4) a +0 trident 3 boomerangs (43, -1, Shoals:4) a +0 rapier a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a staff of cold (12, 1, Spider:1) a +0 helmet a +1 hat a +0 pair of gloves (23, 15, Spider:1) a +0 chain mail Level 2 of the Spider Nest (0, 0, Spider:2) a +0 long sword (3, 3, Spider:2) 6 stones (11, 7, Spider:2) a ring of magical power (20, 4, Spider:2) 2 stones (21, 1, Spider:2) 2 stones Level 3 of the Spider Nest (0, 0, Spider:3) a +0 mace (10, 30, Spider:3) a +0 scale mail (13, 12, Spider:3) a +0 robe (15, -4, Spider:3) a +0 robe (18, 41, Spider:3) a +0 leather armour a +0 hand axe (19, 42, Spider:3) a +0 robe a +0 broad axe a +0 leather armour a +0 war axe (22, 41, Spider:3) a +0 pair of gloves the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (38, -3, Spider:3) a +0 short sword (58, -20, Spider:3) a +0 pair of gloves (66, -14, Spider:3) a +0 long sword (68, 37, Spider:3) an Inescapable Atlas Level 4 of the Spider Nest (0, 0, Spider:4) a serpent talisman a blade talisman (2, 1, Spider:4) 6 stones (3, -1, Spider:4) a +0 shortbow (11, 16, Spider:4) a +0 plate armour (12, -17, Spider:4) a +0 ring mail (12, 13, Spider:4) a +0 scimitar (12, 14, Spider:4) a +0 scale mail (16, -15, Spider:4) a +0 rapier (16, -8, Spider:4) a +0 buckler (18, 19, Spider:4) a staff of poison (19, -14, Spider:4) a +0 battleaxe (21, -9, Spider:4) a +0 robe (24, 16, Spider:4) a +0 ring mail (29, 7, Spider:4) a scarf of repulsion (30, 6, Spider:4) the +1 ring mail of Jocwevvo {+Inv rPois Str-3 Dex+4} Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison +Inv: It lets you turn invisible. (31, -14, Spider:4) a +0 chain mail Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (13, -20, Slime:5) the dragon-blood talisman of the Untouchables {Str+3 Dex+3} [dragon-blood talisman] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (15, -21, Slime:5) the dreamshard necklace {Acrobat *Dream} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. Level 1 of the Vaults (0, 0, Vaults:1) a +0 plate armour a +0 vampiric long sword (1, 53, Vaults:1) a +0 morningstar a +0 ring mail (2, 30, Vaults:1) a +0 shortbow (3, 18, Vaults:1) 3 stones (3, 30, Vaults:1) a +0 shortbow a +0 orcbow (4, 52, Vaults:1) a +0 dire flail a +0 ring mail (6, 32, Vaults:1) a +0 orcbow (11, 31, Vaults:1) a +0 shortbow (12, 9, Vaults:1) 16 gold pieces (14, 16, Vaults:1) a +2 morningstar of holy wrath (15, -6, Vaults:1) a +0 arbalest (15, 38, Vaults:1) a +0 arbalest (15, 40, Vaults:1) a +0 scale mail of fire resistance (18, 40, Vaults:1) a ring of magical power (20, 34, Vaults:1) a +2 dagger of flaming a +0 robe (20, 39, Vaults:1) a +0 leather armour (20, 44, Vaults:1) a +0 dire flail of holy wrath a +0 animal skin (21, 2, Vaults:1) a +0 arbalest a +0 dire flail (25, 41, Vaults:1) a +4 battleaxe of electrocution a +3 plate armour of cold resistance (30, 29, Vaults:1) a +0 ring mail (45, 19, Vaults:1) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. the +0 leather armour of Zoal {Str+2} Str+2: It affects your strength (+2). the +4 trident of War {drain, MP+9 Int+4} Int+4: It affects your intelligence (+4). MP+9: It affects your magic capacity (+9). Elyvilon disapproves of the use of such an item. the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. the +1 plate armour of Pride {rElec rF- rCorr Stlth+} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (47, 32, Vaults:1) a +0 ring mail a +0 morningstar (48, 10, Vaults:1) a +0 scale mail (55, 37, Vaults:1) a +0 robe a +2 dagger of freezing (55, 38, Vaults:1) a +0 leather armour a +0 great mace (57, 37, Vaults:1) a +0 plate armour a +0 battleaxe (57, 38, Vaults:1) a +0 plate armour a +1 heavy war axe (57, 39, Vaults:1) a +0 leather armour a +0 dire flail (60, 22, Vaults:1) 3 poisoned darts (61, 10, Vaults:1) a +0 scale mail a +0 great mace (61, 41, Vaults:1) the +0 chain mail "Ocauv" {Harm Int+3} Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. (62, 54, Vaults:1) a +0 great mace a +0 ring mail (68, 37, Vaults:1) a +2 hat (69, 25, Vaults:1) a +0 shortbow (69, 26, Vaults:1) a +0 dire flail a +3 leather armour of poison resistance (69, 33, Vaults:1) 4 large rocks (70, -1, Vaults:1) a +0 falchion a +1 hand cannon of freezing a +0 scale mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 quick blade (7, 16, Vaults:2) a +0 plate armour a +0 war axe (9, -19, Vaults:2) a +0 dagger (34, -2, Vaults:2) a scroll of identify (35, -14, Vaults:2) a +4 battleaxe of flaming a +2 chain mail of fire resistance (36, -13, Vaults:2) a +0 chain mail a +2 heavy bardiche (36, -2, Vaults:2) a scroll of identify (39, -15, Vaults:2) 3 darts of dispersal a +0 plate armour a +2 dire flail of holy wrath a +0 arbalest (39, 6, Vaults:2) a +0 great mace a +0 ring mail (40, 4, Vaults:2) a +0 arbalest (40, 6, Vaults:2) a +0 dagger a +0 robe (41, 7, Vaults:2) a +0 great mace a +0 scale mail of willpower (42, 8, Vaults:2) a +0 flail (44, -20, Vaults:2) a +0 dagger a +0 leather armour a +0 leather armour a +0 great mace a +0 giant club (44, 3, Vaults:2) a +0 ring mail a +0 morningstar (46, -20, Vaults:2) a +0 halberd a +0 plate armour (52, 10, Vaults:2) a +0 dire flail a +0 ring mail (53, 12, Vaults:2) a +0 hand axe (55, -16, Vaults:2) a +0 arbalest (56, 14, Vaults:2) a +0 whip Level 3 of the Vaults [Shop] Noch's Book Shop a book of Unlife (504 gold) a book of Displacement (308 gold) the Meditations on the Evil Assassin (252 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Debilitation (392 gold) a book of Fire (448 gold) a book of Party Tricks (308 gold) a book of the Warp (588 gold) the Codex of Summoning (308 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Summon Forest Summoning/Translocation 5 a book of Beasts (532 gold) [Shop] Olose's Weapon Boutique a +0 arbalest (81 gold) a +0 club (18 gold) 4 stones (7 gold) 7 stones (12 gold) 7 stones (12 gold) a +0 heavy quarterstaff (165 gold) a +0 hand axe (54 gold) a +2 spear of venom (280 gold) a +0 great mace of protection (176 gold) [Shop] Rostraimn's Distillery a potion of brilliance (48 gold) (0, 0, Vaults:3) a +0 mace a +0 ring mail (6, -20, Vaults:3) a +0 war axe (6, -6, Vaults:3) a scroll of identify (8, -26, Vaults:3) a +0 dagger a +0 robe (8, 7, Vaults:3) a +0 morningstar a +0 ring mail (16, -33, Vaults:3) a +0 morningstar a +0 scale mail (16, -11, Vaults:3) a +0 long sword a +0 arbalest of flaming a +0 ring mail (17, -40, Vaults:3) a +0 arbalest (18, -39, Vaults:3) a +2 antimagic arbalest (20, -39, Vaults:3) a +0 arbalest (21, -38, Vaults:3) a +0 arbalest (21, -10, Vaults:3) a +1 vampiric dagger a +0 robe (25, -25, Vaults:3) 2 scrolls of amnesia a scroll of enchant weapon (38, -28, Vaults:3) a +0 arbalest (38, -18, Vaults:3) a +0 arbalest (39, -31, Vaults:3) a +0 morningstar a +0 ring mail (39, -28, Vaults:3) a +0 arbalest (39, -27, Vaults:3) a +2 arbalest of freezing a +0 arbalest (39, -17, Vaults:3) a +0 arbalest (40, -16, Vaults:3) a +0 arbalest a +0 arbalest (41, -35, Vaults:3) a +2 ring mail of fire resistance (41, -26, Vaults:3) a +0 club a +0 leather armour (42, -25, Vaults:3) a +0 morningstar a +0 leather armour (43, -32, Vaults:3) a +0 great mace a +0 leather armour (43, 10, Vaults:3) 6 poisoned darts (43, 12, Vaults:3) a +0 long sword a +0 scale mail (44, -32, Vaults:3) a +0 arbalest (44, -26, Vaults:3) a +0 glaive a +0 arbalest a +0 chain mail (45, -26, Vaults:3) a +0 dagger a +0 robe (48, -21, Vaults:3) a +0 helmet (50, -8, Vaults:3) a +0 ring mail (57, -3, Vaults:3) a +0 scale mail of cold resistance a +0 morningstar a +0 arbalest (58, 15, Vaults:3) 5 javelins (61, -23, Vaults:3) a +0 dire flail a +0 scale mail (63, 17, Vaults:3) a ring of fire (64, 7, Vaults:3) a +0 great sword (65, 13, Vaults:3) a +0 arbalest (65, 14, Vaults:3) a +2 arbalest of draining (67, 13, Vaults:3) a +0 arbalest (67, 14, Vaults:3) a +0 great mace a +0 chain mail (68, -17, Vaults:3) a +0 dagger (68, 14, Vaults:3) a +0 arbalest a +0 robe (68, 15, Vaults:3) a +0 arbalest (69, -37, Vaults:3) a +2 leather armour of cold resistance (69, -14, Vaults:3) a +0 dire flail a +0 scale mail (69, 15, Vaults:3) a +0 short sword Level 4 of the Vaults (0, 0, Vaults:4) a +0 scale mail a +0 morningstar (4, 6, Vaults:4) a +0 arbalest (5, 9, Vaults:4) a +0 ring mail a +0 great mace (11, 60, Vaults:4) a +0 giant spiked club (11, 61, Vaults:4) a +0 giant club a +0 giant club (12, 61, Vaults:4) a +0 giant club a +0 giant club (12, 62, Vaults:4) a +0 halberd a +0 robe (13, 61, Vaults:4) a +0 giant club a +0 giant spiked club (13, 62, Vaults:4) a +0 giant spiked club (22, 47, Vaults:4) a +0 club (22, 55, Vaults:4) a +0 dagger a +0 robe a +0 broad axe (24, 54, Vaults:4) a +0 mace (24, 56, Vaults:4) a +0 morningstar a +0 ring mail a +4 morningstar of holy wrath a +0 great mace a +0 animal skin a dragon-blood talisman (25, 55, Vaults:4) a +0 morningstar (26, 5, Vaults:4) a +0 war axe a +0 arbalest a +0 ring mail (27, 5, Vaults:4) a +0 great sword (34, 24, Vaults:4) a +0 dagger a +0 robe (38, 4, Vaults:4) an amulet of guardian spirit a ring of protection from fire (41, 4, Vaults:4) the +0 shadow dragon scales of Dim Light {Harm rElec Str+5 Slay+3 Stlth++++} Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Stlth++++: It makes you much more stealthy. the +6 double sword "Xealeleh" {pain, Dex+3} Dex+3: It affects your dexterity (+3). Elyvilon disapproves of the use of such an item. (50, 21, Vaults:4) a +0 scale mail a +0 falchion (50, 22, Vaults:4) a +0 ring mail a +0 morningstar (51, 21, Vaults:4) a +0 robe a +0 flail (52, 20, Vaults:4) a +0 scale mail a +0 falchion (52, 21, Vaults:4) a +0 ring mail a +0 war axe (54, 0, Vaults:4) 3 stones (55, 46, Vaults:4) +0 shadow dragon scales (55, 49, Vaults:4) a +0 leather armour (57, 47, Vaults:4) a +0 chain mail a +0 great sword 3 large rocks (61, 25, Vaults:4) a +0 scale mail a +0 mace a ring of magical power (62, 25, Vaults:4) a +0 ring mail a +0 great mace (62, 60, Vaults:4) a +0 arbalest Level 5 of the Vaults [Shop] Tamar's Jewellery Shoppe a storm talisman (880 gold) a ring of see invisible (165 gold) an amulet of reflection (330 gold) the ring "Diese" {rF+ Dex+7} (513 gold) [ring of protection from fire] Dex+7: It affects your dexterity (+7). rF+: It protects you from fire. a +4 ring of protection (396 gold) a serpent talisman (330 gold) a ring of poison resistance (220 gold) a ring of ice (275 gold) a ring of resist corrosion (220 gold) a ring of flight (192 gold) (3, -4, Vaults:5) a +0 falchion (3, 27, Vaults:5) a +0 chain mail (4, 26, Vaults:5) a staff of death (5, -2, Vaults:5) a +0 troll leather armour (6, -3, Vaults:5) a +0 mace a +0 leather armour (7, -4, Vaults:5) a +0 troll leather armour (13, 5, Vaults:5) a +0 mace (15, -12, Vaults:5) a +0 giant club (15, -11, Vaults:5) a +0 chain mail a +0 great sword (18, -11, Vaults:5) a +0 leather armour a +0 club (28, 31, Vaults:5) a +0 leather armour (39, 41, Vaults:5) a +1 glaive a +0 plate armour (40, 40, Vaults:5) a +0 morningstar a +0 plate armour the ring "Biriuc" {*Corrode MP+9 Str+3 Dex+6} [ring of magical power] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). MP+9: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. (40, 41, Vaults:5) a +1 battleaxe of freezing (41, 40, Vaults:5) a +5 spear of freezing a +2 ring mail of willpower a +0 kite shield a ring of willpower (47, 8, Vaults:5) 3 large rocks (52, 35, Vaults:5) a +0 arbalest a +0 dire flail a +0 dire flail (53, 34, Vaults:5) a +0 dire flail a +0 scale mail a +0 arbalest a +1 vampiric great sword a +0 chain mail (55, 38, Vaults:5) a +0 rapier a +0 scale mail (56, 38, Vaults:5) a +0 great mace a +0 ring mail (56, 39, Vaults:5) a +0 morningstar a +0 ring mail (57, 37, Vaults:5) a +0 dire flail a +0 dire flail Level 1 of the Crypt (3, -19, Crypt:1) a +0 robe (9, -40, Crypt:1) a +1 flail of distortion (9, -38, Crypt:1) a +0 battleaxe (10, -40, Crypt:1) a +0 trident of flaming (11, -37, Crypt:1) a +3 long sword (13, -36, Crypt:1) a +2 heavy hand axe (53, -6, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +0 chain mail (7, 5, Crypt:2) a +4 spectral quarterstaff (7, 6, Crypt:2) a +2 long sword of protection (7, 10, Crypt:2) a +0 long sword (7, 11, Crypt:2) a +0 flail (7, 12, Crypt:2) a +0 plate armour a +0 war axe (19, 6, Crypt:2) a +0 war axe a +0 plate armour (19, 8, Crypt:2) a +0 short sword (19, 9, Crypt:2) a +0 flail of draining (20, 8, Crypt:2) a +0 trident (20, 9, Crypt:2) a +0 scimitar (21, 10, Crypt:2) a +0 battleaxe (24, -36, Crypt:2) 2 scrolls of identify {@r1} (25, -36, Crypt:2) a +0 war axe (26, -36, Crypt:2) a +0 flail (27, -36, Crypt:2) a +0 great mace of pain a +0 chain mail (28, -36, Crypt:2) a +0 scimitar a +0 glaive (30, 11, Crypt:2) a +0 mace (30, 13, Crypt:2) a +0 hand axe (31, 11, Crypt:2) a +0 mace (33, -36, Crypt:2) a +0 helmet (50, 9, Crypt:2) a scroll of identify {@r1} (57, 3, Crypt:2) a +2 heavy mace (58, 0, Crypt:2) a +0 robe a +0 dagger a +0 chain mail a +0 great sword Level 3 of the Crypt (0, 0, Crypt:3) a +0 dire flail (1, 5, Crypt:3) a +0 chain mail (10, -8, Crypt:3) a +0 glaive a +0 plate armour the ring "Leawewut" {Fly Str+2} [ring of flight] Str+2: It affects your strength (+2). Fly: It grants you flight. (17, 11, Crypt:3) a ring of positive energy (19, 9, Crypt:3) an amulet of reflection (24, 2, Crypt:3) a +1 whip (25, 0, Crypt:3) a +0 hand axe (26, 0, Crypt:3) a +3 battleaxe of electrocution a +4 plate armour of fire resistance (30, -2, Crypt:3) a +0 scimitar (33, -5, Crypt:3) a ring of positive energy a ring of positive energy (54, -14, Crypt:3) a +0 dire flail (55, -31, Crypt:3) a +0 war axe (56, -33, Crypt:3) a +0 glaive (59, 6, Crypt:3) the +3 spear of Duty {speed, Dex+3} Dex+3: It affects your dexterity (+3). (60, 5, Crypt:3) a +0 scale mail (60, 6, Crypt:3) 8 stones (60, 18, Crypt:3) the +2 falchion "Ohatzo" {drain, +Blink rC++ Str-2 Int+2} Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). rC++: It greatly protects you from cold. +Blink: It lets you blink. Elyvilon disapproves of the use of such an item. (60, 19, Crypt:3) a +5 ring of evasion Level 1 of the Tomb of the Ancients (25, 40, Tomb:1) a +0 great sword (34, 39, Tomb:1) 4 javelins Level 2 of the Tomb of the Ancients (3, 4, Tomb:2) a +0 club (20, 16, Tomb:2) the ring of Okhokhlu {rN++ Str-2 Int+3 SInv} [ring of see invisible] Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (29, -1, Tomb:2) 8 stones Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. (1, -1, Tomb:3) the +4 arbalest "Bupnam Tal" {heavy, Drain rN+++ Will- Stlth+} rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (4, 1, Tomb:3) the +7 trident of Ascent {venom, rElec rF- rN+++ Dex+4} Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. the Vestibule of Hell (18, -9, Hell) the +11 scimitar of Ebbutyl {holy, rF+ rN+ Will-} rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. the +7 quarterstaff of the Mushroom {freeze, Int+6} Int+6: It affects your intelligence (+6). (25, -25, Hell) a +1 antimagic scythe Level 1 of the Iron City of Dis (0, 0, Dis:1) a +3 heavy battleaxe a +0 plate armour (2, 10, Dis:1) a +4 flail of holy wrath (4, 15, Dis:1) a +2 heavy battleaxe a +0 chain mail a +3 morningstar of protection (5, 15, Dis:1) a +0 flail (5, 16, Dis:1) a +1 great mace of flaming a +0 plate armour (7, 3, Dis:1) a +0 great mace (10, 15, Dis:1) a +0 flail Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 great mace (0, 5, Dis:2) a +0 flail (2, 14, Dis:2) a +1 flail of venom (2, 15, Dis:2) a +0 dire flail a +0 dire flail (2, 16, Dis:2) a +0 dire flail (19, 2, Dis:2) a +1 vampiric lajatang (21, 3, Dis:2) a +0 giant spiked club Level 3 of the Iron City of Dis (0, 0, Dis:3) a +1 battleaxe of flaming a +0 plate armour (2, -11, Dis:3) a +1 great mace of freezing a +0 plate armour (9, -10, Dis:3) a +2 battleaxe of flaming a +0 plate armour (12, -7, Dis:3) a +0 morningstar Level 4 of the Iron City of Dis (0, 0, Dis:4) a +1 battleaxe of flaming a +4 chain mail (5, -2, Dis:4) a +0 heavy great sword a +0 chain mail (8, -5, Dis:4) a +2 battleaxe a +0 chain mail Level 5 of the Iron City of Dis (2, -4, Dis:5) a +1 morningstar of flaming (11, 8, Dis:5) a +1 great mace a +0 plate armour (13, -7, Dis:5) a +0 flail Level 6 of the Iron City of Dis (9, -7, Dis:6) a +0 dire flail (9, -5, Dis:6) a +0 giant club Level 7 of the Iron City of Dis (0, 0, Dis:7) a staff of death (1, 0, Dis:7) a +3 antimagic trident (2, 0, Dis:7) a talisman of death (3, 0, Dis:7) a +2 chain mail of fire resistance (3, 29, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. Elyvilon disapproves of the use of such an item. (3, 57, Dis:7) a +3 scimitar of electrocution (4, 0, Dis:7) a +2 plate armour of willpower (8, 34, Dis:7) a +1 leather armour of fire resistance (9, 34, Dis:7) a +0 heavy falchion (9, 46, Dis:7) a +0 morningstar (10, 29, Dis:7) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. (10, 32, Dis:7) a +2 scale mail of fire resistance (11, 31, Dis:7) a +1 quarterstaff of speed (13, 46, Dis:7) a +0 flail a +2 flail of protection (15, 33, Dis:7) a +0 giant club (16, 43, Dis:7) a +1 great sword of freezing a +0 chain mail a ring of protection from cold (25, 8, Dis:7) 4 curare-tipped darts (26, 26, Dis:7) the +3 leather armour of the Invisible Hand {Drain rF+ Int+7} Int+7: It affects your intelligence (+7). rF+: It protects you from fire. Drain: It drains your maximum health when unequipped. (29, 31, Dis:7) a +6 ring of intelligence (29, 33, Dis:7) 2 stones (35, 61, Dis:7) a +0 flail (46, 6, Dis:7) a +0 flail (46, 10, Dis:7) a +0 flail (46, 11, Dis:7) a +3 great sword of draining a +0 plate armour (53, 9, Dis:7) a +0 morningstar (54, 10, Dis:7) a +0 chain mail a +2 great mace of draining (54, 30, Dis:7) 4 stones (58, 22, Dis:7) a +1 flail of protection (60, 20, Dis:7) a +1 morningstar of draining (61, 2, Dis:7) a +0 plate armour a +1 battleaxe (63, 23, Dis:7) a +4 flail of protection (63, 26, Dis:7) a +0 plate armour a +1 battleaxe Level 1 of Gehenna (0, 0, Geh:1) a +2 great sword of flaming Level 2 of Gehenna Level 3 of Gehenna Level 4 of Gehenna (0, 0, Geh:4) a +1 great sword of flaming (1, 3, Geh:4) a +1 demon whip of electrocution Level 5 of Gehenna (0, 0, Geh:5) a +2 great sword of flaming (unseen) Level 6 of Gehenna (16, -7, Geh:6) a +1 great sword of flaming (20, -1, Geh:6) a +0 antimagic demon whip Level 7 of Gehenna (0, 0, Geh:7) a +2 vampiric demon whip (1, -30, Geh:7) a scroll of identify (1, -29, Geh:7) a +0 arbalest (1, -28, Geh:7) a +2 demon whip of draining (1, 1, Geh:7) a +0 leather armour (1, 5, Geh:7) 3 atropa-tipped darts (3, 5, Geh:7) 5 stones (6, -45, Geh:7) a +0 scale mail (8, -47, Geh:7) a scroll of identify {@r1} (10, -49, Geh:7) a +1 demon whip of venom (10, -45, Geh:7) 3 boomerangs (11, -46, Geh:7) a scroll of enchant weapon (12, -47, Geh:7) a scroll of identify (14, -43, Geh:7) a +2 great sword of flaming (20, 4, Geh:7) a +0 demon whip (43, -51, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. Elyvilon disapproves of the use of such an item. (53, -12, Geh:7) a +1 demon whip of venom (53, 3, Geh:7) Xeame's Compendium of Familiar Beguiling Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Ice Beast Ice/Summoning 4 c - Enfeeble Hexes 7 (53, 6, Geh:7) the staff of Warosk {rC+ Will+ Str-4 Stlth+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-4: It affects your strength (-4). rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (54, 6, Geh:7) the Annotations on Wanderlust and Putridity Spells Type Level a - Lesser Beckoning Translocation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Gell's Gravitas Translocation 3 d - Teleport Other Translocation 3 (55, 2, Geh:7) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison rN+: It protects you from negative energy. Elyvilon disapproves of the use of such an item. (56, 5, Geh:7) the +1 scale mail of Yredelemnul's Pride {rC+ Dex+4} Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +1 hand axe of draining (1, 3, Coc:7) the +14 crystal plate armour of Hedging {rElec Dex+4 Stlth-} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. (37, 2, Coc:7) a staff of earth (37, 4, Coc:7) a +1 scimitar of electrocution a staff of cold (38, 1, Coc:7) an orb of guile (38, 2, Coc:7) a +4 short sword of draining (38, 3, Coc:7) the Omnibus of the Singularity Spells Type Level a - Blink Translocation 2 b - Dispersal Translocation 6 (38, 5, Coc:7) the staff of Disembowelment {Fragile rF+ rCorr Dex+5 SInv Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Level 1 of Tartarus Level 2 of Tartarus (5, -13, Tar:2) a +2 great mace of flaming (still there?) a +0 chain mail (still there?) (6, -10, Tar:2) 5 large rocks (8, -13, Tar:2) a +2 battleaxe of pain (still there?) a +0 plate armour (still there?) a +0 great mace of draining (still there?) a +0 chain mail (still there?) (8, -12, Tar:2) 4 large rocks (8, -10, Tar:2) 4 large rocks (8, -4, Tar:2) a +0 heavy great sword a +0 chain mail (9, -3, Tar:2) a +2 battleaxe of freezing (still there?) a +0 chain mail (still there?) (10, -10, Tar:2) a +1 heavy great mace (still there?) a +0 chain mail (still there?) Level 3 of Tartarus (3, -1, Tar:3) a +1 whip of electrocution (4, -1, Tar:3) 5 large rocks (4, 0, Tar:3) a +2 whip Level 4 of Tartarus Level 5 of Tartarus (2, 0, Tar:5) 5 large rocks (3, 0, Tar:5) 2 large rocks (7, -2, Tar:5) a +3 scythe of venom (9, -7, Tar:5) 3 large rocks (9, -5, Tar:5) 4 large rocks Level 6 of Tartarus (11, -5, Tar:6) 4 large rocks Level 7 of Tartarus (0, 0, Tar:7) 3 large rocks (2, 16, Tar:7) 4 large rocks (3, 16, Tar:7) 4 large rocks (5, -17, Tar:7) 4 large rocks (7, -15, Tar:7) a staff of poison (7, 15, Tar:7) quicksilver dragon scales (8, 15, Tar:7) a staff of conjuration (21, 13, Tar:7) 4 large rocks (21, 15, Tar:7) 5 large rocks (27, -24, Tar:7) a +1 spectral quarterstaff (28, -24, Tar:7) the +8 arbalest of Benevolence {penet, rElec rN+ Will+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (30, -24, Tar:7) a ring of poison resistance (31, -24, Tar:7) a ring of protection from fire (32, -24, Tar:7) a +4 hand axe of draining (33, -24, Tar:7) a +2 robe of willpower (40, 19, Tar:7) the ring "Fimiato" {Fly rElec} [ring of flight] rElec: It insulates you from electricity. Fly: It grants you flight. Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 robe (2, -3, Zot:1) an amulet of guardian spirit (3, 1, Zot:1) 17 gold pieces (7, -4, Zot:1) a +0 scale mail Level 2 of the Realm of Zot (0, 0, Zot:2) 31 gold pieces (8, 1, Zot:2) 30 gold pieces (9, -10, Zot:2) a +0 cloak a +0 glaive (13, -5, Zot:2) quicksilver dragon scales (14, -6, Zot:2) a +0 war axe a +0 long sword (15, -4, Zot:2) a +0 glaive (16, -4, Zot:2) a +0 short sword (27, -16, Zot:2) 2 potions of mutation Level 3 of the Realm of Zot (0, 0, Zot:3) a book of the Hunter (9, 8, Zot:3) a +0 flail (15, -17, Zot:3) a scroll of identify (21, -18, Zot:3) a talisman of death Level 4 of the Realm of Zot (0, 0, Zot:4) a scroll of identify (0, 7, Zot:4) a +0 great sword (0, 35, Zot:4) a +0 scimitar Level 5 of the Realm of Zot (0, 22, Zot:5) a +0 plate armour (0, 25, Zot:5) a scroll of identify (4, 29, Zot:5) a +0 long sword a +0 cloak (6, 27, Zot:5) a +12 club of venom (10, 22, Zot:5) a +12 club (17, 27, Zot:5) a +10 club of venom (unseen) (18, 27, Zot:5) +0 gold dragon scales (43, 17, Zot:5) 7 stones Level 1 of the Depths [Shop] Tudwang's General Store a scroll of vulnerability (52 gold) 6 boomerangs (156 gold) a scroll of enchant weapon (97 gold) a wand of acid (5) (273 gold) a scarf of invisibility (156 gold) a scroll of enchant weapon (97 gold) the +0 ring mail of the Lair of Beasts {-Tele rC+++ rN+ Int+2} (616 gold) Int+2: It affects your intelligence (+2). rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. a +0 ring mail (52 gold) (36, -8, Depths:1) the +9 sword of Zonguldrok {reap} Elyvilon disapproves of the use of such an item. the ring of Laelinn {Dex+6 Stlth+} [ring of dexterity] Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. Level 2 of the Depths (0, 0, Depths:2) a +2 great mace a +0 ring mail (1, 2, Depths:2) a +0 great sword a +0 ring mail (2, -5, Depths:2) a +6 ring of strength (18, 7, Depths:2) the +2 ring mail of Starshine {Rampage rF- rCorr SInv} rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (23, 10, Depths:2) the +0 plate armour of Tilikhlo {Harm rF+ Stlth+} rF+: It protects you from fire. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (45, -24, Depths:2) a +6 ring of dexterity (51, -18, Depths:2) +1 fire dragon scales a +8 great sword of flaming (52, -18, Depths:2) a +0 buckler (still there?) a +0 robe (still there?) a +1 falchion of flaming (still there?) a +0 sling (still there?) Level 3 of the Depths (9, -24, Depths:3) a +0 dire flail a +0 great mace (23, -15, Depths:3) a +0 war axe (27, -15, Depths:3) a ring of protection from fire (33, -56, Depths:3) a +0 troll leather armour (33, -55, Depths:3) a +0 troll leather armour (34, -56, Depths:3) a +2 dagger of venom (36, -53, Depths:3) a +0 dire flail a +0 dire flail (36, -52, Depths:3) +0 gold dragon scales (38, -59, Depths:3) a +0 quarterstaff (39, -60, Depths:3) a throwing net {!f} (39, -59, Depths:3) a scroll of identify Level 4 of the Depths (0, 0, Depths:4) +0 ice dragon scales (13, 38, Depths:4) 5 large rocks (22, 23, Depths:4) a ring of resist corrosion (28, 9, Depths:4) a +0 short sword (28, 21, Depths:4) a +1 plate armour of fire resistance a +3 long sword (30, 6, Depths:4) a +0 flail a +0 troll leather armour (31, 6, Depths:4) a +0 cloak a +0 dagger of draining (48, 39, Depths:4) a +0 troll leather armour (52, -4, Depths:4) a +0 demon whip (52, 32, Depths:4) 4 large rocks (56, -7, Depths:4) a +0 flail (61, 13, Depths:4) a +0 spectral quarterstaff (61, 14, Depths:4) a +0 scale mail