Colgate Level 1 of the Dungeon (2, 12, D:1) a +0 dagger (9, 4, D:1) a +0 dagger (11, 10, D:1) a +0 robe (15, 18, D:1) a +0 leather armour (16, -7, D:1) a book of Scorching (16, 7, D:1) a +0 leather armour (20, 42, D:1) 6 stones (23, 41, D:1) a +0 leather armour (44, 25, D:1) a +0 cloak (50, 16, D:1) 7 stones (52, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 8, D:2) a +0 spear (7, -23, D:2) a +0 spear (9, -33, D:2) a book of Callings (26, 8, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, 0, D:3) a +0 whip (2, -1, D:3) a +0 flail (24, -6, D:3) a book of Callings Level 4 of the Dungeon (23, 11, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (22, 17, D:5) 3 stones (27, 14, D:5) 3 stones (47, 18, D:5) a +0 trident Level 6 of the Dungeon [Shop] Kivvesiss's Serpentskin Sales 3 poisoned darts (23 gold) a staff of poison (325 gold) a scroll of poison (52 gold) a +1 robe of poison resistance (126 gold) a scroll of poison (52 gold) Sif Muna's Tome of Impurities (156 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Poisonous Vapours Poison/Air 2 (0, 0, D:6) a serpent talisman (4, 41, D:6) a +0 leather armour a +0 dagger (4, 42, D:6) a +0 ring mail a +0 hand axe (4, 43, D:6) a +0 leather armour a +1 dagger of protection (18, 43, D:6) a +0 robe (48, 46, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 cloak (1, -10, D:7) a +0 ring mail Level 8 of the Dungeon (1, -17, D:8) a +0 dagger (16, -30, D:8) a +0 dagger (20, -28, D:8) a +0 hand axe (21, -29, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 2 potions of degeneration (7, -1, D:9) a +0 plate armour (7, 4, D:9) a +2 antimagic dagger a +0 robe (8, 5, D:9) a +0 hand axe (10, 3, D:9) a +0 flail a +0 hand axe (14, -11, D:9) a +0 helmet (15, -18, D:9) Great Wizards, Vol. II (15, 15, D:9) a +0 scale mail (16, 14, D:9) a +0 orcbow (19, -16, D:9) 8 stones (22, -20, D:9) a +0 dagger a +0 robe (22, 15, D:9) 2 stones (23, -21, D:9) a +0 dire flail a +0 plate armour (23, -18, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (1, -1, D:10) a +0 short sword (1, 3, D:10) a +0 robe a +0 dagger a +0 trident a +0 leather armour a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a book of Spectacle (7, 12, D:11) a +0 ring mail (16, 17, D:11) a +0 ring mail (26, 19, D:11) a +3 short sword (28, 19, D:11) a +0 giant club a +0 giant spiked club (29, 18, D:11) the +2 dire flail of Uqaf Oni {flame, rF+} rF+: It protects you from fire. the +7 dire flail of Havoc {speed, rElec rN+ Will+ Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (30, 18, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 whip 2 boomerangs a +0 ring mail (1, -2, D:12) a +0 dire flail a +0 plate armour (1, -1, D:12) a +0 dagger a +0 robe (2, -1, D:12) a +0 dagger a +0 leather armour (45, 8, D:12) a +0 robe a +0 hat 2 potions of magic (46, 7, D:12) a +0 war axe (51, -42, D:12) a +0 flail (58, -31, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +2 heavy hand axe Level 14 of the Dungeon (31, -1, D:14) a +0 hand axe a +0 leather armour (32, -6, D:14) a +0 hand axe a +0 leather armour (32, -4, D:14) a +0 lajatang of venom a +0 robe a ring of magical power a +0 rapier a +0 ring mail (34, -8, D:14) a +0 hand axe a +0 robe Level 15 of the Dungeon (3, -22, D:15) a +0 flail a +0 leather armour (21, -34, D:15) a +2 dagger of speed a +0 chain mail (23, 0, D:15) the +5 spear "Nogep" {elec, SInv} SInv: It lets you see invisible. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a book of Minor Magic (0, 1, Orc:1) a book of Minor Magic (2, -2, Orc:1) a +0 rapier Level 2 of the Orcish Mines [Shop] Xusuv's Distillery a potion of mutation (88 gold) a potion of berserk rage (55 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of mutation (88 gold) [Shop] Egoshriynn's Book Shoppe a book of Frost (300 gold) a book of Callings (300 gold) a book of Necromancy (360 gold) Seogen's Discourse on Unclean Gusts (510 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Silence Hexes/Air 5 c - Maxwell's Capacitive Coupling Air 8 a book of Minor Magic (270 gold) a book of Conjurations (300 gold) a book of Geomancy (420 gold) a book of Flames (420 gold) [Shop] Qaidiary's General Store the storm talisman of Diocveem {Str+2} (2595 gold) [storm talisman] Str+2: It affects your strength (+2). a scroll of fog (64 gold) a stone (1 gold) a +0 chain mail (72 gold) a +0 flail (56 gold) a +0 mace (48 gold) a +0 falchion (48 gold) [Shop] Zozxible's Book Emporium a Grand Grimoire (442 gold) a book of Blasting (364 gold) a book of Air (286 gold) a book of Blasting (364 gold) a book of Beasts (494 gold) (11, 20, Orc:2) a +1 scimitar of flaming Level 1 of the Elven Halls [Shop] Kamiugea's Firing Range 5 large rocks (135 gold) a +0 shortbow (54 gold) a +0 shortbow (54 gold) 3 boomerangs (108 gold) 4 large rocks (108 gold) a +0 sling (27 gold) 6 large rocks (162 gold) 3 poisoned darts (32 gold) [Shop] Iddihick's Weapon Boutique 7 stones (12 gold) a +0 club (18 gold) a +0 giant club (30 gold) a +0 great sword (117 gold) a +0 trident (63 gold) a +0 spear (54 gold) 4 stones (7 gold) (0, 0, Elf:1) a +0 long sword (19, 2, Elf:1) a +0 long sword Level 2 of the Elven Halls (1, -3, Elf:2) a +0 falchion (2, -2, Elf:2) a +0 falchion (6, -8, Elf:2) a +4 dagger (7, -7, Elf:2) a +8 dagger (20, 46, Elf:2) a book of Armaments (40, 29, Elf:2) a +0 falchion (54, 19, Elf:2) an orb of wrath Level 3 of the Elven Halls (0, 0, Elf:3) the +3 sling of the Irksome God {antimagic, rF- rC+ rN+++ Int-4 Dex+4} Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. (0, 2, Elf:3) a +0 short sword (1, 2, Elf:3) a staff of poison (2, 2, Elf:3) a +0 ring mail (3, 4, Elf:3) 3 atropa-tipped darts (4, 3, Elf:3) a +4 chain mail of willpower (4, 4, Elf:3) a +0 longbow a +2 glaive of flaming a +3 plate armour of willpower a ring of wizardry (5, 4, Elf:3) 7 stones (5, 6, Elf:3) the Secrets of Transmuted Mud Spells Type Level a - Passwall Transmutation/Earth 2 b - Wereblood Transmutation 2 c - Eringya's Noxious Bog Transmutation/Poison 6 (6, 3, Elf:3) 4 stones (8, 4, Elf:3) a potion of degeneration (8, 5, Elf:3) a +3 ring mail of fire resistance (9, 4, Elf:3) a +0 helmet (9, 5, Elf:3) a +0 dagger (9, 6, Elf:3) a +0 rapier (10, 5, Elf:3) a +0 dagger (11, -18, Elf:3) the +11 trident of Dull True Grit {heavy, rC- Will+++ Str+5 SInv} Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. SInv: It lets you see invisible. the ring of Nythro {Contam rF+ rN+ AC+4 Str+4} [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). rF+: It protects you from fire. rN+: It protects you from negative energy. Contam: It causes magical contamination when unequipped. (11, -17, Elf:3) the +8 autumn katana {manifold assault} the +6 chain mail "Atazon" {-Cast rElec rC++} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. -Cast: It prevents spellcasting. (12, 4, Elf:3) a book of Callings (12, 6, Elf:3) a +0 ring mail (13, 4, Elf:3) a +0 short sword (13, 5, Elf:3) a potion of attraction a +0 rapier (13, 6, Elf:3) a book of Decay (14, 4, Elf:3) a book of Winter (14, 5, Elf:3) a +0 rapier (14, 6, Elf:3) Ozocubu's Autobiography (15, 4, Elf:3) 2 scrolls of vulnerability (15, 5, Elf:3) a +0 shortbow of draining (16, 6, Elf:3) a +1 sling of electrocution (30, -3, Elf:3) a +0 leather armour a +0 long sword (33, -14, Elf:3) the +1 mace "Impslayer" {protect, Fly Str-4 Int+2} Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Fly: It grants you flight. (34, -2, Elf:3) a +0 long sword (51, -29, Elf:3) the +4 dagger "Byacal" {venom, Drain rF+ Will++ Str-5} Str-5: It affects your strength (-5). rF+: It protects you from fire. Will++: It greatly increases your willpower. Drain: It drains your maximum health when unequipped. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger a +0 robe (10, 41, Lair:2) a +0 dagger Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (23, 28, Lair:5) a +0 rapier of holy wrath Level 1 of the Shoals (0, 0, Shoals:1) a +0 dagger (15, -21, Shoals:1) a +0 ring mail (19, -15, Shoals:1) a +0 trident a boomerang (21, -35, Shoals:1) a +0 robe (22, -43, Shoals:1) a +0 robe a +0 rapier (23, -36, Shoals:1) a +0 robe a +0 rapier of holy wrath a +0 robe a +2 rapier of venom (24, -36, Shoals:1) a +0 robe a +0 rapier (25, -46, Shoals:1) a +0 spear (34, -36, Shoals:1) 6 poisoned darts (38, -39, Shoals:1) 5 stones (38, -5, Shoals:1) a potion of degeneration Level 2 of the Shoals (0, 0, Shoals:2) 7 stones (7, 14, Shoals:2) a +0 rapier Level 4 of the Shoals (0, 0, Shoals:4) 5 potions of lignification (4, -1, Shoals:4) a +0 ring mail (4, 27, Shoals:4) a +0 spear (11, 11, Shoals:4) a +0 robe (11, 20, Shoals:4) a +0 quarterstaff a +0 sling (13, 20, Shoals:4) a +0 club a +0 sling (14, -13, Shoals:4) 2 scrolls of brand weapon (15, -13, Shoals:4) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (15, 20, Shoals:4) a +0 spear a +0 longbow (17, 26, Shoals:4) a +0 spear a +0 sling (17, 27, Shoals:4) 4 large rocks a +0 club a +0 sling a +0 chain mail 7 javelins (17, 30, Shoals:4) 3 boomerangs a +0 trident (18, 24, Shoals:4) a +0 club a +0 longbow (18, 25, Shoals:4) a +0 spear a +0 longbow (18, 26, Shoals:4) a +0 club a +0 sling a +0 plate armour 6 javelins a +0 spear a +0 sling a ring of protection from fire (18, 27, Shoals:4) 8 large rocks (19, 19, Shoals:4) 9 stones (19, 26, Shoals:4) a +0 spear a +3 longbow (20, 25, Shoals:4) a +0 spear a +0 sling (20, 26, Shoals:4) a +0 spear a +1 longbow of flaming a +0 spear a +0 longbow (20, 34, Shoals:4) a +0 trident (21, 28, Shoals:4) a +0 club a +0 longbow (24, 18, Shoals:4) a ring of poison resistance (26, 0, Shoals:4) a ring of protection from fire (28, 0, Shoals:4) a +1 short sword of speed Level 1 of the Spider Nest Level 2 of the Spider Nest (0, 0, Spider:2) a +0 leather armour (13, 11, Spider:2) the +3 helmet of a Gauntlet {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (20, 12, Spider:2) a -2 hat (20, 13, Spider:2) a -2 robe (20, 14, Spider:2) a -2 robe (20, 15, Spider:2) the -2 hat of Wisdom {Dex+2} Dex+2: It affects your dexterity (+2). (20, 16, Spider:2) the +2 hat of Haunted Lucidity {rElec rPois Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison Stlth+: It makes you more stealthy. (20, 17, Spider:2) the -2 robe "Iplisedi" {Dex+5} Dex+5: It affects your dexterity (+5). Level 3 of the Spider Nest Level 4 of the Spider Nest (0, 0, Spider:4) an orb of mayhem (0, 1, Spider:4) 2 scrolls of immolation 3 scrolls of noise (1, -4, Spider:4) a +1 demon blade of freezing (1, -3, Spider:4) +0 steam dragon scales (1, 0, Spider:4) the orb of Mogixzeh {guile, rElec rPois rF- rN+} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. (8, 12, Spider:4) the +2 plate armour of Lugonu {-Tele Harm Str+5 Int+3} Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +0 robe of Sippir {Fly rCorr} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (0, 1, Slime:5) the staff "Jokh" {Fragile Fly rPois rF- Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rPois: It protects you from poison Fly: It grants you flight. Fragile: It will be destroyed if unequipped. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (0, 9, Slime:5) the ring of the Devil's Advocate {rC+ MP+9 Int+2} [ring of protection from cold] Int+2: It affects your intelligence (+2). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). (8, 12, Slime:5) the +3 shortbow "Ozituch" {heavy, Contam *Slow Fly Int+4} Int+4: It affects your intelligence (+4). Fly: It grants you flight. Contam: It causes magical contamination when unequipped. *Slow: It may slow you when you take damage. (9, -1, Slime:5) Caqaeng's Thorough Guide to the Cryptic Truths Spells Type Level a - Haunt Necromancy/Summoning 7 b - Summon Hydra Summoning 7 (9, 1, Slime:5) the +6 battleaxe "Agyunoso" {freeze, rF+} rF+: It protects you from fire. (9, 8, Slime:5) the +0 morningstar "Qoepah" {flame, Drain Will+++ Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Will+++: It greatly increases your willpower. Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. the +8 orcbow of the Elven Halls {flame, Fly rF+ rCorr} rF+: It protects you from fire. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (10, -1, Slime:5) the +0 ring mail of Watchfulness {MP+9} MP+9: It affects your magic capacity (+9). Level 1 of the Vaults [Shop] Nasohoc's Magic Scroll Shoppe a scroll of teleportation (60 gold) a scroll of teleportation (60 gold) a scroll of teleportation (60 gold) a scroll of blinking (150 gold) a scroll of immolation (80 gold) a scroll of amnesia (80 gold) (0, 0, Vaults:1) a +0 dire flail a +0 ring mail (5, 12, Vaults:1) a +0 plate armour a +4 broad axe of flaming a staff of poison (9, 26, Vaults:1) a +0 great mace a +0 ring mail (16, 22, Vaults:1) a +0 arbalest (16, 24, Vaults:1) a +0 arbalest a +2 arbalest of freezing (17, 24, Vaults:1) a +1 arbalest of flaming (18, 25, Vaults:1) a +0 arbalest (28, 15, Vaults:1) a +0 arbalest (30, 16, Vaults:1) a +0 ring mail a +0 great mace (30, 18, Vaults:1) a +0 ring mail a +0 falchion a +1 plate armour of cold resistance a +2 heavy long sword (30, 19, Vaults:1) a +0 arbalest (30, 20, Vaults:1) a +0 arbalest (39, 15, Vaults:1) the serpent talisman of Faorofaf {rC+ Stlth+} [serpent talisman] rC+: It protects you from cold. Stlth+: It makes you more stealthy. (49, 49, Vaults:1) a Necronomicon (51, 49, Vaults:1) a +0 ring mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 heavy dire flail a +0 animal skin (0, 4, Vaults:2) a +0 dire flail a +0 ring mail (0, 42, Vaults:2) a +0 dagger (16, 5, Vaults:2) a +0 shortbow (51, 41, Vaults:2) a +0 arbalest (52, 41, Vaults:2) a +1 dire flail of holy wrath a +0 scale mail Level 3 of the Vaults (14, -23, Vaults:3) a +0 great mace a +0 leather armour (17, -14, Vaults:3) a +0 morningstar a +0 ring mail (18, -11, Vaults:3) a +0 flail a +0 scale mail (46, -8, Vaults:3) a +0 great mace a +0 ring mail (48, -31, Vaults:3) the +0 trident of Attaustu {venom, Str+2 Int+4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). (48, 0, Vaults:3) +0 fire dragon scales (49, -31, Vaults:3) a +0 dire flail a +0 ring mail (49, -30, Vaults:3) a +0 mace a +0 ring mail (49, -13, Vaults:3) a +0 dagger a +0 robe (50, -33, Vaults:3) a +0 halberd a +0 chain mail (51, -14, Vaults:3) a +0 great mace of protection a +0 ring mail (66, 0, Vaults:3) a +0 ring mail (75, -11, Vaults:3) a +0 robe a +0 dagger of venom (76, 10, Vaults:3) a +0 flail a +0 leather armour Level 4 of the Vaults [Shop] Baikymag's Antique Weapon Shoppe a +2 sling of draining (499 gold) a +2 heavy mace (591 gold) a +4 bardiche of flaming (1298 gold) a +0 mace (102 gold) a +0 quarterstaff (136 gold) (7, -36, Vaults:4) a +0 arbalest (35, -22, Vaults:4) a +0 morningstar of flaming (36, -53, Vaults:4) a +0 dagger a +0 robe (36, -21, Vaults:4) a +0 leather armour (47, -22, Vaults:4) a +0 falchion a +0 scale mail (48, -53, Vaults:4) 8 stones Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe Level 2 of the Crypt (7, -1, Crypt:2) 4 stones (26, 50, Crypt:2) a +1 battleaxe a +0 chain mail (77, 26, Crypt:2) a +0 scythe of protection Level 3 of the Crypt (0, 0, Crypt:3) a +6 ring of intelligence (0, 1, Crypt:3) a potion of might {@q3} (0, 2, Crypt:3) a +0 buckler (1, 1, Crypt:3) a +3 morningstar of draining (2, -11, Crypt:3) a +0 long sword (2, 2, Crypt:3) 6 stones (11, -13, Crypt:3) a +0 glaive (15, -8, Crypt:3) a +0 chain mail a +3 great sword (15, -6, Crypt:3) a +0 long sword (15, -4, Crypt:3) a +0 chain mail a +3 broad axe (16, -25, Crypt:3) the +0 leather armour "Atoul" {rElec rF+ rN+ rCorr Int-3} Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (16, -24, Crypt:3) the +1 leather armour of Macaroni {+Inv Int+2} Int+2: It affects your intelligence (+2). +Inv: It lets you turn invisible. (24, -17, Crypt:3) a +2 whip of pain (27, -15, Crypt:3) a +3 great mace of protection a +0 chain mail the ring "Emealim" {rF+ Will++} [ring of protection from fire] rF+: It protects you from fire. Will++: It greatly increases your willpower. (32, -10, Crypt:3) a +2 leather armour of cold resistance (33, -9, Crypt:3) a +2 vampiric great mace (59, -21, Crypt:3) a stone (59, -20, Crypt:3) a +0 robe (60, -34, Crypt:3) a staff of cold (60, -33, Crypt:3) a staff of cold (61, -34, Crypt:3) a +4 ring of slaying (61, -21, Crypt:3) a +0 helmet Level 1 of the Tomb of the Ancients Level 1 of the Depths [Shop] Umaxzaus's Distillery 2 potions of curing (138 gold) a potion of might (92 gold) 3 potions of enlightenment (345 gold) a potion of ambrosia (184 gold) a potion of enlightenment (115 gold) a potion of curing (69 gold) a potion of might (92 gold) a potion of mutation (184 gold) a potion of mutation (184 gold) a potion of degeneration (23 gold) a potion of attraction (69 gold) (55, -5, Depths:1) a book of Conjurations (58, 25, Depths:1) a +2 scythe of venom (58, 27, Depths:1) a +1 demon blade of electrocution Level 2 of the Depths (0, 5, Depths:2) 32 gold pieces (3, -2, Depths:2) a +0 dire flail a +0 dire flail (5, -5, Depths:2) a fire dragon corpse (5, -2, Depths:2) a +0 dire flail a +0 dire flail (6, -5, Depths:2) a +0 dagger a +0 robe (7, -6, Depths:2) a +1 demon blade (still there?) a +0 chain mail (still there?) (7, -5, Depths:2) a +5 great mace (still there?) a +0 chain mail (still there?) (8, -7, Depths:2) a +1 robe of willpower (unseen) (9, -6, Depths:2) a +3 war axe of draining (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +1 robe of willpower (still there?) (9, -5, Depths:2) a +2 battleaxe of freezing (unseen) (9, -4, Depths:2) a +0 spear (9, -3, Depths:2) a +0 spear (10, -7, Depths:2) a +0 great sword of flaming (still there?) a +0 chain mail (still there?) a +2 halberd of draining (still there?) a +0 chain mail (still there?) (10, -5, Depths:2) a +0 dagger a +0 robe (10, -4, Depths:2) a +0 heavy hand axe (still there?) a +0 animal skin (still there?) (11, -5, Depths:2) a +0 dagger a +0 robe a human corpse (12, -1, Depths:2) a +0 plate armour (15, -7, Depths:2) a +0 dagger (15, -2, Depths:2) 20 gold pieces