Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 11485736326723548528 614 Colgate the Sneak (level 7, -7/49 HPs) Began as a Djinni Enchanter on Jan 22, 2024. Was an Initiate of Nemelex Xobeh. Mangled by a yak (14 damage) ... on level 4 of the Dungeon. The game lasted 00:27:21 (4297 turns). Colgate the Sneak (Djinni Enchanter) Turns: 4297, Time: 00:27:21 Health: -7/49 AC: 2 Str: 7 XL: 7 Next: 73% Gold: 280 EV: 17 Int: 18 God: Nemelex Xobeh [......] SH: 0 Dex: 14 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . o - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ m - +5 ring of evasion HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: weak-willed, jinxed, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning You were on level 4 of the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 280 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 halberd u - a +5 whip E - a +0 flail F - a +0 shortbow Missiles l - 3 darts of dispersal G - 3 javelins Armour g - a +0 buckler o - a +0 robe (worn) y - the +3 ring mail of Pan-Flutes {rN+ Regen+ Slay+2 SInv} (You found it on level 3 of the Dungeon) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. Magical Staves w - a staff of conjuration Jewellery m - a +5 ring of evasion (left hand) Wands D - a wand of mindburst (6) Scrolls h - a scroll of fog {unknown} i - a scroll of teleportation {unknown} n - a scroll of blinking {unknown} q - 2 scrolls of enchant armour {unknown} r - a scroll of revelation {unknown} s - a scroll of enchant weapon {unknown} v - a scroll of poison {unknown} A - a scroll of noise {unknown} B - 2 scrolls of vulnerability {unknown} C - a scroll of acquirement {unknown} Potions c - 3 potions of invisibility d - 2 potions of cancellation e - 4 potions of might {@q3} f - 2 potions of lignification {unknown} j - a potion of enlightenment {unknown} k - 2 potions of ambrosia {unknown} p - a potion of attraction {unknown} t - 3 potions of curing {unknown} x - a potion of berserk rage {unknown} z - 2 potions of heal wounds {unknown} Skills: + Level 2.2 Fighting - Level 4.3 Short Blades - Level 2.1 Dodging - Level 4.3 Stealth - Level 4.2 Spellcasting - Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 36% N/A 3% 2 b - Confusing Touch Hex 18% N/A 8% 3 c - Tukima's Dance Hex 18% N/A 8% 3 d - Dazzling Flash Conj/Hex 36% N/A 8% 3 e - Necrotise Necr 72% 1d7 2% 1 f - Jinxbite Hex 36% N/A 3% 2 g - Teleport Other Tloc 18% N/A 8% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Sewer (visited) Altars: Ashenzari Dithmenos Fedhas Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Xom Yredelemnul The Shining One Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (chance to call a sprite on attack: 50%, chance to affect: 50%) The yak resists with significant effort. The yak gores you! Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (chance to call a sprite on attack: 50%, chance to affect: 50%) The yak resists with significant effort. The yak gores you! Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (chance to call a sprite on attack: 50%, chance to affect: 50%) The yak resists with significant effort. The yak gores you but does no damage. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (chance to call a sprite on attack: 50%, chance to affect: 50%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The yak barely misses you. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (chance to call a sprite on attack: 50%, chance to affect: 50%) The yak looks drowsy... The helpless yak fails to defend itself. You impale the yak!! The yak gores you! * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Aiming: Teleport Other (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, chance to call a sprite on attack: 50%, chance to affect: 58%) The yak resists with significant effort. * * * LOW HITPOINT WARNING * * * The yak gores you! You die... Your body disappears without a glow. ### ### #.. >.# ######## #.# #.# ........ #.# #.# ####.#########<### #.# ...............Y@...## #.# ########........).)..# ########.# ###### #..#######.#..# #......... .Y.Y.# #..## ####.#..###.######.. ####.###Y..###...........# #.. ####.#8.....##.####.)##..# #.. ......>.....##...........# #.. ......8..............##.## #.. ####.###...###..###.###.########. You could see a yak. Vanquished Creatures A yak (D:5) Pargi (Sewer) 2 scorpions 2 bombardier beetles (D:3) A hound (D:4) 4 adders 3 gnolls (D:4) A ribbon worm (D:3) 2 dart slugs 5 orcs 5 ball pythons 5 endoplasms 7 giant cockroaches 4 goblins 9 hobgoblins 15 jackals 5 bats A frilled lizard (D:3) 9 kobolds 12 rats 94 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) 1 creature vanquished. Vanquished Creatures (others) A giant cockroach (D:3) 1 creature vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Colgate the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Colgate set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 41 | D:1 | Reached skill level 1 in Short Blades 184 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 889 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 889 | D:1 | Learned a level 1 spell: Necrotise 2141 | D:3 | Reached XP level 4. HP: 25/31 MP: 0/0 2227 | D:3 | Found Suntim's Weapon Shoppe. 2268 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 2268 | D:3 | Learned a level 2 spell: Jinxbite 2588 | D:3 | Found a glowing drain. 2593 | Sewer | Entered a sewer 2705 | Sewer | Noticed Pargi 2716 | Sewer | Killed Pargi 2717 | Sewer | Reached XP level 6. HP: 26/40 MP: 0/0 3110 | D:3 | Identified the +3 ring mail of Pan-Flutes {rN+ Regen+ | Slay+2 SInv} 3425 | D:4 | You are sucked into a shaft and drop 1 floor! 3425 | D:5 | Entered Level 5 of the Dungeon 3470 | D:5 | Reached XP level 7. HP: 43/45 MP: 0/0 3470 | D:5 | Learned a level 3 spell: Teleport Other 3492 | D:4 | Noticed a yak 3492 | D:4 | Noticed a yak 3492 | D:4 | Noticed a yak 3494 | D:4 | Noticed a yak 3509 | D:5 | Killed a yak 3789 | D:4 | Reached skill level 1 in Fighting 4212 | D:4 | Found a staircase to the Ecumenical Temple. 4224 | Temple | Entered the Ecumenical Temple 4240 | Temple | Became a worshipper of Nemelex Xobeh the Trickster 4297 | D:4 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_unsneaky_path_a, co_window_of_opportunity_c, co_window_of_opportunity_b, co_window_paths_c, co_window_broadway_a, co_window_paths_d, co_window_4corner_b, glass_columns_b, glass_columns_c, glass_columns_c, minmay_misc_feat_rows D:2: layout_basic, minmay_between D:3: minmay_angry_zag, layout_loops_ring, mainiacjoe_sewer_entry_somewhere_in_here_1, serial_shops, shop D:4: layout_loops_ring, minmay_overflow_temple_star_hex, temple_statues, kennysheep_opposing_triangles D:5: layout_basic, serial_undead, serial_undead_c, serial_undead_d, serial_undead_b, serial_undead_c, serial_library_hellmonk_filled_rooms, serial_bayou_pond_d Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Short Blades | 1 2 3 4 | 4.3 Spellcasting | 3 4 | 4.2 Conjurations | 3 4 | 4.2 Hexes | 3 4 | 4.2 Summonings | 3 4 | 4.2 Necromancy | 3 4 | 4.2 Translocations | 3 4 | 4.2 Fire Magic | 3 4 | 4.2 Ice Magic | 3 4 | 4.2 Air Magic | 3 4 | 4.2 Earth Magic | 3 4 | 4.2 Alchemy | 3 4 | 4.2 Stealth | 3 4 | 4.3 Fighting | 2 | 2.2 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 70 | 56 | 28 || 154 Long sword | | 6 | || 6 Cast: Ensorcelled Hiber | 19 | 42 | 24 || 85 Necrotise | 9 | 3 | || 12 Confusing Touch | 1 | | 1 || 2 Jinxbite | | 1 | 2 || 3 Dazzling Flash | | 1 | || 1 Teleport Other | | | 1 || 1 Use: Potion | | 1 | || 1 Scroll | | 2 | || 2 Stab: Sleeping | 19 | 40 | 17 || 76 Confused | | | 1 || 1 Armour: Robe | 25 | 14 | 18 || 57 Dodge: Dodged | 40 | 59 | 19 || 118