Colgate Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (8, -45, D:1) a +0 dagger (11, -45, D:1) a +0 mace (24, -15, D:1) a +0 club (36, -24, D:1) a +0 leather armour (37, -38, D:1) a +0 short sword (37, -29, D:1) a +0 sling (40, -11, D:1) a stone (45, -13, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones (4, -22, D:2) a +0 dagger (8, -10, D:2) a +0 club (11, 16, D:2) 8 stones (19, -6, D:2) a flux talisman (19, 26, D:2) a +0 short sword a +0 flail (21, 26, D:2) a +0 short sword (36, 2, D:2) a +0 whip (61, 5, D:2) 6 stones Level 3 of the Dungeon (0, 5, D:3) a +0 leather armour (2, -4, D:3) a +0 short sword a +0 dagger 7 stones (3, -4, D:3) a +0 whip a +1 short sword of venom (4, -4, D:3) a +0 dagger (7, -19, D:3) a +0 short sword (11, -2, D:3) a +0 scale mail a +0 flail (14, -33, D:3) a +0 short sword (14, -32, D:3) a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) (15, -22, D:3) a +0 short sword (16, -28, D:3) 5 stones (23, -16, D:3) a stone (29, -10, D:3) a +0 whip a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 ring mail (41, -36, D:3) a +0 club a +0 hand axe (41, -35, D:3) a +0 flail a +0 chain mail (42, -35, D:3) a +0 short sword a +0 scale mail (52, -22, D:3) a +0 short sword (59, -9, D:3) a +0 quarterstaff (59, -8, D:3) a +0 dagger (64, -6, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 6, D:4) a black bear corpse (2, -3, D:4) a +0 club a goblin corpse (35, 1, D:4) 2 stones (46, -39, D:4) a +0 robe (55, -34, D:4) a +0 short sword (55, -32, D:4) a book of Decay Level 7 of the Dungeon (0, 0, D:7) a staff of alchemy (unseen) (1, 0, D:7) the amulet of the Turtledove {Spirit Harm Dex+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+2: It affects your dexterity (+2). Harm: It increases damage dealt and taken. (unseen)