Dungeon Crawl Stone Soup version 0.32-a0-1321-g432df90de2 (webtiles) character file. Game seed: 13162083574075332685 296 Colgate the Trooper (level 6, -2/52 HPs) Began as a Coglin Artificer on June 2, 2024. Was an Initiate of Yredelemnul. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:15:37 (3895 turns). Colgate the Trooper (Coglin Artificer) Turns: 3895, Time: 00:15:38 Health: -2/52 AC: 9 Str: 14 XL: 6 Next: 34% Magic: 6/6 EV: 6 Int: 10 God: Yredelemnul [......] Gold: 189 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . B - +0 trident {Sizwe} rCold . . . y - +0 war axe {Izel} rNeg . . . t - +0 chain mail rPois . l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (-2 -> -25), wreathed by umbra, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Light the Black Torch, Recall Undead Harvest You were on level 5 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons a - a +0 club {Amurritum} f - a +0 dagger {Tejnoor} i - a +2 antimagic dagger {Choonhe} j - a +0 mace {Lwandle} r - a +0 hand axe {Liang} u - a +0 falchion {Prasit} y - a +0 war axe (offhand) {Izel} B - a +0 trident (weapon) {Sizwe} Armour b - a +0 leather armour l - a +0 helmet (worn) t - a +0 chain mail (worn) Wands c - a wand of flame (12) (quivered) d - a wand of charming (15) e - a wand of iceblast (5) {@v2} Scrolls h - 3 scrolls of teleportation {@r3} n - a scroll of enchant armour {unknown} p - 2 scrolls of poison q - a scroll of noise {unknown} s - a scroll of vulnerability {unknown} w - a scroll of fog {unknown} A - a scroll of identify {@r1} Potions g - a potion of might {unknown} k - 2 potions of brilliance m - a potion of curing {unknown} o - 2 potions of heal wounds {@q2} v - a potion of magic x - a potion of cancellation {unknown} z - a potion of degeneration {unknown} Skills: + Level 6.2 Fighting - Level 1.7 Armour - Level 0.8 Dodging - Level 0.7 Stealth - Level 4.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 100% 1 Blink Tloc 0% N/A 100% 2 Call Imp Summ 0% N/A 100% 2 Mercury Vapours Alch/Air 0% N/A 100% 2 Call Canine Familiar Summ 0% N/A 100% 3 Frozen Ramparts Ice 0% 1d1 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Summon Blazeheart Golem Fire/Summ 0% N/A 100% 4 Hoarfrost Cannonade Ice/Alch 0% N/A 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Qazlal Wu Jian Xom Yredelemnul Shops: D:3 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Your orc priest zombie hits the ogre. You hit the ogre but do no damage. You hit the ogre with your +0 war axe. The ogre barely misses you. Your orc priest zombie hits the ogre. You hit the water moccasin with your +0 war axe. You hit the ogre with your +0 war axe. You hit the water moccasin with your +0 trident. The water moccasin bites you but does no damage. The ogre hits you with a +0 giant club. Your orc priest zombie hits the ogre. The water moccasin bites you. You hit the water moccasin with your +0 trident. You closely miss the water moccasin with your +0 war axe. You closely miss the ogre with your +0 war axe. The water moccasin bites you. The ogre hits you with a +0 giant club! Your orc priest zombie hits the ogre. The water moccasin closely misses you. You hit the water moccasin with your +0 trident. You miss the water moccasin with your +0 war axe. You hit the ogre with your +0 war axe. The water moccasin bites you but does no damage. The ogre closely misses you. Your orc priest zombie hits the ogre but does no damage. The water moccasin closely misses you. You closely miss the water moccasin with your +0 war axe. You slash the ogre with your +0 war axe! You hit the water moccasin with your +0 trident. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Your orc priest zombie hits the ogre. x2; The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You hit the water moccasin but do no damage. You slash the ogre with your +0 war axe! You kill the ogre! Their soul becomes fuel for the torch. You miss the water moccasin with your +0 trident. You die... Your body rises from the dead as a mindless zombie. ......## ###..# ## ..# .......####....###.##.... .<......#......##....... .>......#.......#...# .. ..................# ... ..................# #.... ..................#...... ..................Z...... ................@)Z.##.#. .......##........S....# .......###............... ....... #.##.....!...... ..... . #..[.....##.. ..#.. .........# .. ..... ..........# ###.. ..."...>.... ##... You could see a water moccasin and 2 friendly orc priest zombies. Vanquished Creatures An ogre (D:5) A bombardier beetle (D:5) A hound (D:3) 2 orc priests (D:5) 5 adders 3 dart slugs 4 ribbon worms (D:2) 4 orcs 4 bats 11 endoplasms 4 giant cockroaches 12 goblins 7 hobgoblins 10 jackals A quokka (D:1) 5 ball pythons 7 frilled lizards 5 kobolds 7 rats 94 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:5) 1 creature vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Colgate the Coglin Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 148 | D:1 | Reached skill level 2 in Fighting 148 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 438 | D:1 | Reached XP level 3. HP: 28/28 MP: 1/3 509 | D:1 | Reached skill level 3 in Fighting 988 | D:2 | Found an ornate altar of the Wu Jian Council. 1020 | D:2 | Reached XP level 4. HP: 36/37 MP: 1/4 1232 | D:2 | Reached skill level 4 in Fighting 1612 | D:2 | Identified the +7 quarterstaff "Lehe" {heavy, Int+8 Dex-2 | Stlth-} 1810 | D:2 | Got Viasm's Omnibus of the Throng and Gusts 2017 | D:3 | Found an opulent altar of Gozag. 2017 | D:3 | Found Gozag's Platinum Reserve. 2034 | D:3 | Reached skill level 5 in Fighting 2034 | D:3 | Reached XP level 5. HP: 25/44 MP: 5/5 3103 | D:4 | Found a shimmering altar of Xom. 3112 | D:4 | Found a basalt altar of Yredelemnul. 3118 | D:4 | Became a worshipper of Yredelemnul the Fallen 3447 | D:4 | Found a stormy altar of Qazlal. 3465 | D:5 | Entered Level 5 of the Dungeon 3655 | D:5 | Reached XP level 6. HP: 26/52 MP: 6/6 3792 | D:5 | Reached skill level 6 in Fighting 3886 | D:5 | Noticed a water moccasin 3895 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, st_stairs_4 D:2: layout_basic, basic_altar, nicolae_hexahallways, minmay_hexomino_u4 D:3: layout_loops_cross, nicolae_gozag_zags_fifth_avenue D:4: layout_loops_ring, general_overflow_altar, chequers_temple_overflow_statue_of_worship D:5: layout_cave_pools, mainiacjoe_overflow_24_doors Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 5 6 | 6.2 Armour | | 1.7 Dodging | | 0.8 Stealth | | 0.7 Evocations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 21 | || 21 Dagger | 76 | 67 || 143 Mace | 51 | 98 || 149 Hand axe | | 25 || 25 Falchion | | 31 || 31 War axe | | 37 || 37 Trident | | 6 || 6 Invoke: Light the Black T | | 2 || 2 Evoke: Wand | | 3 || 3 Use: Scroll | | 5 || 5 Stab: Sleeping | 3 | 1 || 4 Armour: Leather armour | 39 | 75 || 114 Chain mail | | 44 || 44 Dodge: Dodged | 40 | 75 || 115 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3955 | 3596 | 359 | 28 | 2690 | 5 | 791.0 | Dungeon | 3955 | 3596 | 359 | 28 | 2690 | 5 | 791.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1254 daAuts D:4: 848 daAuts D:3: 820 daAuts D:1: 726 daAuts D:5: 306 daAuts