Dungeon Crawl Stone Soup version 0.34-a0-145-g1953aced1e (webtiles) character file. Game seed: 5139475724334077411 8 CollaredFreak the Magician (level 2, -3/19 HPs) Began as a Demonspawn Hedge Wizard on June 11, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (167 turns). CollaredFreak the Magician (Demonspawn Hedge Wizard) Turns: 167, Time: 00:00:48 Health: -3/19 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 6/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: - Level 1.7 Dodging + Level 2.1 Stealth - Level 3.0 Spellcasting + Level 2.2 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy + Level 1.2 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Grave Claw Necr 10% 2d7 21% 2 Call Imp Summ 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You hit the giant cockroach. You kill the giant cockroach! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is moderately wounded. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. The dart slug bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! The endoplasm jiggles. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Unknown command. Magic courses through your body. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You die... ...♣... .. ....... . ...♣... ##. ....... #.. ###.....♣... #.# . ............ #.# .#........♣... #.# .............. #@# #..........#'' #J# #........###.. #.###........#.... ##.##.J.......#.... #..#.w........#.... #.##.#..##....#.... ###....#..##....#...< ...$....###w.##..###.... ..)......[#J..#..#...... You could see an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CollaredFreak the Demonspawn Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 64 | D:1 | Reached skill level 1 in Translocations 166 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 166 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/6 167 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.2 Stealth | 2 | 2.1 Dodging | | 1.7 Spellcasting | | 3.0 Conjurations | | 2.2 Summonings | | 1.0 Necromancy | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 21 Cast: Magic Dart || 10 Use: Potion || 1 Armour: Robe || 18 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 167 | 167 | 0 | 0 | 108 | 1 | 167.0 | Dungeon | 167 | 167 | 0 | 0 | 108 | 1 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 167 daAuts