Dungeon Crawl Stone Soup version bcrawl-1.13.2 (webtiles) character file. Game seed: 1404619860791944317 6 Conan the Vexing (level 1, -1/9 HPs) Began as a Felid Enchanter on Aug 8, 2019. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (131 turns). Conan the Vexing (Felid Enchanter) Turns: 131, Time: 00:01:42 Health: -1/9 AC: 1 Str: 4 XL: 1 Next: 90% Magic: 2/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak restricted) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of identify {unknown} b - a scroll of remove curse {unknown} f - a scroll of fog {!r} Comestibles c - a ration {!d} Skills: - Level 3.0 Dodging + Level 4.4 Stealth - Level 2.0 Unarmed Combat - Level 2.4 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You cannot wear almost all types of armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History There is an open door here. You open the door. A leopard gecko comes into view. There is an open door here. MP restored: 4 The leopard gecko hisses angrily. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 71%) The leopard gecko is outlined in light. You now have 3/4 mp. You scratch the leopard gecko but do no damage. The leopard gecko completely misses you. You scratch the leopard gecko but do no damage. The leopard gecko misses you. x2 You scratch the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko misses you. You scratch the leopard gecko. The leopard gecko is almost dead. The leopard gecko misses you. You scratch the leopard gecko. You kill the leopard gecko! You butcher the leopard gecko corpse. a - 2 chunks of flesh {@w0} You see here a leopard gecko skeleton. x2 Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. This raw flesh tastes great. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. This raw flesh tastes great. Training target 2.0 for Unarmed Combat reached! Your Unarmed Combat skill increases to level 2! You need to enable at least one skill for training. A hobgoblin comes into view. It is wielding a +0 club. MP restored: 4 Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 71%) The hobgoblin is outlined in light. The hobgoblin completely misses you. You now have 3/4 mp. You scratch the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You scratch the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You scratch the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You scratch the hobgoblin. You kill the hobgoblin! Things that are here: a cursed +0 club; a hobgoblin corpse You butcher the hobgoblin corpse. a - a chunk of flesh {@w0} Things that are here: a cursed +0 club; a hobgoblin skeleton Things that are here: a cursed +0 club; a hobgoblin skeleton Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. This raw flesh tastes great. a - a scroll labeled BAHUCU METIPP MP restored: 4 b - a scroll labeled DAUPIVELAD A hobgoblin comes into view. It is wielding a +0 club. Found a stone staircase leading down. The hobgoblin shouts! A leopard gecko comes into view. Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! You need to enable at least one skill for training. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 71%) The hobgoblin barely resists. You now have 3/4 mp. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 71%) The hobgoblin is outlined in light. You now have 2/4 mp. You scratch the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. You take 3 damage, and have 6/9 hp. MASSIVE DAMAGE!! You scratch the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club! Ouch! That really hurt! You die... ♣♣♣...#..#.. ♣♣.....#..#.P .. ♣♣......#..#.) ..###### ♣.......#..#.. .......# #♣.......#..#.. .........# #.......(...... .........######............. .... #...................... ....##....g@................ #.......l..#######♣♣♣♣..... #..........# ♣♣♣... #......##### ♣♣♣♣ #.$.......# #.........# ...........# ......#...... ....###........ You could see a leopard gecko and a hobgoblin. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Conan the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 81 | D:1 | Reached skill level 2 in Unarmed Combat 122 | D:1 | Reached skill level 3 in Dodging 131 | D:1 | Slain by a hobgoblin Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.0 Dodging | 3 | 3.0 Stealth | | 4.4 Spellcasting | | 2.4 Hexes | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 17 Cast: Corona || 8 Stab: Sleeping || 2 Eat: Chunk || 5 Dodge: Dodged || 14 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 51.9 | 131.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 51.9 | 131.0 +-------+-------+-------+-------+-------+----------------------