Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15652906048630585865 109 Condegh the Chiller (level 4, -1/33 HPs) Began as a Merfolk Ice Elementalist on May 23, 2025. Slain by an orc priest ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon on July 12, 2025. The game lasted 00:21:41 (2668 turns). Condegh the Chiller (Merfolk Ice Elementalist) Turns: 2668, Time: 00:21:41 Health: -1/33 AC: 2 Str: 13 XL: 4 Next: 90% Magic: 5/8 EV: 12 Int: 16 God: Gold: 130 SH: 0 Dex: 14 Spells: 5/9 levels left rFire . . . l - +0 spear rCold + . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + n - ring "Ufyjaban" {rElec rC+ Str+5 SInv} HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons e - a +0 dagger l - a +0 spear (weapon) m - a +0 trident Armour a - a +0 robe (worn) c - an orb of light (worn) Jewellery n - the ring "Ufyjaban" (worn) {rElec rC+ Str+5 SInv} (You found it on level 3 of the Dungeon) [ring of see invisible] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+5: It affects your strength (+5). SInv: It lets you see invisible. Scrolls d - 3 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of summoning {unknown} i - a scroll of brand weapon {unknown} j - a scroll of enchant armour {unknown} k - a scroll of vulnerability {unknown} o - a scroll of poison {unknown} Potions b - a potion of magic Talismans g - a quill talisman Skills: - Level 2.2 Fighting - Level 0.3 Short Blades + Level 1.8 Polearms - Level 0.4 Armour - Level 3.3 Dodging - Level 2.1 Stealth + Level 3.2 Spellcasting - Level 4.3 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 16% N/A 9% 3 Kiss of Death Conj/Necr 8% 2d6 19% 1 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Confusing Touch Hex 2% N/A 50% 3 Dispel Undead Necr 2% 3d7 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History (press Y on the ability menu to convert to Beogh) You climb upwards. There is a stone staircase leading down here. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (haloed, 100% to hit) You freeze the orc priest. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest is lightly wounded. The orc priest barely misses you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (lightly wounded, haloed, 100% to hit) You freeze the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (moderately wounded, haloed, 100% to hit) You freeze the orc priest. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest is heavily wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +0 mace! You die... ####.................###......... .....รท.........^.....#####.....(. .............###.......##........ ..............##................. ####.......##...................# #..##...##...................# ###..........#.................# ##............................... ......).........@o..............# .................o..............# #..............................## #..........###...#.....##.....##. #........#.....#####............. #######.#####.................... ##.# ###..##########..>..... ### #..# #.........# ##......# ..## #.## #.........#######..#### You could see an orc priest and an orc. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) 2 dart slugs (D:2) 10 endoplasms A giant cockroach (D:1) 7 hobgoblins 2 jackals (D:2) 4 quokkas 4 ball pythons 5 bats 7 frilled lizards 5 goblins 6 kobolds 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Condegh the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 108 | D:1 | Reached skill level 1 in Fighting 219 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/5 367 | D:1 | Found a faded altar of an unknown god. 764 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/6 1178 | D:2 | Upgraded the game from 0.33.0-13-g761f119567 to | 0.33.0-14-g9563a2e369 1215 | D:2 | Learned a level 3 spell: Frozen Ramparts 1792 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/8 2320 | D:3 | Upgraded the game from 0.33.0-14-g9563a2e369 to | 0.33.1-1-gc282f97621 2337 | D:3 | Reached skill level 1 in Polearms 2552 | D:3 | Identified the ring "Ufyjaban" {rElec rC+ Str+5 SInv} 2668 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring, ebering_ecumenical_altar_petrified, nicolae_hexahallways, hangedman_abyss_or_decor_lesser_grid D:2: minmay_alternating_diamond, layout_loops_ring D:3: layout_rooms D:4: layout_loops_ring, grunt_gozag_statues, nemelex_dance_club_becter, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Dodging | 3 | 3.3 Spellcasting | 3 | 3.2 Polearms | 1 | 1.8 Short Blades | | 0.3 Armour | | 0.4 Stealth | | 2.1 Ice Magic | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 119 | 23 || 142 Unarmed | 6 | || 6 Spear | | 10 || 10 Cast: Freeze | 33 | 12 || 45 Frozen Ramparts | 2 | 2 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 63 | 16 || 79 Dodge: Dodged | 67 | 20 || 87