Conn the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield (4, 8, D) +5 storm dragon scales a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 37, D) a sack of spiders (60, 37, D) a +2 robe of the Archmagi (61, 0, D) a +1 halberd of chopping (61, 8, D) a +0 falchion (61, 16, D) a +0 club an uncursed staff of poison (61, 28, D) a rime drake skeleton (61, 37, D) a +2 scimitar of distortion (62, 8, D) a +0 hand axe a +0 chain mail an uncursed staff of summoning (62, 9, D) a +0 ring mail a box of beasts (62, 16, D) a +0 club a +1 plate armour of magic resistance (62, 17, D) a +0 dagger a +0 robe a phial of floods (62, 27, D) an uncursed amulet of harm an uncursed amulet of the gourmand (62, 37, D) the +10 rapier "Gepimm" {protect, rN+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from negative energy. (63, 0, D) an uncursed staff of air (63, 8, D) a +0 club a +0 leather armour a +4 quarterstaff of speed (63, 16, D) a +0 dagger (63, 17, D) a +0 dagger a +0 robe a +0 hand axe (63, 26, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (63, 27, D) a phantom mirror (63, 37, D) the +9 dagger of Horo Xea {freeze, *Contam rN+++ Str+8 Int-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It affects your intelligence (-4). It renders you almost immune to negative energy. It causes magical contamination when unequipped. (64, 2, D) a cursed -3 short sword (unseen) (64, 16, D) an uncursed staff of power (64, 17, D) a +0 dagger a +0 robe a crystal ball of energy (65, 26, D) an uncursed staff of poison (68, 0, D) a +0 club a +0 robe a +4 hunting sling (68, 3, D) a +0 scythe a +0 robe (69, 2, D) a +0 hand axe of chopping a +0 robe (69, 36, D) a cursed ring of attention (70, 8, D) a +0 hand axe (70, 9, D) a +0 trident a +5 hunting sling of freezing (70, 36, D) a +3 leather armour of cold resistance (70, 37, D) the +3 hunting sling of Yrhoc {speed, rC++ Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It greatly protects you from cold. (70, 39, D) a +0 quarterstaff a +0 robe a spriggan skeleton (71, 8, D) a +0 ring mail of cold resistance (71, 9, D) a +2 halberd of venom (71, 27, D) a +0 club a +0 leather armour (71, 28, D) a +0 club a +0 ring mail (71, 36, D) the amulet "Giafa" {Spirit rF- rN+ MR+ Int+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (71, 38, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. a +0 robe a +0 buckler a spriggan corpse (71, 39, D) a +0 short sword a +0 robe a +0 buckler (71, 42, D) a wolf skeleton (72, 10, D) an uncursed staff of power (72, 16, D) a lightning rod (4/4) (72, 17, D) a cursed +0 giant club (72, 27, D) a +0 dagger of electrocution a +0 scale mail (72, 29, D) a +0 halberd a +0 plate armour (72, 36, D) a +3 mace of crushing (72, 37, D) an uncursed staff of power (72, 38, D) a +0 short sword a +0 robe a spriggan skeleton (72, 39, D) a cursed -1 quarterstaff a +0 robe a spriggan skeleton (73, 16, D) a +1 great sword of holy wrath (73, 26, D) a lamp of fire (73, 28, D) a cursed +0 trident (73, 36, D) a +0 short sword (73, 37, D) a +1 ring mail of fire resistance (74, 28, D) a +0 trident a +0 leather armour