Dungeon Sprint DCSS version 0.24-a0-528-g98e85ec62a (webtiles) character file. Game seed: 2758462205647171629 25 Conn the Magician (level 3, -8/21 HPs) Began as an Octopode Wizard on Aug 5, 2019. Mangled by an ogre ... wielding a +0 giant club (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:22 (32 turns). Conn the Magician (Octopode Wizard) Turns: 32, Time: 00:01:23 Health: -8/21 AC: 1 Str: 6 XL: 3 Next: 4% Magic: 3/9 EV: 13 Int: 21 God: Gold: 0 SH: 0 Dex: 10 Spells: 11/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: berserk cooldown, hasted and slowed A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 hat (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing g - 2 potions of magic Comestibles c - a ration Skills: + Level 0.1 Fighting + Level 2.5 Dodging + Level 3.2 Stealth * Level 5.3 Spellcasting * Level 2.1 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 11% 2 None Call Imp Summ #....... 11% 2 None Slow Hex #....... 16% 2 None Conjure Flame Conj/Fire ##...... 21% 3 ##..... Mephitic Cloud Conj/Pois/Air #....... 24% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) The magic dart hits the ogre. The ogre is moderately wounded. The ogre misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) The magic dart hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<.#.['..# #..'..#..+ #..#####+# #..# #..# #O.# #@⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 1 | D | Noticed Ijyb 14 | D | Killed Ijyb 14 | D | Reached skill level 5 in Spellcasting 14 | D | Reached XP level 2. HP: 11/17 MP: 5/8 14 | D | Reached XP level 3. HP: 14/21 MP: 5/9 16 | D | Noticed an ogre 32 | D | Mangled by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Spellcasting | 5 | 5.3 Conjurations | 2 | 2.1 Fighting | | 0.1 Dodging | | 2.5 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 12 Tentacles || 3 Constrict || 1 Cast: Magic Dart || 3 Use: Potion || 3 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------