Conn Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones (0, 1, D:1) a +0 dagger (17, 37, D:1) a +0 club (24, 19, D:1) a +0 club (25, 37, D:1) a stone (30, 5, D:1) a +0 short sword (44, 34, D:1) 12 bolts (45, 11, D:1) a +0 club (46, 24, D:1) a +0 dagger 2 stones (47, 19, D:1) a stone (47, 40, D:1) a +0 club (57, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 6, D:2) a +0 dagger (1, 7, D:2) a +0 leather armour (2, 6, D:2) 9 stones (14, 2, D:2) a +0 leather armour (16, 7, D:2) a cursed -2 dagger a +0 robe (21, 2, D:2) a stone (23, 9, D:2) 3 stones (36, 23, D:2) a +0 whip (36, 25, D:2) a +0 whip (37, 8, D:2) a +0 leather armour (38, -1, D:2) 10 stones a +0 short sword (41, 19, D:2) a +0 halberd (43, -3, D:2) a cursed -1 club (45, 2, D:2) 24 arrows (47, 0, D:2) 6 sling bullets (47, 20, D:2) a +0 club (48, 30, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 dagger of speed (0, 3, D:3) a +0 flail (6, 10, D:3) a cursed +0 leather armour (6, 11, D:3) a +0 dagger a +0 club (13, -15, D:3) 20 arrows (29, 0, D:3) a +0 club a +0 club (37, -8, D:3) a cursed +0 hand axe a +0 cloak (39, -6, D:3) a +0 whip (46, -2, D:3) a +0 pair of gloves (48, 2, D:3) a +0 flail (49, 14, D:3) a +0 cloak (50, -14, D:3) 3 potions of degeneration (50, 2, D:3) a +0 morningstar (52, 2, D:3) a +0 robe a +0 dagger (56, -16, D:3) 25 arrows Level 4 of the Dungeon (0, 0, D:4) a cursed -2 dagger (9, -9, D:4) a +0 ring mail (22, -8, D:4) a +0 giant club (25, -19, D:4) a potion of degeneration (25, -8, D:4) a +0 giant club (29, 14, D:4) 19 sling bullets (33, 17, D:4) a +0 cloak (35, 9, D:4) a +0 mace (42, -14, D:4) 24 stones (48, 19, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Etute's Book Boutique a book of Flames (385 gold) a book of Changes (275 gold) a book of the Warp (990 gold) a book of Geomancy (385 gold) a book of Annihilations (1214 gold) a book of Misfortune (220 gold) a book of Dreams (825 gold) a book of Spatial Translocations (715 gold) a book of Necromancy (330 gold) [Shop] Ihulys's Antique Weapon Shop a +0 hand axe (75 gold) a +0 hand crossbow (87 gold) a +6 spear of venom (890 gold) a cursed -3 battleaxe (2 gold) a +0 whip (62 gold) a +2 vampiric scimitar (600 gold) a +0 quarterstaff (100 gold) a +0 hand axe (75 gold) a +0 hand crossbow (87 gold) [Shop] Aqeutit's Gadget Emporium a phial of floods (480 gold) a phial of floods (480 gold) a wand of clouds (6) (360 gold) a wand of flame (25) (162 gold) a phantom mirror (360 gold) a wand of clouds (5) (324 gold) a wand of iceblast (9) (156 gold) a wand of iceblast (12) (192 gold) a phial of floods (480 gold) a wand of random effects (13) (90 gold) a lightning rod (4/4) (480 gold) (19, 19, D:5) a +0 robe a +0 dagger a +0 chain mail (20, 17, D:5) a +0 club (21, -1, D:5) a +0 leather armour a +0 rapier (22, 30, D:5) a +0 hand axe (24, 21, D:5) a +0 short sword (25, 0, D:5) 26 stones (26, -2, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a cursed +0 leather armour (30, -30, D:6) a +0 mace a +0 dagger a +0 ring mail (30, -29, D:6) a +0 hand axe a +0 leather armour (32, -29, D:6) a cursed -1 war axe (32, -28, D:6) a +0 leather armour (36, -38, D:6) the +0 hand crossbow of War {elec, *Contam rPois Dex+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+3). It protects you from poison. It causes magical contamination when unequipped. (59, -37, D:6) a +0 whip a +0 ring mail Level 7 of the Dungeon (1, 37, D:7) a +0 mace (12, -5, D:7) a +0 club 10 stones (13, -6, D:7) a +0 spear (14, -6, D:7) a +0 flail a +0 spear a +0 ring mail (15, -6, D:7) a stone (17, -7, D:7) 2 stones (19, 14, D:7) a +0 flail (20, 12, D:7) a wand of random effects (20) (23, 33, D:7) a +1 short sword (27, 18, D:7) a +0 dagger (35, 14, D:7) 19 stones Level 8 of the Dungeon (4, -5, D:8) a +0 falchion (4, 14, D:8) a +0 scale mail (5, -7, D:8) a +0 hunting sling (16, 23, D:8) a +0 quarterstaff (22, 39, D:8) a +0 shortbow 11 arrows (29, 45, D:8) a +0 chain mail a +0 mace a +0 flail a +0 leather armour (30, 46, D:8) a +0 flail (31, 46, D:8) a +0 plate armour a +0 long sword a +0 robe a +0 club a +3 scimitar of electrocution a +0 plate armour (36, 44, D:8) a cursed amulet of inaccuracy (36, 45, D:8) 21 arrows (54, 18, D:8) 11 stones (65, 46, D:8) 27 arrows (68, 53, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Eziaxiof's Weapon Emporium a +0 flail (52 gold) a +0 war axe of electrocution (160 gold) a +0 long sword (52 gold) a +0 war axe (52 gold) a +0 rapier of speed (210 gold) a +0 long sword (52 gold) a +0 dire flail (60 gold) a +0 trident (52 gold) a +6 giant spiked club (508 gold) the cursed +2 trident of Ascent {pain, rC+++ Str-5 Dex+5 Stlth-} (844 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It affects your dexterity (+5). It renders you almost immune to cold. It makes you less stealthy. It has a curse placed upon it. a +2 spear of flaming (261 gold) (0, 0, D:9) a +0 war axe (0, 16, D:9) a +0 scimitar (2, -3, D:9) 25 stones (10, -5, D:9) 13 arrows a +0 shortbow (11, -4, D:9) 3 arrows (14, -6, D:9) a +0 robe a cursed +4 flail (16, -31, D:9) 13 stones (16, -13, D:9) a +0 ring mail a +0 dagger (17, -11, D:9) a +0 club (17, 2, D:9) a large rock (18, -12, D:9) a +0 robe a +0 dagger (18, -11, D:9) a +0 scale mail a +0 trident 35 arrows a +0 shortbow (18, 1, D:9) a large rock (19, -13, D:9) a +0 hunting sling a +0 club (19, -12, D:9) a +0 robe a +0 dagger (19, 0, D:9) a +0 robe a +0 mace (20, -14, D:9) a +0 plate armour a +0 short sword (20, -12, D:9) a +0 leather armour a +0 club (20, -1, D:9) 3 large rocks (24, -7, D:9) 18 stones (29, -14, D:9) a +2 whip of electrocution (30, -24, D:9) a +0 club 6 boomerangs (34, -4, D:9) a scarf of resistance (35, -19, D:9) a +0 dagger a +0 plate armour of cold resistance a +0 dire flail a +0 war axe a +0 plate armour (35, -9, D:9) 21 stones (41, -19, D:9) a +0 giant club (42, -18, D:9) a +0 hand axe (43, -18, D:9) a +0 hand axe (44, 0, D:9) a +0 pair of gloves (45, -18, D:9) a +0 short sword (52, -25, D:9) a +0 buckler (53, -26, D:9) a +0 shortbow 10 arrows (53, -21, D:9) an arrow (53, -20, D:9) an arrow Level 10 of the Dungeon [Shop] Tuphasm's Assorted Antiques a +0 leather armour (68 gold) a scroll of random uselessness (34 gold) an uncursed amulet of guardian spirit (1020 gold) a scroll of summoning (323 gold) a scroll of magic mapping (119 gold) 2 scrolls of identify (136 gold) a phantom mirror (1020 gold) a scroll of fear (119 gold) a scroll of teleportation (102 gold) [Shop] Jyf Pet's Antique Armour Emporium a +0 scale mail (120 gold) a +0 scale mail (120 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) the +3 ring mail of the Guardian {MR+} (948 gold) It affects your resistance to hostile enchantments. a +2 robe of magic resistance (531 gold) a +0 kite shield (135 gold) a +0 plate armour (690 gold) a +1 pair of gloves of strength (495 gold) a +2 naga barding of flying (1200 gold) (0, 0, D:10) 5 large rocks (6, -20, D:10) a +0 robe (8, -29, D:10) 11 stones (15, -3, D:10) a +0 club a cursed -2 dagger a +0 robe a cursed +3 dagger a +0 robe (15, -2, D:10) a +0 war axe (26, 2, D:10) an uncursed ring of teleportation (27, -3, D:10) a +0 robe a +0 dagger (30, -4, D:10) a +0 ring mail a +0 short sword (30, 2, D:10) a +0 ring mail (32, -6, D:10) a +0 robe a +0 halberd (32, -5, D:10) a +0 robe a cursed +3 hand axe (33, -4, D:10) a +0 robe a +3 dagger (38, -4, D:10) a +0 giant club (40, -3, D:10) a +0 ring mail (41, -5, D:10) a +0 robe (43, -12, D:10) a +0 robe Level 11 of the Dungeon (1, -24, D:11) a +0 chain mail (1, -20, D:11) a cursed +0 dagger a +1 robe of magic resistance (1, -19, D:11) a +0 mace (1, -18, D:11) a cursed -1 short sword a +0 dagger a +0 leather armour (2, 2, D:11) a +0 dagger a +0 robe (3, 2, D:11) a +0 club a +0 ring mail a +0 trident a +0 ring mail (4, -26, D:11) a +0 giant club (7, 10, D:11) a +0 glaive a +0 chain mail (8, -24, D:11) a +0 pair of boots (9, -33, D:11) a +0 ring mail (13, -34, D:11) a cursed -2 giant club a +0 giant spiked club (20, -12, D:11) a +0 flail (21, 1, D:11) 13 arrows (27, 13, D:11) a +0 short sword a stone (28, 7, D:11) a +0 glaive (29, 11, D:11) a +0 dagger 2 stones (29, 13, D:11) a +0 club (30, 13, D:11) a +0 club (33, -22, D:11) 10 arrows (34, -14, D:11) a +0 mace (34, -1, D:11) a +0 hand axe a +0 leather armour (34, 13, D:11) a stone (35, -2, D:11) a cursed -2 mace (36, 0, D:11) a +0 dagger a +0 robe (39, 0, D:11) a +0 shortbow 28 arrows (44, 10, D:11) 28 arrows (46, 10, D:11) a +0 short sword (47, 10, D:11) a cursed -2 short sword (53, -18, D:11) a throwing net (53, 9, D:11) a stone (53, 10, D:11) a +0 whip (54, 9, D:11) a +0 whip (55, -17, D:11) a +0 leather armour (55, -15, D:11) 11 stones (55, 10, D:11) a +0 dagger a stone (57, 2, D:11) a cursed -2 giant club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (unseen) (1, -3, Orc:1) 19 gold pieces (1, 3, Orc:1) 11 gold pieces (2, 2, Orc:1) a +0 giant club (unseen) (3, -3, Orc:1) 20 gold pieces (3, 4, Orc:1) a +0 falchion (unseen) (4, 1, Orc:1) 26 gold pieces (4, 5, Orc:1) a +0 hand axe (unseen) Level 1 of the Lair of Beasts (12, 3, Lair:1) 24 stones (19, -4, Lair:1) a potion of degeneration (31, -26, Lair:1) a +0 rapier (41, -22, Lair:1) a +0 spear (41, -17, Lair:1) a +0 scale mail (47, 10, Lair:1) 25 stones (47, 19, Lair:1) a +0 ring mail (52, -4, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 gold pieces (8, 2, Lair:2) a +0 falchion (9, 2, Lair:2) a -4 ring of evasion (13, 22, Lair:2) a +0 falchion (33, -5, Lair:2) a wolf skeleton a wolf skeleton (33, -4, Lair:2) a wolf skeleton (34, 21, Lair:2) a +0 long sword (37, 12, Lair:2) a swamp worm corpse (46, 17, Lair:2) an uncursed ring of protection from magic