Dungeon Sprint DCSS version 0.26-a0-83-g7ccd015ce0 (webtiles) character file. Game seed: 5293819348330708930 4 Conn the Magician (level 1, -4/16 HPs) Began as an Octopode Wizard on June 16, 2020. Slain by a worm (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:03 (16 turns). Conn the Magician (Octopode Wizard) Turns: 16, Time: 00:01:05 Health: -4/16 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 4/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: berserking (expiring), hasted, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 hat (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds g - 2 potions of magic Comestibles c - a ration Skills: + Level 2.2 Dodging + Level 2.9 Stealth - Level 1.1 Unarmed Combat + Level 3.7 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 13% 2 ##..... Call Imp Summ #....... 13% 2 ##..... Slow Hex #....... 21% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You feel yourself speed up. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You bludgeon the worm! You grab the worm. The worm is heavily wounded. You constrict the worm. You tentacle-slap the worm. You squeeze the worm! You kill the worm! Your Unarmed Combat skill increases to level 1! There is a staircase leading out of the dungeon here. You see here a worm corpse. You feel a strong urge to attack something. There is an open door here. You bludgeon the worm! You grab the worm. The worm is heavily wounded. You constrict the worm, but do no damage. You bludgeon the worm! The worm is almost dead. You constrict the worm. The worm bites you! You die... ## ##.# #+# #..w##.## #$@.<.+ ####.## #+# You could see a worm. Vanquished Creatures A worm (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 11 | D | Reached skill level 1 in Unarmed Combat 16 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.1 Dodging | | 2.2 Stealth | | 2.9 Spellcasting | | 3.7 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 3 Tentacles || 1 Use: Potion || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 6 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 6 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------