Dungeon Sprint DCSS version 0.26-a0-649-gf8c6c3aab7 (webtiles) character file. Game seed: 14025040156353779988 25 Conn the Magician (level 3, 0/22 HPs) Began as an Octopode Hedge Wizard on Sept 27, 2020. Slain by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:12 (242 turns). Conn the Magician (Octopode Hedge Wizard) Turns: 242, Time: 00:01:12 Health: 0/22 AC: 1 Str: 9 XL: 3 Next: 4% Magic: 9/9 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/12 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 3.0 Dodging + Level 3.6 Stealth + Level 5.2 Spellcasting * Level 1.0 Conjurations + Level 1.0 Summonings * Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #... 10% 1 b - Blink Tloc N/A 14% 2 c - Call Imp Summ #....... 14% 2 d - Conjure Flame Conj/Fire #....... 34% 3 e - Mephitic Cloud Conj/Pois/Air #....... 36% 3 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex #....... 22% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You finish memorising. Spell assigned to 'c'. This spell is potentially lethal to cast! Memorise Conjure Flame, consuming 3 spell levels and leaving 4? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. This spell is potentially lethal to cast! Memorise Mephitic Cloud, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'e'. Unknown command. Unknown command. You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. The helpless ogre fails to defend itself. You puncture the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'@.# #..').#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 1 | D | Noticed Ijyb 16 | D | Killed Ijyb 16 | D | Reached skill level 5 in Spellcasting 16 | D | Reached XP level 2. HP: 8/18 MP: 5/8 16 | D | Reached XP level 3. HP: 10/22 MP: 5/9 228 | D | Learned a level 2 spell: Blink 231 | D | Learned a level 2 spell: Call Imp 235 | D | Learned a level 3 spell: Conjure Flame 239 | D | Learned a level 3 spell: Mephitic Cloud 239 | D | Noticed an ogre 242 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | 3 | 3.6 Spellcasting | 5 | 5.2 Fighting | | 0.5 Short Blades | | 0.5 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 14 Constrict || 1 Tentacles || 1 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 248 | 248 | 0 | 214 | 0 | 1 | 248.0 | Dungeon | 248 | 248 | 0 | 214 | 0 | 1 | 248.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 248 daAuts