Dungeon Sprint DCSS version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 11924916369059339622 0 Conn the Magician (level 1, 0/10 HPs) Began as a Felid Hedge Wizard on Sept 29, 2020. Slain by Ijyb ... wielding a +0 dagger (1 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:58 (21 turns). Conn the Magician (Felid Hedge Wizard) Turns: 21, Time: 00:00:58 Health: 0/10 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 5/5 EV: 18 Int: 15 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking (expiring), very quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting + Level 0.8 Conjurations Level 1.0 Summonings Level 1.5 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #... 14% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 16% 2 Call Imp Summ #....... 21% 2 Slow Hex #....... 30% 2 Conjure Flame Conj/Fire #....... 45% 3 Mephitic Cloud Conj/Pois/Air #....... 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History You scratch Ijyb but do no damage. Ijyb is heavily wounded. Ijyb completely misses you. You closely miss Ijyb. Ijyb is heavily wounded. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. You scratch Ijyb. Ijyb is heavily wounded. Ijyb misses you. You closely miss Ijyb. Ijyb is heavily wounded. You scratch Ijyb but do no damage. Your bite misses Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. You scratch Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Felid Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 5/5 1 | D | Noticed Ijyb 21 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 17 Bite || 4 Use: Potion || 1 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts