Conn the Dungeon (0, 12, D) a +0 dire flail a +0 robe (0, 15, D) a +0 whip (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones (5, 4, D) a +2 quarterstaff a +2 trident (5, 11, D) a +0 halberd (6, 4, D) a +2 falchion (6, 15, D) a cursed +4 spear of freezing a +0 robe (7, 4, D) a +2 mace a +2 hand axe (7, 15, D) a +1 hand axe of freezing a +0 robe a cursed +0 dagger a +0 robe a +0 falchion a +0 robe (7, 23, D) a +0 hand axe a +0 leather armour a +0 hand axe (8, 8, D) a +3 chain mail (8, 9, D) a +2 quarterstaff of speed (8, 11, D) a +1 vorpal trident (8, 19, D) a +0 dagger a +0 robe (9, 8, D) a +3 chain mail (9, 9, D) a +0 vorpal flail (9, 10, D) a +1 hand axe of freezing (9, 11, D) a +2 long sword of flaming (10, 20, D) a +0 giant spiked club a +0 dire flail (10, 21, D) a +0 club (12, 14, D) a +1 spear of venom a +0 scale mail (13, 14, D) a +0 whip (14, 11, D) a cursed +0 spear (15, 6, D) a +0 rapier (17, 19, D) a +4 chain mail (17, 20, D) a +4 scale mail (17, 22, D) a +2 dire flail of protection (17, 23, D) a +1 vorpal broad axe (18, 19, D) a +4 chain mail (18, 20, D) a +3 plate armour (18, 21, D) a +2 scimitar of holy wrath (18, 22, D) the +2 halberd of Kismet {vamp, MR- Int+3 Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (18, 23, D) a +4 quarterstaff of speed (20, 8, D) a +0 whip a sling bullet (21, 11, D) a +0 trident (21, 12, D) a sling bullet (22, 13, D) a +0 quarterstaff a +0 hunting sling 16 sling bullets a +0 ring mail (24, 17, D) a +0 falchion 2 boomerangs a +0 leather armour (25, 17, D) a +0 dagger (27, 18, D) a cursed -1 long sword a +0 leather armour (28, 11, D) a +0 spear (29, 13, D) a +0 whip (30, 11, D) a +0 ring mail a +0 spear (30, 14, D) a +0 battleaxe a +0 plate armour (32, 12, D) a rime drake corpse (32, 13, D) a large rock a +0 spear (33, 14, D) a +0 long sword (still there?) a +0 chain mail (still there?) (34, 12, D) a large rock