Conn the Dungeon (0, 9, D) a +0 shortbow 17 arrows (0, 12, D) a +0 whip (1, 4, D) 2 scrolls of vulnerability (1, 23, D) an arrow (2, 4, D) 10 stones (2, 13, D) a +0 dagger (4, 12, D) a +0 dagger (4, 17, D) a +0 dagger a +0 robe (5, 4, D) a +2 quarterstaff a +2 trident (5, 22, D) a +0 shortbow 30 arrows (6, 4, D) a +2 dagger (7, 4, D) a +2 mace a +2 hand axe (8, 8, D) a +3 chain mail (8, 9, D) a +3 quarterstaff of protection (8, 11, D) a +1 vorpal hand axe (9, 8, D) a +2 plate armour (9, 9, D) a +1 flail of protection (9, 10, D) a +0 vorpal trident (9, 11, D) a +0 long sword of holy wrath (16, 8, D) a +0 morningstar (16, 13, D) a +0 mace (17, 19, D) a +4 scale mail (17, 20, D) a +0 pair of boots (17, 21, D) a +2 scimitar of flaming (17, 22, D) a +2 vorpal war axe (17, 23, D) a +2 vorpal dire flail (18, 19, D) a +0 pair of gloves (18, 20, D) a +0 helmet (18, 22, D) a +0 lajatang (18, 23, D) a +2 halberd of protection (22, 15, D) a +0 shortbow 17 arrows (23, 11, D) an arrow (25, 16, D) a +0 trident (25, 17, D) a +0 trident a merfolk corpse (skeletalised by now) (29, 18, D) a throwing net (35, 15, D) a +1 trident of venom (still there?) 3 throwing nets (still there?) a merfolk corpse (still there?) (35, 16, D) a hobgoblin corpse (38, 14, D) a throwing net