Dungeon Sprint DCSS version 0.26-a0-667-g92642533e4 (webtiles) character file. Game seed: 8309986190130634176 116 Conn the Magician (level 5, -2/32 HPs) Began as an Octopode Hedge Wizard on Oct 17, 2020. Was a Follower of Sif Muna. Slain by a brown ugly thing (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:05 (265 turns). Conn the Magician (Octopode Hedge Wizard) Turns: 265, Time: 00:06:11 Health: -2/32 AC: 4 Str: 22 XL: 5 Next: 0% Magic: 9/15 EV: 15 Int: 29 God: Sif Muna [*.....] Gold: 0 SH: 0 Dex: 23 Spells: 6/19 levels left rFire + . . SeeInvis . a - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . Faith . (no shield) rNeg . . . Spirit . O - +0 hat rPois + Reflect . (no amulet) rElec . Harm . z - +6 ring of dexterity rCorr . Rampage . y - +6 ring of dexterity MR ..... NoTele + A - +6 ring of intelligence Stlth ++++...... B - +6 ring of intelligence HPRegen 0.10/turn C - +6 ring of strength MPRegen 0.14/turn D - +6 ring of strength (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Channel Magic, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. F - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. G - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. H - a +0 dagger I - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). J - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. L - a +5 quick blade P - the +4 scimitar "Sualitet" {vorpal, rF+++ rC+ MR+ Int-3} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It affects your intelligence (-3). It renders you almost immune to fire. It protects you from cold. It affects your resistance to hostile enchantments. Missiles M - 1000 bolts Armour K - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. N - a +3 buckler O - a +0 hat (worn) Magical Staves b - an uncursed staff of fire Jewellery x - an uncursed ring of flight y - a +6 ring of dexterity (right tentacle) z - a +6 ring of dexterity (left tentacle) A - a +6 ring of intelligence (on tentacle) B - a +6 ring of intelligence (on tentacle) C - a +6 ring of strength (on tentacle) D - a +6 ring of strength (on tentacle) Wands u - a wand of disintegration (7) v - a wand of iceblast (7) w - a wand of acid (6) Scrolls i - 3 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear Potions c - 2 potions of brilliance d - 10 potions of curing e - 10 potions of heal wounds f - 5 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of stabbing n - 5 potions of might Miscellaneous E - a lightning rod (4/4) Skills: + Level 0.7 Fighting + Level 0.8 Polearms + Level 3.2 Dodging + Level 4.0 Stealth * Level 7.8 Spellcasting * Level 3.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations + Level 0.3 Air Magic + Level 0.8 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 1% 1 b - Blink Tloc N/A 4% 2 c - Call Imp Summ ###..... 4% 2 d - Conjure Flame Conj/Fire ###..... 8% 3 e - Mephitic Cloud Conj/Pois/Air ###..... 8% 3 f - Foxfire Conj/Fire ###. 2% 1 g - Corona Hex ##..... 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex ##...... 7% 2 Portal Projectile Hex/Tloc ##.... 12% 3 Inner Flame Hex/Fire ##...... 14% 3 Cause Fear Hex ##........ 43% 4 Leda's Liquefaction Hex/Erth ##........ 43% 4 Dragon Form Tmut ##........ 100% 7 Dragon's Call Summ ###....... 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The fire crab is engulfed in noxious fumes. The fire crab appears confused. The brown ugly thing is engulfed in noxious fumes. The purple ugly thing is engulfed in noxious fumes. Casting: Mephitic Cloud (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? Aiming: Mephitic Cloud (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - brown ugly thing Aim: a brown ugly thing (lightly wounded) The ball explodes into a vile cloud! The stinking cloud engulfs the brown ugly thing but does no damage. The brown ugly thing is lightly wounded. The brown ugly thing is engulfed in noxious fumes. The fire crab is engulfed in noxious fumes. The fire crab appears confused. The centaur is engulfed in noxious fumes. The centaur appears confused. The brown ugly thing kicks you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8@▓.8©8.▓.8©8.▓ ▓.:☼○u▓.|...▓.....▓ ▓..☼§○▓.....▓.....▓ ▓°t°u.▓...).▓.....▓ ▓°°c..▓...).▓.....▓ ▓.°°..▓..)..▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 ugly things, a fire crab (confused) and a centaur shaped shifter (confused). Vanquished Creatures An orc priest (D) 2 orc wizards (D) An iron imp (D) A white imp (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 1 | D | Found the +10 dark maul {vorpal} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 1 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {*Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 1 | D | Found the +0 sword of Power 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {vorpal, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 17 | D | Became a worshipper of Sif Muna the Loreminder 78 | D | Entered arena 2. 78 | D | Noticed an iron imp 78 | D | Found a transporter. 79 | D | Reached skill level 4 in Spellcasting 79 | D | Reached XP level 2. HP: 17/17 MP: 5/7 83 | D | Reached * piety under Sif Muna 83 | D | Reached skill level 5 in Spellcasting 83 | D | Reached XP level 3. HP: 21/21 MP: 5/10 97 | D | Learned a level 2 spell: Blink 100 | D | Learned a level 2 spell: Call Imp 104 | D | Learned a level 3 spell: Conjure Flame 108 | D | Learned a level 3 spell: Mephitic Cloud 142 | D | Entered arena 3. 142 | D | Found a transporter. 147 | D | Reached skill level 6 in Spellcasting 147 | D | Reached XP level 4. HP: 27/27 MP: 1/12 150 | D | Reached skill level 7 in Spellcasting 154 | D | Reached XP level 5. HP: 32/32 MP: 0/15 163 | D | Learned a level 1 spell: Foxfire 164 | D | Got the +4 scimitar "Sualitet" {vorpal, rF+++ rC+ MR+ | Int-3} 261 | D | Learned a level 1 spell: Corona 261 | D | Entered arena 4. 261 | D | Noticed a brown ugly thing 261 | D | Noticed a fire crab 261 | D | Noticed a purple ugly thing 261 | D | Noticed a fire bat 261 | D | Found a transporter. 264 | D | Noticed a centaur 264 | D | a fire bat changed into a centaur 265 | D | Slain by a brown ugly thing Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 5 6 7 | 7.8 Conjurations | 2 3 | 3.0 Dodging | 3 | 3.2 Fighting | | 0.7 Polearms | | 0.8 Summonings | | 1.0 Translocations | | 1.0 Air Magic | | 0.3 Poison Magic | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Lance | 5 | 5 || 10 Constrict | | 1 || 1 Tentacles | | 1 || 1 Cast: Magic Dart | 1 | 2 || 3 Mephitic Cloud | 3 | 2 || 5 Evoke: Wand | 1 | || 1 Use: Potion | 1 | || 1 Scroll | | 1 || 1 Stab: Confused | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 241 | 241 | 0 | 106 | 0 | 1 | 241.0 | Dungeon | 241 | 241 | 0 | 106 | 0 | 1 | 241.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 241 daAuts