Dungeon Sprint DCSS version 0.26-a0-667-g92642533e4 (webtiles) character file. Game seed: 8100627867161656311 276 Conn the Thaumaturge (level 8, -8/46 HPs) Began as an Octopode Hedge Wizard on Oct 18, 2020. Was a High Priest of Vehumet. Mangled by a shambling mangrove (14 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:16:22 (518 turns). Conn the Thaumaturge (Octopode Hedge Wizard) Turns: 518, Time: 00:16:26 Health: -8/46 AC: 5 Str: 10 XL: 8 Next: 25% Magic: 16/24 EV: 13 Int: 20 God: Vehumet [*****.] Gold: 240 SH: 0 Dex: 17 Spells: 18/32 levels left rFire + . . SeeInvis + a - +0 dagger rCold + + + Faith . (no shield) rNeg + . . Spirit . b - +0 hat rPois + Reflect . m - amulet of Mistrust {RegenMP rElec rC+ Str+3 Stlth-} rElec + Harm . n - ring of the Sun {AC+4 Dex+3} rCorr + Rampage . o - ring of the Sky {rCorr Dex+2} MR ++... NoTele + p - ring of Moral Flaws {rF+ Int+2} Stlth ++++...... c - ring of the Blind Eye {Fire Dex+4} HPRegen 0.15/turn d - ring "Sescheiqy" {*Slow rPois rC+ rN+} MPRegen 0.44/turn h - ring "Fiom" {rPois rF- rC+ MR++ SInv} j - ring "Cyosi" {rC+ Str-2 Dex-4 Stlth+} (curse) (no ring) @: grasped by roots, hasted, constricted, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 1 branch You collected 600 gold pieces. You spent 360 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery c - the ring of the Blind Eye (on tentacle) {Fire Dex+4} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. d - the ring "Sescheiqy" (on tentacle) {*Slow rPois rC+ rN+} (You bought it in a shop in the Dungeon) [ring of positive energy] It protects you from cold. It protects you from poison. It protects you from negative energy. It may slow you when you take damage. h - the ring "Fiom" (on tentacle) {rPois rF- rC+ MR++ SInv} (You bought it in a shop in the Dungeon) [ring of protection from cold] It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. j - the cursed ring "Cyosi" (on tentacle) {rC+ Str-2 Dex-4 Stlth+} (You bought it in a shop in the Dungeon) [ring of dexterity] It affects your strength (-2). It affects your dexterity (-4). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. m - the amulet of Mistrust (around mantle) {RegenMP rElec rC+ Str+3 Stlth-} (You bought it in a shop in the Dungeon) [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+3). It protects you from cold. It insulates you from electricity. It makes you less stealthy. n - the ring of the Sun (left tentacle) {AC+4 Dex+3} (You bought it in a shop in the Dungeon) [ring of protection] It affects your AC (+4). It affects your dexterity (+3). o - the ring of the Sky (right tentacle) {rCorr Dex+2} (You bought it in a shop in the Dungeon) [ring of resist corrosion] It affects your dexterity (+2). It provides partial protection from all sources of acid and corrosion. p - the ring of Moral Flaws (on tentacle) {rF+ Int+2} (You bought it in a shop in the Dungeon) [ring of protection from fire] It affects your intelligence (+2). It protects you from fire. Scrolls i - 4 scrolls of blinking k - 3 scrolls of fog Potions e - 3 potions of heal wounds f - 3 potions of haste g - a potion of magic l - a potion of resistance Skills: + Level 0.2 Fighting + Level 2.1 Short Blades + Level 4.7 Dodging + Level 5.1 Stealth * Level 12.7 Spellcasting * Level 6.5 Conjurations + Level 4.7 Summonings + Level 1.7 Translocations + Level 1.8 Air Magic + Level 2.2 Poison Magic Level 2.5 Evocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 1% 1 b - Blink Tloc N/A 3% 2 c - Call Imp Summ ####.... 1% 2 d - Conjure Flame Conj/Fire #####... 1% 3 e - Mephitic Cloud Conj/Pois/Air ####.... 1% 3 f - Sandblast Erth ##.... 1% 1 g - Searing Ray Conj #####. 1% 2 Your spell library contained the following spells: Spells Type Power Failure Level Ignite Poison Fire/Tmut/Pois ###..... 3% 3 Slow Hex ##...... 8% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D *[??*?*:[((!!!! Annotations: D Lernaean hydra Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The grasping roots constrict you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You escape the roots' grasp. You blink. The vampire mosquito closely misses you. Casting: Blink (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! Casting: Blink (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You feel yourself speed up. The vampire mosquito misses you. Your crimson imp closely misses the 27-headed Lernaean hydra. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * Roots burst forth from the earth! The grasping roots grab you! You die... ###∩........8.# #58y.......∩### ##D...........[###.............## #§......)...###...###.[(.......⌠# #⌠..........# #.<.# #..........⌠# #⌠..........###...###..).......⌠# ##.............###....††.......## ###∩........8.# #.8......(.∩### ##∩.__......###......___∩## ######.8....@....8.###### #⌠..f5yD....[⌠# ###.........### #........_# #_......._# #_......._# #∩.......∩# ##∩.....∩## ##.....## You could see the 27-headed Lernaean hydra, a shambling mangrove, a vampire mosquito and a friendly crimson imp (summoned). Vanquished Creatures A queen ant (D) 4 big kobolds (D) 2 wights (D) Jessica (D) 3 worker ants (D) A gnoll (D) A spectral adder (D) A leopard gecko (D) A frilled lizard (D) 3 kobolds (D) A rat (D) A spectral leopard gecko (D) 20 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D) 2 worker ants (D) 3 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 1 | D | Found a roughly hewn altar of Beogh. 1 | D | Found a sacrificial altar of Ru. 2 | D | Found a shadowy altar of Dithmenos. 2 | D | Found a glowing silver altar of Zin. 3 | D | Found a viscous altar of Jiyva. 4 | D | Found a radiant altar of Vehumet. 4 | D | Found a burning altar of Makhleb. 4 | D | Found Feemnuis's Identification Station. 5 | D | Found Akoo's Jewellery. 5 | D | Found Ubayhov's Advanced Armour. 5 | D | Round 1. 18 | D | Became a worshipper of Vehumet 29 | D | Bought a coiled bronze amulet for 45 gold pieces 29 | D | Bought a translucent lead ring for 45 gold pieces 29 | D | Bought a pitted iron ring for 45 gold pieces 29 | D | Bought a crude amber ring for 45 gold pieces 36 | D | Found an iron altar of Okawaru. 37 | D | Found a snail-covered altar of Cheibriados. 38 | D | Found Cops's Premium Goods. 39 | D | Found Yririz's Miscellaneous Merchandise. 39 | D | Found Elaluv's Basic Armour. 40 | D | Found a bloodstained altar of Trog. 40 | D | Found an ornate altar of the Wu Jian Council. 40 | D | Found a shimmering altar of Xom. 40 | D | Found Cymiviv's Weapon Rack. 44 | D | Found an ancient bone altar of Kikubaaqudgha. 45 | D | Found a shimmering blue altar of Sif Muna. 50 | D | Reached skill level 4 in Spellcasting 50 | D | Reached XP level 2. HP: 14/17 MP: 4/7 54 | D | Learned a level 2 spell: Blink 57 | D | Learned a level 2 spell: Call Imp 57 | D | Noticed Jessica 64 | D | Found an opulent altar of Gozag. 64 | D | Found a basalt altar of Yredelemnul. 72 | D | Reached * piety under Vehumet 72 | D | Offered knowledge of Sandblast by Vehumet. 72 | D | Reached skill level 5 in Spellcasting 72 | D | Reached XP level 3. HP: 19/21 MP: 2/10 77 | D | Learned a level 3 spell: Conjure Flame 78 | D | Found a stormy altar of Qazlal. 79 | D | Found Koaggass's Magic Scroll Shop. 80 | D | Found a corrupted altar of Lugonu. 80 | D | Found a hide-covered altar of Uskayaw. 80 | D | Found Curphe's Staff Store. 82 | D | Killed Jessica 82 | D | Reached skill level 6 in Spellcasting 82 | D | Arena points: 14 (+14) [x2] 104 | D | Identified the amulet of Mistrust {RegenMP rElec rC+ Str+3 | Stlth-} (You bought it in a shop in the Dungeon) 104 | D | Identified the ring of the Sun {AC+4 Dex+3} (You bought it | in a shop in the Dungeon) 105 | D | Identified the ring of the Sky {rCorr Dex+2} (You bought it | in a shop in the Dungeon) 106 | D | Identified the ring of Moral Flaws {rF+ Int+2} (You bought | it in a shop in the Dungeon) 113 | D | Found Aximemuf's Magic Scroll Shop. 113 | D | Found Yjuu's Must-Have Magic. 120 | D | Found a glowing golden altar of the Shining One. 121 | D | Found Lyuga's Distillery. 122 | D | Found Ybakipn's Distillery. 122 | D | Found Vaurch's Bottled Wisdom. 123 | D | Found a blossoming altar of Fedhas. 123 | D | Found Uvagrode's Do-It-Yourself Clinic. 124 | D | Round 2. 135 | D | Reached ** piety under Vehumet 135 | D | Reached XP level 4. HP: 22/27 MP: 6/12 148 | D | Noticed a queen ant 159 | D | Learned a level 3 spell: Mephitic Cloud 171 | D | Reached skill level 7 in Spellcasting 179 | D | Reached skill level 8 in Spellcasting 179 | D | Reached skill level 1 in Evocations 179 | D | Reached XP level 5. HP: 13/31 MP: 3/15 183 | D | HP: 1/31 [poisoned by a queen ant] 186 | D | Killed a queen ant 186 | D | Reached *** piety under Vehumet 186 | D | Reached skill level 1 in Short Blades 186 | D | Reached skill level 5 in Stealth 186 | D | Reached skill level 12 in Spellcasting 186 | D | Reached skill level 5 in Conjurations 186 | D | Reached skill level 1 in Air Magic 186 | D | Reached XP level 6. HP: 9/36 MP: 9/21 186 | D | Reached XP level 7. HP: 11/41 MP: 9/22 189 | D | Learned a level 1 spell: Sandblast 208 | D | Offered knowledge of Shock by Vehumet. 208 | D | Arena points: 56 (+42) [x3] 233 | D | Bought a steaming tin ring for 45 gold pieces 233 | D | Bought an ancient marble ring for 45 gold pieces 233 | D | Identified the ring of the Blind Eye {Fire Dex+4} (You | bought it in a shop in the Dungeon) 234 | D | Identified the ring "Sescheiqy" {*Slow rPois rC+ rN+} (You | bought it in a shop in the Dungeon) 254 | D | Round 3. 265 | D | Noticed a wraith 280 | D | Noticed a wraith 282 | D | Reached **** piety under Vehumet 309 | D | Arena points: 116 (+60) [x4] 324 | D | Round 4. 334 | D | Bought a crude ivory ring for 45 gold pieces 334 | D | Bought an ancient lead ring for 45 gold pieces 334 | D | Identified the ring "Fiom" {rPois rF- rC+ MR++ SInv} (You | bought it in a shop in the Dungeon) 335 | D | Identified the cursed ring "Cyosi" {rC+ Str-2 Dex-4 Stlth+} | (You bought it in a shop in the Dungeon) 367 | D | Reached XP level 8. HP: 39/46 MP: 21/24 396 | D | Offered knowledge of Searing Ray by Vehumet. 396 | D | Reached ***** piety under Vehumet 401 | D | Learned a level 2 spell: Searing Ray 426 | D | Offered knowledge of Ignite Poison by Vehumet. 429 | D | Arena points: 276 (+160) [x5] 461 | D | Round 5. 462 | D | Noticed the 27-headed Lernaean hydra 508 | D | Noticed a shambling mangrove 518 | D | Mangled by a shambling mangrove Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 5 | 5.1 Spellcasting | 4 5 6 8 12 | 12.7 Conjurations | 2 3 5 6 | 6.5 Dodging | 3 4 | 4.7 Evocations | 1 2 | 2.5 Short Blades | 1 2 | 2.1 Summonings | 3 4 | 4.7 Air Magic | 1 | 1.8 Poison Magic | 2 | 2.2 Fighting | | 0.2 Translocations | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 7 | 23 || 30 Tentacles | | 4 | 6 || 10 Constrict | | 1 | 6 || 7 Cast: Magic Dart | 4 | 1 | 10 || 15 Call Imp | 5 | 1 | 16 || 22 Mephitic Cloud | | 2 | 5 || 7 Blink | | 1 | 9 || 10 Searing Ray | | | 3 || 3 Evoke: Wand | 3 | 4 | 3 || 10 Use: Potion | 1 | 2 | 2 || 5 Stab: Confused | | | 2 || 2 Armor: Skin | 1 | | 1 || 2 Dodge: Dodged | 3 | 3 | 20 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 520 | 520 | 0 | 0 | 0 | 1 | 520.0 | Dungeon | 520 | 520 | 0 | 0 | 0 | 1 | 520.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 520 daAuts