Conn the Dungeon (0, 12, D) a +0 whip a +0 chain mail (0, 15, D) a +0 great mace a +0 chain mail (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones (3, 11, D) a +0 whip a stone (4, 6, D) a +0 long sword a +0 plate armour (4, 9, D) a stone (4, 14, D) a +3 chain mail (4, 15, D) a +3 chain mail (4, 19, D) a +0 short sword a +0 chain mail (5, 4, D) a +2 falchion (5, 6, D) a +0 short sword (5, 8, D) a +0 whip (5, 15, D) a +1 vorpal flail (6, 4, D) a +2 quarterstaff a +2 trident (6, 6, D) a +0 hand axe (6, 8, D) a +0 dire flail a +0 plate armour (6, 14, D) a +2 long sword of holy wrath (6, 15, D) a +0 quarterstaff of protection (7, 4, D) a +2 mace a +2 hand axe (7, 6, D) a +0 club a +0 leather armour (7, 15, D) a +2 vorpal hand axe (7, 23, D) a +0 dagger a +0 robe (8, 6, D) a +0 club a +0 short sword (8, 23, D) a +0 war axe a cursed +0 leather armour (9, 6, D) a +0 dagger a +0 club a cursed -1 dagger a +0 robe (10, 6, D) 2 bolts a +0 troll leather armour a +0 hand axe a +1 chain mail of magic resistance a +0 dagger a +0 robe a +0 mace (12, 5, D) a +0 falchion a cursed +0 leather armour (12, 6, D) a +0 whip a +0 leather armour (12, 7, D) a cursed -3 scimitar a +0 chain mail (13, 6, D) a +0 dagger a +0 robe (13, 7, D) a +0 club (13, 8, D) a +0 long sword (15, 9, D) a +1 scimitar of flaming (16, 3, D) an arrow (16, 7, D) a +0 troll leather armour (16, 8, D) a +0 arbalest a +0 battleaxe 14 bolts a +0 chain mail (17, 6, D) a +0 glaive a +2 chain mail of cold resistance (17, 19, D) a +0 pair of boots (17, 20, D) a +3 plate armour (17, 21, D) a +2 vorpal morningstar (17, 22, D) a +2 halberd of freezing (17, 23, D) a +2 war axe of freezing (18, -5, D) the +4 mace of Radicalism {vorpal, +Rage rElec rC- Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It lets you go berserk. It makes you more stealthy. (18, -1, D) a +0 short sword a +0 scale mail (18, 3, D) an arrow (18, 19, D) a +4 scale mail (18, 20, D) a +4 chain mail (18, 22, D) a +2 scimitar of holy wrath (18, 23, D) a +0 lajatang (20, 7, D) a +0 whip a +0 robe (22, -7, D) a +4 vorpal hand crossbow (22, -5, D) a +1 great sword of electrocution (22, 18, D) a +3 scimitar of flaming a cursed +0 robe (22, 19, D) a +0 dagger (23, 5, D) a +0 shortbow 5 arrows (23, 11, D) a +0 dire flail a +0 giant spiked club (24, -5, D) a +0 dagger (24, 5, D) 2 arrows (25, 4, D) 2 arrows (26, 4, D) an arrow (27, 4, D) an arrow (27, 6, D) a +0 great sword a +0 chain mail (28, -5, D) a +2 halberd of flaming (28, -3, D) a +0 spear (28, 17, D) a +0 vorpal flail (28, 18, D) a +0 whip (29, 15, D) a +0 vampiric whip a cursed +0 robe (29, 17, D) a +0 club (31, -15, D) a +0 giant spiked club a cursed -1 giant club (31, 6, D) a +0 arbalest 20 bolts (31, 17, D) a +0 mace a +0 plate armour (32, -14, D) a +0 giant club a cursed -1 giant club (33, 8, D) a +0 arbalest (still there?) 10 bolts (still there?) a +3 war axe (still there?) a +0 plate armour (still there?) (34, -14, D) a +2 antimagic hand axe a +0 animal skin (34, -13, D) a +0 giant club a +2 dire flail of protection (34, -9, D) a +0 dagger (still there?) a +0 robe (still there?) a human skeleton (still there?) (34, -2, D) a +0 whip a cursed +0 robe (34, -1, D) a +0 giant spiked club a +0 giant club (34, 7, D) a bolt (35, -7, D) a +0 giant spiked club (still there?) a +0 giant club (still there?) (35, 0, D) a cursed +0 giant club a +0 giant club (35, 8, D) a bolt (36, -1, D) a +5 vorpal battleaxe a +0 dagger (36, 0, D) the +10 quarterstaff "Joadwenu" {vamp, +Fly} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you fly. (36, 2, D) a +0 giant club (36, 7, D) a +1 long sword of electrocution a +0 plate armour (37, 0, D) a +0 giant club a +0 giant club a condenser vane (37, 7, D) 2 bolts (38, -7, D) a +0 giant club a +0 giant club (39, -8, D) a +0 giant club a cursed -3 giant club (39, 17, D) a cursed -2 hand axe a +0 chain mail a +0 flail a +0 plate armour (40, 17, D) a +0 dagger a +2 robe of magic resistance (40, 18, D) a +0 club a +0 ring mail (41, -6, D) a +0 giant club (still there?) a +0 giant club (still there?) a two-headed ogre skeleton (still there?) (41, 17, D) a +0 club 4 boomerangs (42, -4, D) a +2 dire flail of draining (still there?) a +0 giant club (still there?) (42, -3, D) a book of Changes (42, 2, D) a +0 spear (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) (42, 3, D) a +0 great sword a +0 plate armour a +0 short sword (42, 4, D) a +0 long sword a +0 plate armour (42, 6, D) a +0 arbalest of flaming 24 bolts (42, 17, D) a +0 short sword a +0 leather armour (43, -5, D) a +0 flail (still there?) a +0 robe (still there?) an ogre corpse (skeletalised by now) (still there?) (43, -2, D) a +0 giant spiked club (still there?) a +0 giant club (still there?) (44, -3, D) the cursed +2 scimitar of the Freezing Seeker {vorpal, rF+ rC- Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. (45, 0, D) a +5 dire flail (45, 1, D) a +2 shortbow of flaming (45, 7, D) a +3 great sword (45, 8, D) a +3 demon whip of venom (46, 0, D) a +3 glaive (46, 1, D) a +3 great sword (46, 7, D) a +3 trident of protection (46, 8, D) a +3 battleaxe (47, -3, D) a +0 long sword a +0 plate armour (47, 7, D) a +1 hand crossbow of freezing (48, 7, D) a +3 giant spiked club (48, 8, D) a +5 broad axe (50, -3, D) a +0 war axe a +0 chain mail of poison resistance (50, -2, D) 2 bolts (50, 7, D) a +4 hunting sling of freezing (50, 8, D) a +4 quarterstaff of holy wrath (50, 19, D) a potion of degeneration (50, 20, D) 17 stones (51, -3, D) a bolt (51, -2, D) 2 bolts (51, 7, D) a +1 trident of protection (51, 20, D) +1 fire dragon scales (52, -2, D) a bolt (52, 0, D) a +3 longbow (52, 1, D) a +2 rapier of venom (52, 4, D) a +0 arbalest 19 bolts (53, 0, D) a +3 double sword (53, 1, D) a +3 glaive (53, 4, D) a +0 arbalest a +0 war axe 12 bolts a +0 chain mail (53, 21, D) a cursed ring of attention (54, -2, D) a +1 great sword of flaming a +2 vorpal dire flail a +2 plate armour of cold resistance (54, 21, D) the +5 cloak "Agior" {-Cast Str+6 Dex-5} It affects your strength (+6). It affects your dexterity (-5). It prevents spellcasting. (55, -3, D) a +0 great sword a +0 plate armour (55, -2, D) a +0 battleaxe a +0 chain mail (55, 7, D) 50 arrows (55, 8, D) 50 arrows (56, -2, D) a +0 short sword (56, 5, D) 3 bolts (56, 7, D) 50 arrows (56, 8, D) 50 arrows (57, 3, D) a bolt (58, -2, D) a bolt (58, 2, D) a +0 arbalest 13 bolts (58, 4, D) a bolt (59, -3, D) a +0 halberd a +0 plate armour (59, 2, D) a cursed -2 arbalest 10 bolts (60, 0, D) a +0 arbalest (still there?) 6 bolts (still there?) (60, 1, D) a +0 dire flail a +0 arbalest 20 bolts (61, -2, D) a +0 chain mail (61, 1, D) a +2 battleaxe of freezing (still there?) a +0 plate armour (still there?) (61, 7, D) 50 bolts (61, 8, D) 50 bolts (62, 1, D) 4 bolts (62, 7, D) 50 bolts (62, 8, D) 50 bolts (64, 0, D) a +7 scale mail (64, 1, D) +4 ice dragon scales (65, 0, D) a +6 chain mail (65, 1, D) a +6 chain mail (66, 7, D) a +2 pair of gloves of archery (66, 8, D) a +7 plate armour (67, 7, D) a +1 leather armour of magic resistance (67, 8, D) a +3 leather armour of fire resistance (69, 7, D) +2 acid dragon scales (69, 8, D) a +5 plate armour (70, 7, D) a +6 chain mail of cold resistance (70, 8, D) a +1 pair of gloves (71, 0, D) a +5 plate armour (71, 1, D) +2 swamp dragon scales (71, 4, D) a +0 hand axe (71, 7, D) +2 gold dragon scales (71, 8, D) +2 acid dragon scales (72, 0, D) a +1 barding (72, 1, D) a +4 ring mail (72, 7, D) a +6 chain mail (72, 8, D) +2 acid dragon scales (74, -2, D) a cursed -3 quarterstaff a +0 robe (74, 0, D) a cursed +0 halberd a +0 trident a +0 scale mail a +0 buckler (74, 1, D) a cursed +0 spear (75, 1, D) a +0 flail