Conn the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 24, D) a +7 quarterstaff of draining (49, 37, D) an uncursed staff of conjuration (50, 24, D) an uncursed staff of fire (50, 25, D) a manual of Fighting (50, 32, D) a +0 short sword (50, 37, D) a phantom mirror (51, 24, D) an uncursed staff of conjuration (51, 25, D) the cursed +0 robe of Elyvilon's Whim {rCorr} It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (51, 31, D) a +4 short sword (still there?) a cursed +0 robe (still there?) (51, 36, D) a phial of floods (51, 37, D) a box of beasts (52, 24, D) a +5 vorpal war axe (52, 25, D) a cursed staff of conjuration (52, 28, D) a cursed -3 glaive (52, 37, D) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (53, 24, D) an uncursed amulet of faith (still there?) a necrophage corpse (still there?) (53, 25, D) an uncursed staff of poison (53, 36, D) a phial of floods (53, 37, D) a +1 vorpal hand crossbow (54, 24, D) an uncursed staff of air (54, 25, D) a +3 battleaxe (still there?) a +0 robe (still there?) a book of Conjurations (still there?) (54, 36, D) a cursed ring of attention (55, 24, D) an uncursed staff of fire (59, 36, D) a +4 chain mail of fire resistance (59, 37, D) a +2 falchion of holy wrath (60, 3, D) a +2 dire flail of holy wrath a cursed +0 leather armour (60, 31, D) a +0 long sword (60, 33, D) an uncursed staff of poison a +2 shortbow of flaming a +0 leather armour 12 arrows (60, 36, D) an uncursed staff of death (60, 37, D) a cursed +3 spear a cursed +0 robe a +1 plate armour of poison resistance (60, 40, D) a +0 dagger a +0 robe (61, 0, D) a +0 dagger (61, 8, D) a +1 leather armour of poison resistance (61, 16, D) a +4 hand axe of electrocution (61, 26, D) a +6 ring of dexterity the ring of the Real Monster {Str+4 Stlth+} [ring of stealth] It affects your strength (+4). It makes you more stealthy. (61, 32, D) a +0 short sword a +0 leather armour (61, 33, D) a +0 mace of holy wrath (61, 36, D) a +1 plate armour of magic resistance (61, 37, D) a phantom mirror (61, 39, D) a +0 dagger a +0 robe (61, 41, D) a +2 dagger of venom a +0 robe a human corpse (62, 0, D) a +0 dagger (62, 1, D) a +0 dagger (62, 2, D) a +0 short sword of venom a +0 robe a +0 robe (62, 3, D) a +0 ring mail (62, 9, D) a +0 war axe of holy wrath (62, 16, D) an uncursed staff of air (62, 17, D) a +2 war axe of venom (62, 19, D) a +0 quarterstaff a +0 robe (62, 20, D) a +0 spear a +0 buckler (62, 26, D) a +0 short sword (62, 27, D) the +1 war axe of the Extremely Mad {flame, *Contam *Corrode Str+8 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+8). It affects your intelligence (+3). It causes magical contamination when unequipped. It may corrode you when you take damage. (62, 29, D) a +3 spear of flaming (62, 31, D) a +0 scimitar a +0 ring mail (62, 36, D) an uncursed staff of death (62, 37, D) a +3 short sword a +0 robe an uncursed staff of poison (62, 39, D) a +0 robe (63, 17, D) a +0 short sword a +0 robe (63, 22, D) a +0 spear (63, 27, D) a +2 shortbow of freezing (63, 31, D) a +2 vorpal hand axe (63, 33, D) an arrow (63, 37, D) a +0 robe an uncursed staff of fire (64, 16, D) a +1 chain mail of fire resistance (64, 18, D) the ring "Xilas" {rCorr Int+3} [ring of resist corrosion] It affects your intelligence (+3). It provides partial protection from all sources of acid and corrosion. (64, 26, D) a tin of tremorstones (2/2) (64, 27, D) a +0 dagger (65, 23, D) a +0 short sword a +0 robe (65, 26, D) a +5 great sword of holy wrath (65, 28, D) a manual of Armour (67, 0, D) a +1 chain mail of fire resistance (69, 40, D) a +0 dagger (70, 9, D) a +4 quarterstaff of draining (70, 11, D) a +0 flail a cursed +0 dagger (70, 37, D) a +3 leather armour of magic resistance (71, 10, D) a +0 whip (71, 12, D) a +0 flail (71, 31, D) a lightning rod (4/4) a lightning rod (4/4) an uncursed staff of cold an uncursed amulet of regeneration a tin of tremorstones (2/2) a lightning rod (4/4) a +6 ring of dexterity an uncursed ring of flight an uncursed staff of death a +2 dagger (71, 39, D) a +0 long sword a +0 scale mail (71, 40, D) a +2 war axe of distortion (71, 41, D) a +0 dagger (72, 8, D) an uncursed staff of death (72, 16, D) a +0 vorpal spear (72, 17, D) a +2 war axe of electrocution (72, 39, D) a +0 short sword an elf skeleton (72, 40, D) a +0 long sword a +0 ring mail (73, 26, D) a phial of floods (73, 36, D) an uncursed staff of conjuration (73, 37, D) a +2 falchion of holy wrath (73, 39, D) a +3 long sword (still there?) a +0 long sword (still there?) an elf skeleton (still there?)