Dungeon Sprint DCSS version 0.26-a0-859-gf57989e088 (webtiles) character file. Game seed: 12196512618219293688 3 Conn the Firebug (level 1, -3/16 HPs) Began as an Octopode Fire Elementalist on Nov 25, 2020. Slain by a worm (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:59 (26 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 26, Time: 00:01:00 Health: -3/16 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking (expiring), very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 2.3 Dodging + Level 3.0 Stealth + Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 3.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire #... 8% 1 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire #....... 22% 3 Inner Flame Hex/Fire #....... 26% 3 Sticky Flame Conj/Fire #....... 58% 4 Fireball Conj/Fire #......... 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. You bludgeon the worm! You grab the worm. The worm is moderately wounded. You constrict the worm. You tentacle-slap the worm. You squeeze the worm. You kill the worm! Your Stealth skill increases to level 3! The worm bites you! Ouch! That really hurt! There is an open door, spattered with blood here. You see here a worm corpse. You barely miss the worm. You grab the worm. You constrict the worm. You tentacle-slap the worm. The worm is moderately wounded. You constrict the worm. The worm bites you! Ouch! That really hurt! You die... ## ## ##$ .## .B B. ## .#. # ##.# #+# l# #...##.##.# #w@.<.+# ####.##.# #+# l# .$. # .m#.. ##. .## ## ## You could see a worm. Vanquished Creatures A worm (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 7 | D | Noticed a merfolk siren 10 | D | Noticed a wyvern 10 | D | Noticed a wyvern 13 | D | Noticed a boulder beetle 13 | D | Noticed a boulder beetle 26 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.3 Spellcasting | | 2.2 Conjurations | | 1.0 Fire Magic | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 2 Tentacles || 1 Use: Potion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 24 daAuts