Dungeon Sprint DCSS version 0.26-a0-1012-gedcf9b2963 (webtiles) character file. Game seed: 18315908344051470261 94 Conn the Firebug (level 4, 0/27 HPs) Began as an Octopode Fire Elementalist on Dec 7, 2020. Slain by a merfolk siren ... wielding a +2 trident of venom (17 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:03:37 (312 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 312, Time: 00:03:37 Health: 0/27 AC: 1 Str: 7 XL: 4 Next: 63% Magic: 5/8 EV: 14 Int: 18 God: Gold: 243 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Scrolls g - a scroll of blinking Potions e - 2 potions of magic Skills: + Level 0.2 Fighting * Level 3.6 Dodging + Level 3.5 Stealth + Level 0.6 Unarmed Combat + Level 3.1 Spellcasting * Level 3.0 Conjurations * Level 7.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire ###. 1% 1 b - Conjure Flame Conj/Fire ###..... 5% 3 c - Inner Flame Hex/Fire ###..... 11% 3 Your spell library contained the following spells: Spells Type Power Failure Level Sticky Flame Conj/Fire ###..... 19% 4 Fireball Conj/Fire ###....... 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You feel sick. The merfolk siren closely misses you. You feel sick. There is an open door here. You feel sick. You close the door. You feel sick. A merfolk siren opens the door. Okay, then. You feel sick. You feel sick. You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. Unknown command. Unknown command. Welcome back, Conn the Octopode Fire Elementalist. Press ? for a list of commands and other information. You feel better. The merfolk siren hits you from afar with a +2 trident of venom! Ouch! That really hurt! You die... ## ## ##. .## ..#.. # ... ### ##. #'###.# #$B.##.##.m## #+.<.@##.+ #.B.##.##..## ##. #+###.# # .#. ### l# #l ## ## You could see a merfolk siren. Vanquished Creatures 4 worker ants (D) 4 creatures vanquished. Vanquished Creatures (others) A water moccasin (D) 5 foxfires (D) 6 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 4 | D | Noticed a wyvern 4 | D | Noticed a wyvern 8 | D | Noticed a merfolk siren 11 | D | Noticed a worker ant 11 | D | Noticed a worker ant 11 | D | Noticed a worker ant 11 | D | Noticed a worker ant 20 | D | Killed a worker ant 21 | D | Reached skill level 5 in Fire Magic 21 | D | Reached XP level 2. HP: 15/17 MP: 2/5 21 | D | Reached XP level 3. HP: 19/21 MP: 2/6 23 | D | Reached skill level 6 in Fire Magic 24 | D | Reached XP level 4. HP: 17/27 MP: 2/8 29 | D | Reached skill level 7 in Fire Magic 55 | D | Learned a level 3 spell: Conjure Flame 59 | D | Learned a level 3 spell: Inner Flame 161 | D | Killed a water moccasin 301 | D | HP: 1/27 [poisoned by a merfolk siren] 312 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Conjurations | 2 3 | 3.0 Fire Magic | 5 6 7 | 7.3 Dodging | 3 | 3.6 Spellcasting | 3 | 3.1 Fighting | | 0.2 Unarmed Combat | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | 5 || 11 Constrict | 3 | 1 || 4 Tentacles | 2 | || 2 Cast: Foxfire | 1 | 2 || 3 Conjure Flame | | 1 || 1 Use: Potion | 2 | 2 || 4 Armor: Skin | | 1 || 1 Dodge: Dodged | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 305 | 305 | 0 | 246 | 0 | 1 | 305.0 | Dungeon | 305 | 305 | 0 | 246 | 0 | 1 | 305.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 305 daAuts