Dungeon Sprint DCSS version 0.26-a0-1012-gedcf9b2963 (webtiles) character file. Game seed: 3542456637592985024 0 Conn the Firebug (level 1, -9/11 HPs) Began as an Octopode Fire Elementalist on Dec 7, 2020. Mangled by a merfolk siren ... wielding a +0 trident (20 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:28 (16 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 16, Time: 00:01:29 Health: -9/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++++...... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: hasted, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Potions b - a potion of curing e - 2 potions of magic f - a potion of berserk rage Skills: + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 1.0 Conjurations * Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire #... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire #....... 26% 3 Inner Flame Hex/Fire #....... 30% 3 Sticky Flame Conj/Fire #....... 63% 4 Fireball Conj/Fire #......... 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Shops: D [ Annotations: D exclusion: obsidian statue Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You open the door. Marking area around an obsidian statue as unsafe for travelling. There is an open door here. The merfolk siren hits you from afar with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Found Anim Qi Tuce's Antique Armour Emporium. Press: ? - help, v - describe, . - travel Here: a merfolk siren, wielding a +0 trident Some shallow water. Unknown command. Unknown command. Unknown command. You aren't carrying any scrolls. Unknown command. You feel much better. You feel yourself speed up. The merfolk siren hits you from afar with a +0 trident!! Ouch! That really hurt! You die... # ∩. ##. #+# ... #.B.##.## ...+ #+.<.+ ...#≈#$B.##.## ##≈##. ##'## #≈≈####.$.## #≈≈≈#..#..# #@##...## ≈ #≈≈##'##≈≈§≈ ##≈m≈≈≈≈≈≈§≈§ #+++#+++#≈§≈ ○°°. ..°☼☼. °.8.°○..+ ....○°.## .......## You could see a merfolk siren. Vanquished Creatures (others) Menkaure (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 4 | D | Noticed a merfolk siren 9 | D | Noticed an obsidian statue 14 | D | Found Anim Qi Tuce's Antique Armour Emporium. 15 | D | Killed Menkaure 16 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Use: Potion || 2 Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts