Dungeon Crawl Stone Soup version 0.26.0-18-gc5c842f807 (webtiles) character file. Game seed: 15797306501049117021 3208 Conn the Ogre Mage (level 9, -5/80 HPs) Began as an Ogre Fire Elementalist on Jan 23, 2021. Was a Follower of Sif Muna. Slain by a two-headed ogre ... wielding a +0 giant club (23 damage) ... on level 8 of the Dungeon. The game lasted 00:37:45 (10185 turns). Conn the Ogre Mage (Ogre Fire Elementalist) Turns: 10185, Time: 00:37:45 Health: -5/80 AC: 8 Str: 14 XL: 9 Next: 97% Magic: 1/21 EV: 10 Int: 25 God: Sif Muna [*.....] Gold: 87 SH: 0 Dex: 7 Spells: 8/25 levels left rFire + . . SeeInvis + L - +2 war axe "Leqoef" {vorpal, rF+ rC++} rCold + + . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . K - +2 hat rElec + Harm . e - +2 cloak rCorr . Rampage . (gloves unavailable) Will ..... Rnd*Tele + (boots unavailable) Stlth +......... G - amulet of the acrobat HPRegen 0.23/turn z - ring "Ibughant" {rElec Int+6 Dex-2 SInv Stlth-} MPRegen 0.17/turn U - ring of wizardry @: studying Maces & Flails A: large, unfitting armour, antennae 1, see invisible, blink, teleportitis 1, tough skin 1, sturdy frame 1 a: Blink, Renounce Religion, Channel Magic You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 397 gold pieces. You spent 310 gold pieces at shops. Inventory: Hand Weapons r - a +0 club B - a +2 vorpal spear C - a +1 mace of holy wrath L - the +2 war axe "Leqoef" (weapon) {vorpal, rF+ rC++} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. It protects you from fire. It greatly protects you from cold. O - the +8 short sword "Aroun" {vorpal, rN+ Str+3 Dex-4} (You found it on level 6 of the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (-4). It protects you from negative energy. Missiles b - 10 javelins (quivered) c - 4 large rocks f - 24 sling bullets j - 56 poisoned darts k - 8 atropa-tipped darts Armour a - a +0 robe (worn) e - a +2 cloak (worn) K - a +2 hat (worn) Magical Staves p - an uncursed staff of earth I - an uncursed staff of air Jewellery z - the ring "Ibughant" (left hand) {rElec Int+6 Dex-2 SInv Stlth-} (You bought it in a shop on level 8 of the Dungeon) [ring of see invisible] It affects your intelligence (+6). It affects your dexterity (-2). It insulates you from electricity. It lets you see invisible. It makes you less stealthy. A - a +4 ring of protection D - a +6 ring of intelligence F - an uncursed ring of resist corrosion G - an amulet of the acrobat (around neck) P - a +6 ring of strength U - a ring of wizardry (right hand) Wands v - a wand of disintegration (3) Q - a wand of iceblast (5) R - a wand of acid (5) T - a wand of enslavement (12) Scrolls d - 2 scrolls of enchant armour g - 6 scrolls of remove curse i - 7 scrolls of identify l - a scroll of fog m - a scroll of noise {unknown} n - 3 scrolls of amnesia u - 2 scrolls of fear y - a scroll of teleportation Potions h - a potion of brilliance o - a potion of cancellation {unknown} q - 2 potions of curing s - a potion of berserk rage w - a potion of attraction x - a potion of haste E - 2 potions of flight {unknown} H - a potion of lignification J - a potion of experience {unknown} M - a potion of resistance N - a potion of might {unknown} Books t - a manual of Maces & Flails Miscellaneous S - a phantom mirror Skills: + Level 2.6 Fighting + Level 2.6(2.7) Axes + Level 0.3(1.5) Maces & Flails + Level 1.2 Throwing + Level 3.6 Dodging + Level 2.1 Stealth + Level 0.4 Unarmed Combat * Level 8.7 Spellcasting + Level 4.3 Conjurations - Level 2.7 Summonings * Level 7.1 Fire Magic * Level 2.3 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire 100% 1% 1 b - Conjure Flame Conj/Fire 39% 1% 3 c - Inner Flame Hex/Fire 28% 1% 3 d - Sticky Flame Conj/Fire 39% 2% 4 e - Summon Small Mammal Summ 96% 1% 1 f - Fireball Conj/Fire 19% 6% 5 Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr 20% 2% 1 Apportation Tloc 20% 2% 1 Corona Hex 11% 2% 1 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:8 * Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) You have a pair of small antennae on your head. You have supernaturally acute eyesight. (SInv) You can translocate small distances at will. You are occasionally teleported next to monsters. Your movements are slightly less encumbered by armour. (ER -2) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Fireball (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 0% to evade) The sticky flame hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre is covered in liquid flames! The two-headed ogre burns! The two-headed ogre barely misses you. x2 The two-headed ogre burns! The two-headed ogre burns! The two-headed ogre burns! The two-headed ogre stops burning. You barely miss the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... #..........####.... #..........##..... ##...)..##......... #........#......... ###................. #......##....)...... #### ##....####........#. ## ###..###...O## {+........#. .## ###...).....@.## +....#..... ∩.# #........>.....## #.......... ..# ##.......##.....##...#..#.... ∩.# #...<..###................... ..# #......##...##.....#....###.# ### #..#...###[>.###..###..# .... .####...#........#......#.##..... .#.#.#..#.#..............##..#.#. .)....<..##.....#..... ..### You could see a two-headed ogre. Vanquished Creatures A wraith (D:9) A water moccasin (D:5) A sky beast (D:6) 3 ice beasts 2 orc warriors 2 phantoms 3 centaurs 4 ogres A gnoll sergeant (D:8) 2 bullfrogs 2 scorpions 6 killer bees (D:7) 2 howler monkeys A centaur zombie (D:9) 3 bullfrog skeletons 5 orc priests 4 hounds 7 orc wizards 2 iguanas 6 worker ants 9 adders 2 gnolls (D:8) A shadow imp (D:8) A white imp (D:9) 2 ufetubi (D:9) An ooze (D:1) 4 worms 2 dart slugs 6 leopard geckos 21 orcs 7 bats 2 giant cockroaches 4 goblins 4 hobgoblins 14 jackals 2 quokkas 2 ball pythons 3 frilled lizards A jackal skeleton (D:5) A jackal zombie (D:5) 8 kobolds 6 rats A toadstool (D:1) 162 creatures vanquished. Vanquished Creatures (others) 571 foxfires 3 toadstools (D:1) 574 creatures vanquished. Grand Total: 736 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Conn the Ogre Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 376 | D:2 | Reached XP level 2. HP: 2/24 MP: 3/5 959 | D:2 | Reached skill level 1 in Conjurations 980 | D:2 | Reached XP level 3. HP: 30/31 MP: 1/7 1299 | D:2 | Reached skill level 3 in Spellcasting 1965 | D:1 | Reached XP level 4. HP: 31/39 MP: 5/8 2051 | D:1 | Learned a level 3 spell: Conjure Flame 2055 | D:1 | Learned a level 3 spell: Inner Flame 3355 | D:3 | Reached XP level 5. HP: 35/46 MP: 0/10 3758 | D:4 | Found a shadowy altar of Dithmenos. 4138 | D:4 | Reached skill level 4 in Spellcasting 4165 | D:4 | Reached XP level 6. HP: 42/54 MP: 12/12 4262 | D:4 | Reached skill level 1 in Fighting 4262 | D:4 | Reached skill level 1 in Throwing 4453 | D:4 | Learned a level 4 spell: Sticky Flame 4748 | D:4 | Found a staircase to the Ecumenical Temple. 4754 | Temple | Entered the Ecumenical Temple 4814 | Temple | Became a worshipper of Sif Muna the Loreminder 5009 | D:5 | Entered Level 5 of the Dungeon 5014 | D:5 | Noticed an ice beast 5297 | D:4 | Killed an ice beast 5298 | D:4 | Reached XP level 7. HP: 62/62 MP: 7/13 5524 | D:5 | Found a glowing silver altar of Zin. 5665 | D:5 | Got a crude war axe 5666 | D:5 | Identified the +2 war axe "Leqoef" {vorpal, rF+ rC++} (You | found it on level 5 of the Dungeon) 5695 | D:5 | Found a burning altar of Makhleb. 5720 | D:5 | Learned a level 1 spell: Summon Small Mammal 5806 | D:5 | Reached skill level 5 in Fire Magic 6079 | D:5 | Reached skill level 5 in Spellcasting 6539 | D:6 | Got a warped short sword 6558 | D:6 | Reached skill level 1 in Summonings 6558 | D:6 | Reached XP level 8. HP: 70/70 MP: 5/16 6923 | D:6 | Identified the +8 short sword "Aroun" {vorpal, rN+ Str+3 | Dex-4} (You found it on level 6 of the Dungeon) 7160 | D:6 | Got a heavily runed scale mail 7629 | D:7 | Reached skill level 6 in Spellcasting 7776 | D:6 | Reached * piety under Sif Muna 7777 | D:6 | Reached skill level 1 in Axes 7890 | D:6 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 7890 | D:6 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 7890 | D:6 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 7890 | D:6 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [potion of mutation] 7891 | D:6 | Lost mutation: You are partially covered in slimy green | scales. (AC +2) [potion of mutation] 7891 | D:6 | Lost mutation: You are weak. (Str -2) [potion of mutation] 7891 | D:6 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 7891 | D:6 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 7891 | D:6 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 8002 | D:7 | Reached skill level 7 in Spellcasting 8002 | D:7 | Reached XP level 9. HP: 61/71 MP: 12/19 8543 | D:8 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 8543 | D:8 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 8543 | D:8 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 8543 | D:8 | Gained mutation: You can translocate small distances at | will. [potion of mutation] 8552 | D:8 | Reached skill level 1 in Invocations 8690 | D:8 | Found Zeesiac's Assorted Antiques. 8715 | D:8 | Bought a wavering amber ring for 155 gold pieces 8715 | D:8 | Bought a notched gilded ring for 155 gold pieces 8717 | D:8 | Identified the ring "Ibughant" {rElec Int+6 Dex-2 SInv | Stlth-} (You bought it in a shop on level 8 of the Dungeon) 8724 | D:8 | Learned a level 5 spell: Fireball 8841 | D:8 | Reached skill level 8 in Spellcasting 8866 | D:8 | Noticed a two-headed ogre 10185 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: ldierk_water_garden, layout_loops_ring, minivault_24 D:2: minmay_evil_eye, layout_rooms D:3: layout_rooms D:4: layout_basic, minmay_temple_entry_fiery, nicolae_dithmenos_shadow_blocks D:5: layout_basic, kennysheep_little_box, basic_altar, kennysheep_generic_room_12 D:6: layout_layer_cave D:7: layout_rooms D:8: minmay_the_grid_octo_triangle [minmay_the_grid_octo_teeth, minmay_the_grid_octo_prize_ultimate_mussel_roller, minmay_the_grid_octo_chip], layout_cave_pools, serial_shops, nicolae_shop_competitors_out_of_business, serial_gnoll_camp, gnoll_camp_mini_hut, gnoll_camp_mini_shop, gnoll_camp_mini_hut, gnoll_camp_mini_hut, gnoll_camp_mini_hut, minmay_manual_monstrance D:9: layout_roguey Temple: nicolae_temple_the_god_donut Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fire Magic | 3 4 5 6 7 | 7.1 Dodging | 2 3 | 3.6 Conjurations | 1 2 3 4 | 4.3 Spellcasting | 3 4 5 7 8 | 8.7 Fighting | 1 2 | 2.6 Throwing | 1 | 1.2 Summonings | 1 2 | 2.7 Stealth | 2 | 2.1 Axes | 1 2 | 2.6 Invocations | 2 | 2.3 Maces & Flails | | 0.3 Unarmed Combat | | 0.4 Evocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 35 | | || 35 Club | 8 | 26 | || 34 Spear | | 5 | 3 || 8 War axe | | | 74 || 74 Throw: Large rock | 1 | | || 1 Javelin | 4 | 3 | 2 || 9 Dart | | 8 | || 8 Cast: Foxfire | 54 | 114 | 162 || 330 Conjure Flame | | 1 | 9 || 10 Sticky Flame | | | 13 || 13 Fireball | | | 11 || 11 Summon Small Mamm | | | 3 || 3 Abil: Blink | | | 1 || 1 Evoke: Wand | | 2 | || 2 Use: Scroll | | | 14 || 14 Potion | | | 11 || 11 Stab: Sleeping | 1 | | 1 || 2 Armor: Robe | 27 | 51 | 83 || 161 Dodge: Dodged | 36 | 79 | 131 || 246