Conn Level 1 of the Dungeon (1, 6, D:1) a +0 robe (6, -21, D:1) a +0 whip (12, -2, D:1) a +0 whip (14, -48, D:1) a +0 spear (45, -3, D:1) a +0 club (46, -27, D:1) a +0 club (48, -35, D:1) a +0 hunting sling (57, -29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, 25, D:2) 25 arrows (7, -4, D:2) a +0 club (7, -3, D:2) a +0 dagger (15, -4, D:2) a +0 giant spiked club (15, 27, D:2) a +0 dagger (16, -7, D:2) a +0 dagger (16, 0, D:2) 19 arrows (29, 31, D:2) a bat corpse (skeletalised by now) (31, 41, D:2) a +0 whip a kobold corpse (skeletalised by now) (33, 36, D:2) a bat corpse (skeletalised by now) (34, 34, D:2) a bat corpse (skeletalised by now) (34, 35, D:2) a +0 cloak (37, 18, D:2) 17 bolts 5 boomerangs (38, 10, D:2) 19 sling bullets (45, 24, D:2) a +0 leather armour (45, 26, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a book of Maledictions (6, 35, D:3) a scroll of enchant armour (7, 33, D:3) a jackal corpse