Dungeon Sprint DCSS version 0.27-a0-1572-gacd6f1ce93 (webtiles) character file. Game seed: 2385602320090292128 102 Conn the Firebug (level 4, -6/27 HPs) Began as an Octopode Fire Elementalist on July 17, 2021. Mangled by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:04:46 (421 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 421, Time: 00:04:50 Health: -6/27 AC: 1 Str: 7 XL: 4 Next: 78% Magic: 0/10 EV: 14 Int: 18 God: Gold: 16 SH: 0 Dex: 12 Spells: 0/11 levels left rFire . . . SeeInvis . i - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++++..... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 16 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Wands h - a wand of digging (5) Scrolls f - a scroll of blinking g - a scroll of immolation {unknown} l - 2 scrolls of identify n - a scroll of vulnerability {unknown} Potions a - 2 potions of curing b - a potion of heal wounds c - a potion of haste d - 2 potions of magic e - a potion of berserk rage m - a potion of lignification {unknown} o - a potion of cancellation {unknown} p - a potion of flight {unknown} Skills: + Level 3.6 Dodging + Level 4.4 Stealth + Level 4.2 Spellcasting + Level 2.0 Conjurations + Level 7.2 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Conjure Flame Conj/Fire 20% 6-21 6% 3 c - Inner Flame Hex/Fire 16% N/A 10% 3 d - Sticky Flame Conj/Fire 20% 2d4 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fireball Conj/Fire 10% 3d6 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged near water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. You expend magic power (3 MP) to strengthen your wands. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open door to the Ecumenical Temple here. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (6% risk of failure)! Continue anyway? You miscast Conjure Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Conjure Flame (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (6% risk of failure)! Continue anyway? The fire begins to smoulder! The water elemental smothers the flame. Casting: Conjure Flame (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to cast (22% risk of failure)! Continue anyway? Aiming: Sticky Flame (potentially lethal; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (100% to hit) The sticky flame hits the water elemental. The water elemental is lightly damaged. The water elemental is covered in liquid flames! The water elemental burns! The water elemental misses you. The water elemental burns! The water elemental burns! The water elemental burns! The water elemental burns! The water elemental stops burning. Your magical contamination has completely faded away. Casting: Sticky Flame (potentially lethal; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water elemental hits you! Ouch! That really hurt! The foxfire hits the water elemental. The water elemental is burned terribly! The water elemental is almost destroyed. The foxfire hits the water elemental. The water elemental is burned terribly! The water elemental is almost destroyed. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#..'.....♣ ♣.# ▓..#..#.....♣♣ ♣.# ▓#'####....♣.♣ ♣♣.# ▓.....#....≈♣♣♣♣..###+#+## ▓.....#...≈≈..♣...#....... ▓....[#..≈≈≈≈♣.♣♣.'.⌠..... ▓####'#..≈≈§≈E≈.♣.#...#### ▓...).#.≈≈≈§@≈....#.⌠.# ▓..†..#.≈≈≈§≈?....#...# ▓.....#.≈≈≈.......#+### ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 25 foxfires (D) 2 plants (D) 27 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 45 | D | Noticed Jessica 49 | D | Killed Jessica 50 | D | Reached skill level 5 in Fire Magic 50 | D | Reached XP level 2. HP: 17/17 MP: 1/6 50 | D | Reached XP level 3. HP: 21/21 MP: 1/7 140 | D | Noticed a scorpion 168 | D | Killed a scorpion 169 | D | Reached skill level 7 in Fire Magic 169 | D | Reached XP level 4. HP: 27/27 MP: 2/10 244 | D | Noticed a water elemental 245 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 245 | D | Gained mutation: You frequently scream uncontrollably at | your foes. [potion of mutation] 245 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 251 | D | Learned a level 3 spell: Conjure Flame 255 | D | Learned a level 3 spell: Inner Flame 260 | D | Learned a level 4 spell: Sticky Flame 402 | D | Lost mutation: You frequently scream uncontrollably at your | foes. [potion of mutation] 402 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 402 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 402 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 402 | D | Gained mutation: You evolve. [potion of mutation] 403 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 403 | D | Lost mutation: You evolve. [potion of mutation] 403 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 421 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.4 Spellcasting | 3 4 | 4.2 Fire Magic | 5 7 | 7.2 Dodging | 3 | 3.6 Conjurations | 2 | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Foxfire | 12 | 1 || 13 Conjure Flame | | 1 || 1 Sticky Flame | | 1 || 1 Use: Potion | | 3 || 3 Scroll | | 1 || 1 Dodge: Dodged | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 420 | 420 | 0 | 234 | 0 | 1 | 420.0 | Dungeon | 420 | 420 | 0 | 234 | 0 | 1 | 420.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 420 daAuts