Dungeon Sprint DCSS version 0.28-a0-533-g9f97627e2a (webtiles) character file. Game seed: 10823702120076485506 49 Conn the Firebug (level 3, 0/21 HPs) Began as an Octopode Fire Elementalist on Sept 26, 2021. Slain by a water elemental (21 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:07 (382 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 382, Time: 00:01:07 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 77% Magic: 4/7 EV: 13 Int: 18 God: Gold: 11 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++++...... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch You collected 11 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls f - a scroll of blinking j - a scroll of immolation {unknown} k - 3 scrolls of identify m - a scroll of holy word {unknown} Potions a - a potion of curing c - a potion of haste d - 2 potions of magic e - a potion of berserk rage g - a potion of brilliance {unknown} h - a potion of degeneration {unknown} i - 4 potions of mutation {unknown} l - 3 potions of flight Skills: + Level 0.1 Fighting + Level 3.2 Dodging + Level 4.5 Stealth + Level 3.4 Spellcasting + Level 1.5 Conjurations + Level 5.7 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 46% 2d7 2% 2 Conjure Flame Conj/Fire 16% 6-21 11% 3 Inner Flame Hex/Fire 13% N/A 14% 3 Flame Wave Conj/Fire 16% 3d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The human is almost dead. The human is engulfed in a cloud of scalding steam. You kill the human! Your Dodging skill increases to level 3! Unknown command. Your foxfire dissipates! x2 Your foxfire dissipates! You start resting. Magic restored. You open the door. Found 11 gold pieces and 2 emerald potions. There is an open door here. You now have 2 gold pieces. i - an emerald potion; j - a scroll labelled FOMYIR OCHUATT k - 2 scrolls of identify; i - 2 emerald potions (gained 1) l - 2 potions of flight i - 3 emerald potions (gained 1); m - a scroll labelled VASACZ RAMI k - 3 scrolls of identify (gained 1); i - 4 emerald potions (gained 1) l - 3 potions of flight (gained 1) You now have 11 gold pieces (gained 9). There is an open door here. You open the door. A water elemental comes into view. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the water elemental. The water elemental is burned terribly! The water elemental is lightly damaged. The water elemental is engulfed in a cloud of scalding steam. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣.♣ ♣.# ..#..#....♣♣♣ ♣.# #'####....♣.♣ ♣♣.# ..†..#....≈.♣♣♣..# #+#+# .....#...≈≈..♣♣v§#...... .....#..≈≈≈≈.♣.♣@E.⌠.... ####'#..≈≈≈≈≈≈♣vv#...### .....#.≈≈≈≈≈≈.§§.# §.# ...[.#.≈≈≈≈≈§§§..# .# .....#.≈≈≈.§.....# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (ally target). Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 25 foxfires (D) 25 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 168 | D | Noticed Jessica 179 | D | Killed Jessica 180 | D | Reached skill level 5 in Fire Magic 180 | D | Reached XP level 2. HP: 12/17 MP: 0/6 180 | D | Reached XP level 3. HP: 16/21 MP: 0/7 379 | D | Noticed a water elemental 382 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 | 4.5 Spellcasting | 3 | 3.4 Fire Magic | 5 | 5.7 Dodging | 3 | 3.2 Fighting | | 0.1 Conjurations | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 1 Cast: Foxfire || 15 Use: Potion || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 381 | 381 | 0 | 282 | 0 | 1 | 381.0 | Dungeon | 381 | 381 | 0 | 282 | 0 | 1 | 381.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 381 daAuts