Dungeon Crawl Stone Soup version 0.28-a0-561-gc72452776e (webtiles) character file. Game seed: 10793703024023764812 11902 Conn the Arsonist (level 11, -1/96 HPs) Began as an Octopode Fire Elementalist on Sept 29, 2021. Was a Believer of Sif Muna. Slain by an orc warrior (14 damage) ... on level 2 of the Orcish Mines. The game lasted 00:47:42 (15028 turns). Conn the Arsonist (Octopode Fire Elementalist) Turns: 15028, Time: 00:47:42 Health: -1/96 AC: 25 Str: 7 XL: 11 Next: 85% Magic: 27/35 EV: 2 Int: 20 God: Sif Muna [**....] Gold: 368 SH: 9 Dex: 22 Spells: 12/29 levels left rFire + . . SeeInvis . a - staff of fire rCold . . . Faith . k - +0 buckler rNeg + + + Spirit . (helmet currently unavailable) rPois + Reflect + T - amulet of reflection rElec . Harm . M - +6 ring of dexterity rCorr + Rampage . L - ring of resist corrosion Will ..... NoTele + N - ring of magical power Stlth ++++...... Q - +4 ring of evasion HPRegen 0.26/turn (no ring) MPRegen 0.24/turn (no ring) (no ring) (no ring) @: mighty, tree-form A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), agile 1, high mp 1 a: Renounce Religion, Channel Magic You were on level 2 of the Orcish Mines. You worshipped Sif Muna. Sif Muna was pleased with you. You were a tree. You visited 3 branches of the dungeon, and saw 13 of its levels. You collected 860 gold pieces. You spent 492 gold pieces at shops. Inventory: Hand Weapons b - the +7 falchion of Conservatism {venom, rElec Int+4 Dex+4} (You found it on level 5 of the Dungeon) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. r - a +0 spear of freezing t - a +2 dagger of flaming v - a +0 short sword O - the +4 bardiche of Ascent {vorpal, rF- rC+ Will++ rCorr} (You found it on level 10 of the Dungeon) It inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. Missiles I - a curare-tipped dart J - 2 throwing nets Armour k - a +0 buckler (worn) Magical Staves a - a staff of fire (weapon) Jewellery C - an amulet of the acrobat L - a ring of resist corrosion (right branch) M - a +6 ring of dexterity (left branch) N - a ring of magical power (on tentacle) Q - a +4 ring of evasion (on tentacle) T - an amulet of reflection (around neck) Wands p - a wand of acid (8) D - a wand of polymorph (16) G - a wand of paralysis (7) H - a wand of iceblast (23) K - a wand of digging (2) Scrolls f - 3 scrolls of fear {unknown} j - 4 scrolls of enchant weapon {unknown} l - 3 scrolls of fog {unknown} m - a scroll of torment {unknown} n - 2 scrolls of noise {unknown} q - a scroll of silence {unknown} s - 2 scrolls of enchant armour {unknown} u - 2 scrolls of immolation {unknown} w - 4 scrolls of teleportation {unknown} x - 2 scrolls of amnesia {unknown} y - a scroll of magic mapping {unknown} F - a scroll of vulnerability {unknown} S - a scroll of brand weapon {unknown} Potions c - a potion of invisibility d - 2 potions of haste e - 5 potions of lignification g - a potion of brilliance h - 6 potions of curing i - 2 potions of cancellation o - 2 potions of resistance z - 3 potions of magic A - a potion of attraction B - a potion of heal wounds {unknown} E - a potion of might P - 3 potions of flight Miscellaneous R - a phantom mirror Skills: + Level 1.9 Fighting + Level 1.2(2.6) Short Blades + Level 3.6(3.7) Long Blades + Level 1.7 Polearms + Level 4.2 Dodging + Level 7.2 Stealth + Level 9.5 Spellcasting + Level 8.6 Conjurations + Level 4.9 Hexes + Level 9.6 Fire Magic + Level 0.4 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Conjure Flame Conj/Fire 62% 6-21 1% 3 c - Inner Flame Hex/Fire 55% N/A 1% 3 d - Flame Wave Conj/Fire 62% 3d11 2% 4 e - Scorch Fire 100% 2d10 1% 2 f - Fulminant Prism Conj/Hex 18% 3d11 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Searing Ray Conj 88% 2d7 1% 2 Pain Necr 36% 1d5 12% 1 Wereblood Tmut 9% N/A 19% 2 Irradiate Conj/Tmut 13% 3d18 50% 5 Animate Dead Necr 4% N/A 77% 4 Yara's Violent Unravell Hex/Tmut 9% 3d6 77% 5 Blade Hands Tmut 4% N/A 98% 5 Borgnjor's Vile Clutch Necr/Erth 4% N/A 98% 5 Death Channel Necr 4% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (0/6) D:9 Orc (2/2) D:9 Elf: Orc:2 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: Orc:1 ([* Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) You are agile. (Dex +2) You have an increased reservoir of magic. (+10% MP) Message History You block the warg's attack. Press: ? - help, v - describe, . - travel Here: an orc warrior, wielding a +0 hand axe and wearing a +0 plate armour (moderately wounded, strong) The floor. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The warg bites you. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a warg (almost dead) The floor. Unknown command. Okay, then. Okay, then. Unknown command. Unknown command. Really quaff the potion of lignification? You turn into a tree. Your roots penetrate the ground. The warg bites you but does no damage. You block the warg's attack. The orc warrior hits you with a +1 vorpal battleaxe! * * * LOW HITPOINT WARNING * * * x2 An orc comes into view. It is wielding a +0 club. Unknown command. Okay, then. It was a potion of might. You feel very mighty all of a sudden. An orc warrior comes into view. It is wielding a +0 battleaxe. The warg bites you but does no damage. The orc warrior hits you with a +1 vorpal battleaxe! You die... ##...........o.. ...............o. .................. ##...#............. #.................. ##.................. #......#...o........ #.........h♣....... #........ooo....##. ##........#o........ #....).