Dungeon Crawl Stone Soup version 0.28-a0-578-g717728bcc0 (webtiles) character file. Game seed: 12582562329269331072 659 Conn the Sneak (level 7, -19/42 HPs) Began as an Octopode Fire Elementalist on Oct 2, 2021. Killed by an exploding water moccasin zombie (33 damage) ... ignited by their inner flame ... on level 5 of the Dungeon. The game lasted 00:14:54 (5683 turns). Conn the Sneak (Octopode Fire Elementalist) Turns: 5683, Time: 00:14:54 Health: -19/42 AC: 1 Str: 8 XL: 7 Next: 55% Magic: 4/12 EV: 14 Int: 19 God: Gold: 193 SH: 0 Dex: 18 Spells: 4/13 levels left rFire . . . SeeInvis . j - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - +6 ring of dexterity rCorr . Rampage . h - ring of willpower Will +.... (no ring) Stlth ++++...... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons a - a +0 short sword i - a +3 dagger j - a +2 dagger of venom (weapon) Armour e - a +0 buckler Jewellery b - a +6 ring of dexterity (left tentacle) h - a ring of willpower (right tentacle) Wands l - a wand of paralysis (10) Scrolls c - a scroll of immolation d - 2 scrolls of noise {unknown} f - a scroll of enchant armour g - 2 scrolls of torment Potions k - a potion of curing m - a potion of mutation {unknown} Skills: + Level 0.6 Fighting + Level 1.4 Short Blades + Level 2.4 Dodging + Level 5.0 Stealth + Level 3.8 Spellcasting + Level 3.4 Conjurations + Level 0.4 Hexes * Level 2.2 Translocations + Level 4.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Conjure Flame Conj/Fire 19% 6-21 8% 3 c - Inner Flame Hex/Fire 13% N/A 14% 3 f - Blink Tloc N/A N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 64% 1d6 3% 1 Scorch Fire 42% 2d7 3% 2 Call Imp Summ 3% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 Flame Wave Conj/Fire 19% 3d5 26% 4 Manifold Assault Tloc 12% N/A 83% 5 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Storm Form Tmut/Air 1% N/A 100% 7 Discord Hex 2% N/A 100% 8 Disjunction Tloc 6% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Shops: D:3 [(? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A water moccasin zombie comes into view. You hit the water moccasin zombie. You grab the water moccasin zombie. The water moccasin zombie is lightly damaged. You constrict the water moccasin zombie. The water moccasin zombie bites you. x2 Unknown command. You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. You constrict the water moccasin zombie. The water moccasin zombie barely misses you. You completely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. You constrict the water moccasin zombie. The water moccasin zombie bites you. Unknown command. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie (moderately damaged, constricted by you, chance to affect: 77%) The water moccasin zombie is filled with an inner flame. You constrict the water moccasin zombie. Flame seeps out of the water moccasin zombie. The water moccasin zombie is engulfed in blazing flames. Flame seeps out of the water moccasin zombie. The water moccasin zombie bites you. Unknown command. You release your grip on the water moccasin zombie. The water moccasin zombie is engulfed in blazing flames. Flame seeps out of the water moccasin zombie. Casting: Inner Flame (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin zombie misses you. The water moccasin zombie closely misses you. Unknown command. The foxfire hits the water moccasin zombie. The water moccasin zombie explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... ...# ##.# ##.# ############# ##.# #.<.........# ##.#####.#########.## ##. .#......#.# #..# #...# ...#####.##########.## #..(# .#[# #........§§.§...# #...# ##.# #.......#v#@##..# #####†..## #.# #.......#.#.##..###....§...[ ##.###.........#...........§..§v. ..................#..###......... ##.##.............#..# #.#§<.#. #.##................# #§..#. #.##.####.##.....#.## #§..#. .....# ##.####.###.# #§§.#. #.#### #..÷....# #.# ##.##.##. There were no monsters in sight! Vanquished Creatures A black bear (D:5) An ogre (D:4) A water moccasin zombie (D:5) A centaur zombie (D:5) A jelly (D:2) 2 hounds A bullfrog skeleton (D:4) A centaur skeleton (D:5) 2 iguanas (D:4) A hound zombie (D:5) A hound skeleton (D:4) Robin (D:3) 7 adders A howler monkey skeleton (D:4) An ufetubus (D:5) 3 worms 2 dart slugs 9 orcs (D:3) 11 ball pythons 4 bats 11 endoplasms 3 giant cockroaches 17 goblins 7 hobgoblins 5 jackals 5 quokkas 6 frilled lizards 6 kobolds 5 rats 117 creatures vanquished. Vanquished Creatures (collateral kills) A foxfire (D:4) 1 creature vanquished. Vanquished Creatures (others) 332 foxfires 332 creatures vanquished. Grand Total: 450 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 387 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 942 | D:1 | Reached skill level 3 in Stealth 1082 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1152 | D:1 | Found a faded altar of an unknown god. 1929 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 2684 | D:3 | Reached skill level 4 in Stealth 2684 | D:3 | Reached XP level 5. HP: 32/32 MP: 0/8 2716 | D:3 | Reached skill level 1 in Short Blades 2805 | D:3 | Noticed Robin 2813 | D:3 | Killed Robin 2931 | D:3 | Found Weug's Weapon Emporium. 3122 | D:3 | Found Piexku's Magic Scroll Boutique. 3241 | D:3 | You fall into a shaft and drop 2 floors! 3241 | D:5 | Entered Level 5 of the Dungeon 3243 | D:5 | Noticed a steam dragon 3290 | D:5 | Learned a level 3 spell: Inner Flame 3293 | D:5 | Noticed a black bear 3418 | D:5 | Reached XP level 6. HP: 25/37 MP: 5/10 3839 | D:3 | Found Jiphaag's Antique Armour Shop. 4216 | D:4 | Learned a level 2 spell: Blink 4220 | D:4 | Learned a level 3 spell: Conjure Flame 4897 | D:4 | Reached skill level 5 in Stealth 4897 | D:4 | Reached skill level 1 in Translocations 4897 | D:4 | Reached XP level 7. HP: 42/42 MP: 0/12 4995 | D:4 | Found a faded altar of an unknown god. 5001 | D:4 | Found a faded altar of an unknown god. 5001 | D:4 | Found a hazy altar of Hepliaklqana. 5683 | D:5 | Killed by an exploding water moccasin zombie... ignited by | their inner flame Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, basic_ecumenical_altar, wander_ebering_terrifying_dragon_lair D:2: layout_loops_ring D:3: layout_basic, serial_shops, shop, nicolae_shop_behind_doors, shop_statue, uniq_robin D:4: layout_loops_cross, nicolae_hepliaklqana_ecumenical_no_more, hangedman_decor_growths D:5: layout_loops_cross, kennysheep_little_box, serial_undead, serial_undead_e, serial_undead_a, serial_undead_e, serial_undead_a Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.0 Short Blades | 1 | 1.4 Fire Magic | 4 | 4.7 Conjurations | 2 3 | 3.4 Spellcasting | 3 | 3.8 Translocations | 1 2 | 2.2 Fighting | | 0.6 Dodging | | 2.4 Hexes | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 31 | 8 | || 39 Constrict | 9 | 12 | 6 || 27 Unarmed | 3 | | || 3 Tentacles | 4 | 9 | 2 || 15 Dagger | | 35 | 13 || 48 Cast: Foxfire | 48 | 124 | 24 || 196 Conjure Flame | | 3 | || 3 Inner Flame | | 2 | 2 || 4 Blink | | 1 | 1 || 2 Use: Scroll | | 5 | 1 || 6 Stab: Sleeping | 5 | 6 | || 11 Armor: Skin | 2 | 1 | || 3 Dodge: Dodged | 33 | 42 | 14 || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5687 | 5560 | 127 | 546 | 3610 | 5 | 1137.4 | Dungeon | 5687 | 5560 | 127 | 546 | 3610 | 5 | 1137.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1614 daAuts D:4: 1461 daAuts D:3: 1151 daAuts D:2: 937 daAuts D:5: 522 daAuts