Conn Level 1 of the Dungeon [Shop] Dyoharemi's Distillery a potion of mutation (104 gold) 2 potions of curing (78 gold) a potion of haste (130 gold) a potion of flight (39 gold) a potion of might (52 gold) 2 potions of curing (78 gold) a potion of heal wounds (65 gold) a potion of ambrosia (104 gold) a potion of might (52 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) (0, 0, D:1) a +0 hunting sling (7, 20, D:1) a +0 barding (11, -9, D:1) 2 stones (14, -3, D:1) a +0 spear (21, 25, D:1) a +0 pair of boots (32, -14, D:1) a +0 club (34, -12, D:1) a +0 dagger (35, 18, D:1) 9 gold pieces (35, 19, D:1) a book of Air (35, 20, D:1) a scroll of identify (36, 18, D:1) 26 stones (36, 19, D:1) a +0 dagger (36, 20, D:1) 15 gold pieces (37, 18, D:1) a potion of lignification (37, 19, D:1) 7 gold pieces (37, 20, D:1) a +0 hunting sling (39, -16, D:1) a +0 dagger (39, 19, D:1) a +0 dagger (40, -13, D:1) a +0 club (41, -25, D:1) a +0 dagger 4 stones (41, 4, D:1) a +0 dagger (42, -17, D:1) a +0 club (43, 3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Aheuck's Weapon Shoppe the +6 glaive of Insomnia {flame, rC+ Will- MP+9 Str+2} (820 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). rC: It protects you from cold. MP: It affects your magic capacity (+9). Will: It decreases your willpower. a +0 dagger (22 gold) a +1 spectral quarterstaff (187 gold) a +0 mace (33 gold) a +0 hunting sling (16 gold) a +0 short sword (33 gold) a +0 falchion (33 gold) a +0 war axe (38 gold) a +2 flail of draining (201 gold) a +0 dagger (22 gold) a +0 hand axe (33 gold) (0, 0, D:2) a +0 whip (1, 16, D:2) a +0 club (2, 18, D:2) a +0 flail (2, 23, D:2) a +0 dagger (3, 21, D:2) a +0 club a +0 leather armour (6, 12, D:2) a +0 dagger (6, 26, D:2) a +0 hand axe (14, 21, D:2) a +0 club (30, 0, D:2) a +0 short sword 4 stones (33, 5, D:2) a +0 ring mail (36, 8, D:2) a +0 club Level 3 of the Dungeon [Shop] Xanidiha's General Store the +1 leather armour of the Jabberwock {*Slow rPois rF+ SInv} (261 gold) rF: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. 16 stones (17 gold) a +0 spear (33 gold) 2 potions of attraction (66 gold) a +0 dagger (22 gold) 3 scrolls of identify (66 gold) a +0 dire flail (44 gold) a wand of polymorph (12) (154 gold) a scroll of magic mapping (38 gold) (3, -3, D:3) 24 sling bullets (10, -9, D:3) a +0 spear (20, 17, D:3) a +0 chain mail (21, -19, D:3) a +0 ring mail (21, 20, D:3) 6 bolts (22, 12, D:3) a +0 dagger a +0 robe (23, -4, D:3) a +0 dagger (24, 5, D:3) a +0 dagger 25 stones (26, 0, D:3) 10 sling bullets (26, 5, D:3) a +0 hand axe a +0 chain mail (27, 3, D:3) a +0 club a +0 leather armour (36, 12, D:3) a +0 dagger 2 stones (42, -10, D:3) a +0 chain mail (42, -8, D:3) a +0 robe a +0 scythe (49, -14, D:3) a +0 mace Level 4 of the Dungeon [Shop] Mynoh's Firing Range a +0 fustibalus (150 gold) a +0 hand crossbow (35 gold) a +0 fustibalus (150 gold) a +0 shortbow (30 gold) 3 boomerangs (15 gold) 5 large rocks (35 gold) (0, 0, D:4) a +0 dagger (1, -26, D:4) 18 stones (3, 5, D:4) 17 arrows (7, -10, D:4) a +0 giant club (26, -16, D:4) 15 stones (35, 9, D:4) a +0 giant spiked club (38, -7, D:4) a +0 scale mail a +4 flail of holy wrath (39, 13, D:4) a +0 ring mail (40, -1, D:4) a +0 scale mail (51, -20, D:4) a bolt a bolt (51, -18, D:4) a sling bullet a sling bullet (52, -20, D:4) a javelin (53, -19, D:4) a sling bullet (54, -20, D:4) a bolt (54, -19, D:4) a javelin (55, -20, D:4) an arrow (56, -19, D:4) an arrow (56, -12, D:4) a +0 giant club (58, -11, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 12 arrows (0, 1, D:5) a +0 shortbow 21 arrows (7, -4, D:5) a +0 whip of electrocution a +0 robe (17, 24, D:5) a +0 club a +0 leather armour (18, 6, D:5) a +0 flail (18, 22, D:5) a +0 leather armour (27, 18, D:5) 21 stones (27, 39, D:5) a +0 scimitar (29, 46, D:5) 8 arrows (30, 6, D:5) a +0 club (30, 39, D:5) a +4 quarterstaff of chaos a +1 cloak of willpower (31, 13, D:5) a +0 spear a +0 spear a +0 flail (32, 26, D:5) a +0 mace (34, 15, D:5) a +0 giant club (43, -1, D:5) a +0 ring mail (46, 13, D:5) 7 stones (51, 5, D:5) 21 bolts (63, 24, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -24, D:6) 27 arrows (3, -16, D:6) a +0 hunting sling 3 boomerangs (3, -15, D:6) 3 boomerangs (4, -16, D:6) a +0 whip 3 boomerangs (4, -8, D:6) a +3 spear a +1 vorpal halberd (5, -8, D:6) 3 boomerangs (6, -29, D:6) a +0 club (6, -25, D:6) a +0 spear (7, -12, D:6) a +0 club a +0 robe (8, -21, D:6) a +0 whip (9, -21, D:6) a +0 trident a +0 ring mail 10 stones a +0 spear a +0 spear a +0 ring mail a +0 kite shield 6 boomerangs a +0 spear (9, -16, D:6) 3 boomerangs (9, 0, D:6) a +0 spear (10, 1, D:6) a +0 whip a +0 leather armour (11, 2, D:6) a +0 flail (13, 5, D:6) a +1 trident of protection (19, -29, D:6) a +0 hand axe (19, 27, D:6) a +0 club (20, -5, D:6) 28 stones (20, 25, D:6) a +0 flail (21, 24, D:6) a +0 spear (39, -10, D:6) a +2 vampiric hand axe (39, 12, D:6) a +0 trident a +0 scale mail (40, -9, D:6) a +0 scale mail (45, -15, D:6) a +0 short sword (45, -14, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (45, -4, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Pyozxe Oschio's Book Shoppe a book of Dangerous Friends (560 gold) a book of Debilitation (280 gold) a book of Touch (364 gold) a book of the Sky (616 gold) a book of Party Tricks (224 gold) Befof's Volume of Air (308 gold) Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Maxwell's Capacitive Coupling Air 8 no Great Wizards, Vol. II (532 gold) a book of Geomancy (252 gold) the Catalogue of Curses (364 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Inner Flame Hexes/Fire 3 yes c - Fulminant Prism Conjuration/Hexes 4 no a book of Callings (280 gold) a book of Cantrips (168 gold) a book of the Tundra (476 gold) a book of Dreams (196 gold) (0, 0, D:7) a +0 war axe (7, 18, D:7) 19 arrows (9, 24, D:7) a +0 short sword (12, 12, D:7) a +0 leather armour (14, -11, D:7) a +0 club (22, 18, D:7) 20 stones (24, -6, D:7) a +0 club (24, -5, D:7) a +0 club (25, -5, D:7) a +0 short sword a +0 club (26, -5, D:7) a +0 short sword 2 boomerangs (28, 4, D:7) a +0 club (28, 7, D:7) a +0 long sword a +0 plate armour (28, 8, D:7) a +0 rapier a +0 hunting sling a +0 chain mail (29, -16, D:7) 5 boomerangs (29, 9, D:7) a +0 dagger a +0 robe (30, 1, D:7) a +0 helmet (41, 28, D:7) 26 bolts (43, 16, D:7) 17 stones (45, 0, D:7) a +0 dagger a +0 robe (50, -16, D:7) 21 stones (52, -17, D:7) a +0 long sword (53, -15, D:7) the +0 leather armour "Amisomm" {Harm rPois Stlth-} rPois: It protects you from poison. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. (58, 13, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) 22 stones (5, 8, D:8) a +0 ring mail (7, -10, D:8) a +0 club (7, -2, D:8) a -2 halberd a +0 animal skin (11, -12, D:8) 25 stones (18, 17, D:8) a +0 leather armour of positive energy 16 sling bullets a +0 quarterstaff a +0 hunting sling (25, 15, D:8) a +0 robe (35, -9, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (14, -32, D:9) a +0 spear (21, -13, D:9) 19 stones (36, -13, D:9) a +0 short sword 2 stones (37, -12, D:9) a +0 short sword (37, -10, D:9) a +0 whip 5 stones (43, -29, D:9) a +0 flail (43, -28, D:9) a +0 whip (44, -32, D:9) a +0 whip a +0 leather armour (44, -29, D:9) a +0 spear a +0 ring mail a +0 kite shield (44, -28, D:9) a +0 halberd (45, -33, D:9) a +0 hand axe a +0 chain mail (46, -28, D:9) a +0 club (47, -33, D:9) a +0 flail (49, -31, D:9) a +0 mace a +0 leather armour (53, -34, D:9) a +0 pair of gloves (56, -16, D:9) 25 arrows (60, 4, D:9) 15 stones the Ecumenical Temple Level 1 of the Orcish Mines (2, 8, Orc:1) a +0 halberd a +0 chain mail an orc skeleton (2, 9, Orc:1) a +0 whip (3, 8, Orc:1) a +0 club a +0 chain mail (4, 6, Orc:1) a +0 giant spiked club (4, 7, Orc:1) a +0 giant club an ogre skeleton (5, 7, Orc:1) a +0 giant club a +0 giant spiked club (7, 8, Orc:1) a +0 giant club Level 2 of the Orcish Mines (0, 0, Orc:2) 26 gold pieces (14, -3, Orc:2) 14 gold pieces (15, -1, Orc:2) 23 gold pieces (18, -6, Orc:2) 22 gold pieces (18, 8, Orc:2) 25 gold pieces (19, -7, Orc:2) 18 gold pieces (20, -1, Orc:2) a +0 club (20, 0, Orc:2) a +1 dagger of venom (20, 1, Orc:2) a +0 club (still there?) an orc corpse (still there?) (20, 6, Orc:2) 27 gold pieces (21, -2, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (21, 0, Orc:2) a +2 dagger of venom (still there?) a +0 ring mail (still there?) (21, 1, Orc:2) a +0 scimitar (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 scale mail (still there?) an orc corpse (still there?) (22, -3, Orc:2) 23 gold pieces (22, -1, Orc:2) a +0 morningstar (still there?) a +0 chain mail (still there?) (23, -2, Orc:2) a +1 broad axe of freezing (still there?) a +0 chain mail (still there?) (23, -1, Orc:2) a +0 halberd (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (23, 0, Orc:2) a +0 hand axe (still there?) a +0 leather armour (still there?) (24, -2, Orc:2) a +0 giant club (still there?) a +0 dagger (still there?) a +0 robe (still there?) an ogre corpse (still there?) an orc corpse (still there?) (24, -1, Orc:2) a +0 whip (still there?) an orc corpse (still there?) (25, -6, Orc:2) a +0 flail (still there?) 2 boomerangs (still there?) (25, -5, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (26, -5, Orc:2) a +0 flail (still there?) a +0 dagger (still there?) a +0 robe of positive energy (still there?) an orc corpse (still there?) (26, -4, Orc:2) a +0 club (27, -4, Orc:2) a +0 mace (still there?) a +0 plate armour (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a two-headed ogre corpse (still there?) an orc corpse (still there?)