Conn Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (18, 13, D:1) a +0 club (20, -13, D:1) a +0 club (42, -6, D:1) a +0 dagger (51, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone a +0 ring mail (8, -38, D:2) a +0 club a stone (20, -12, D:2) a +0 dagger a +2 robe of fire resistance (23, -37, D:2) a +0 short sword 4 stones (23, -14, D:2) a +0 chain mail (37, -25, D:2) 4 boomerangs (39, -31, D:2) a potion of might (39, -30, D:2) 18 gold pieces (39, -29, D:2) 18 stones (40, -31, D:2) 3 gold pieces (40, -30, D:2) a scroll of noise (40, -29, D:2) 8 gold pieces (41, -31, D:2) a +0 hunting sling (41, -30, D:2) 8 gold pieces (41, -29, D:2) 5 gold pieces (46, -18, D:2) 21 stones Level 3 of the Dungeon [Shop] Ojuinleu's Jewellery Emporium the ring of Zohulom {Ice rElec rPois Int+3} (544 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. an amulet of regeneration (330 gold) a ring of poison resistance (220 gold) a +4 ring of slaying (858 gold) a ring of ice (275 gold) (0, 0, D:3) a +0 club (6, 6, D:3) a +0 whip 4 stones (30, -13, D:3) a +0 flail (30, 24, D:3) a +0 plate armour (33, 3, D:3) 17 stones (37, -11, D:3) a +0 whip (38, -13, D:3) a +0 robe a +0 dagger (39, -12, D:3) a +0 spear a +0 whip a +0 leather armour a +0 whip (40, -5, D:3) a +0 chain mail a +0 short sword (41, -12, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, 0, D:4) a +0 hunting sling (11, -3, D:4) 30 sling bullets (13, -8, D:4) 18 stones (15, -4, D:4) a +0 leather armour (19, -1, D:4) 24 sling bullets (20, -10, D:4) a +0 ring mail (21, 8, D:4) 25 stones (25, -10, D:4) a +0 scale mail (29, 11, D:4) a +0 rapier (32, 24, D:4) a +0 short sword (36, -1, D:4) 21 stones (40, 15, D:4) a +0 chain mail (45, -23, D:4) a +0 dagger (46, 12, D:4) a +0 short sword (57, -3, D:4) 16 arrows Level 5 of the Dungeon (0, 0, D:5) 18 sling bullets (8, -7, D:5) a +0 spear (9, 16, D:5) a +0 club (11, 17, D:5) a +0 dagger (11, 18, D:5) a +0 dagger 3 boomerangs (12, 15, D:5) a +0 cloak (13, 18, D:5) a +0 dagger (14, -2, D:5) a +0 whip (14, -1, D:5) a +0 spear (14, 0, D:5) a +0 flail a +0 halberd (19, 8, D:5) a +0 giant spiked club (24, 9, D:5) a +0 leather armour (38, 19, D:5) a +0 flail a +0 scale mail (40, 19, D:5) a +0 club (40, 20, D:5) a +0 hand axe (46, -7, D:5) a +0 leather armour (49, 22, D:5) 20 stones Level 6 of the Dungeon [Shop] Jix Doici's Jewellery Boutique a ring of fire (375 gold) an amulet of the acrobat (450 gold) a ring of fire (375 gold) the ring of the Townfolk {rC++ rN+ Int-5} (510 gold) [ring of positive energy] Int: It affects your intelligence (-5). rC: It greatly protects you from cold. rN: It protects you from negative energy. a ring of poison resistance (300 gold) an amulet of the acrobat (450 gold) an amulet of reflection (450 gold) a ring of ice (375 gold) the amulet "Lyom" {RegenMP rN+} (618 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rN: It protects you from negative energy. (0, 0, D:6) a +2 dagger of venom (0, 1, D:6) a +0 dagger a +0 robe (0, 30, D:6) a +0 barding (1, 2, D:6) a +0 club (1, 7, D:6) a +0 mace a +0 plate armour (2, 7, D:6) a +0 dagger a +0 robe (3, 36, D:6) a +0 giant club (14, 11, D:6) a +0 plate armour (24, 3, D:6) a +0 short sword (31, -16, D:6) 23 arrows (32, -2, D:6) 12 bolts (47, 24, D:6) 21 bolts (48, 23, D:6) a +0 spear (48, 24, D:6) a +0 flail of protection (48, 25, D:6) a +0 flail (49, 23, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 15 bolts (11, 15, D:7) a +0 flail a +0 ring mail a +0 spear (13, -1, D:7) 2 boomerangs (16, 15, D:7) a +0 spear (17, -22, D:7) a +0 war axe (17, 1, D:7) a +0 mace a +0 chain mail (17, 15, D:7) a +2 flail of protection (19, -22, D:7) a +0 club (22, 16, D:7) a +0 club a +0 spear (23, 17, D:7) a +0 halberd (26, 6, D:7) 14 arrows a +0 shortbow (35, -16, D:7) a +1 hand axe of distortion a +0 chain mail (50, -13, D:7) a +0 whip a +0 robe a +0 whip (50, -12, D:7) a +0 flail a +0 whip a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, -8, D:8) a +0 giant club (2, 12, D:8) a +0 dagger (18, -11, D:8) 25 sling bullets (26, -13, D:8) a +0 club (27, -12, D:8) 13 sling bullets (31, 23, D:8) a +0 spear (32, -11, D:8) a +0 robe (33, -16, D:8) a +0 whip a +0 leather armour (33, -13, D:8) a +0 dagger (33, -12, D:8) a +0 short sword 2 stones (33, -11, D:8) a +0 long sword a +0 robe a +0 spear a +0 ring mail a +0 buckler (34, -11, D:8) a +0 dagger 4 stones (34, -9, D:8) a +0 whip (35, -16, D:8) a +0 dagger (35, 14, D:8) a +0 giant spiked club (36, 32, D:8) 10 stones (36, 44, D:8) a +0 short sword of electrocution a +0 chain mail (37, -6, D:8) a +0 halberd (37, 29, D:8) a +0 spear (38, -10, D:8) a +0 giant spiked club (38, 46, D:8) a +0 war axe a +0 ring mail (38, 48, D:8) a +0 mace (39, -8, D:8) a +0 shortbow a +0 club 20 arrows (40, -11, D:8) a +0 dagger (40, -10, D:8) 27 stones (40, -5, D:8) a +0 hand axe (40, 26, D:8) 3 stones a +0 club (44, 31, D:8) a +0 whip (48, 38, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (6, -3, D:9) a +0 dagger (7, -4, D:9) a +0 whip a +0 club (7, -3, D:9) a +0 whip (8, -4, D:9) a +0 dagger (8, -3, D:9) a +0 short sword (9, -8, D:9) a +0 leather armour (9, -4, D:9) 2 stones a +0 club a +0 short sword (12, -6, D:9) a +0 rapier 28 arrows a +0 shortbow (16, -36, D:9) a +0 chain mail (16, -13, D:9) 17 bolts (18, -19, D:9) a +0 flail a +0 kite shield a +0 ring mail a +2 spear of distortion (18, -18, D:9) a +0 club (19, -34, D:9) a +0 dagger a +0 robe (19, -19, D:9) a +0 flail (19, -6, D:9) a +0 chain mail (19, -5, D:9) 15 stones (21, -32, D:9) a +0 club a +0 club a +1 dagger of venom (22, -32, D:9) a +0 club (23, -29, D:9) a +1 hand axe of distortion (29, -17, D:9) a +0 leather armour (33, -18, D:9) 25 sling bullets (35, 2, D:9) a +0 leather armour (38, -18, D:9) a +0 robe (39, -6, D:9) a +0 dagger Level 10 of the Dungeon (4, 10, D:10) a +0 chain mail (7, 14, D:10) 11 arrows (8, 26, D:10) 4 large rocks (10, -9, D:10) 22 arrows (11, 14, D:10) a +0 mace of venom (12, 14, D:10) +0 steam dragon scales (13, 19, D:10) a +0 halberd (23, 2, D:10) a +0 flail (35, 18, D:10) a +0 giant spiked club a +0 giant spiked club (47, 16, D:10) 20 stones Level 11 of the Dungeon (0, 0, D:11) 10 bolts a +0 short sword a +0 hand crossbow (1, 0, D:11) a +0 short sword (2, 0, D:11) a +0 whip (2, 2, D:11) a +0 short sword (2, 3, D:11) a +0 robe a +0 dagger of pain (3, 0, D:11) a +0 dagger (3, 2, D:11) a +0 short sword (4, 1, D:11) a +0 whip (11, 24, D:11) 2 scrolls of noise (11, 35, D:11) a +0 robe (15, 5, D:11) 17 bolts (30, 33, D:11) a +0 giant club a +0 giant club (45, -5, D:11) 20 sling bullets (45, -1, D:11) a +0 dagger (51, 7, D:11) a +0 kite shield a +0 trident a +0 cloak (55, -18, D:11) a +0 trident (60, -1, D:11) a +0 falchion (62, 25, D:11) 17 stones Level 12 of the Dungeon (0, 0, D:12) 18 stones (16, 12, D:12) a +0 flail a +0 glaive (20, 25, D:12) a +0 plate armour (24, 25, D:12) a +0 short sword (43, -8, D:12) a +0 troll leather armour (53, 26, D:12) the +0 robe of the Raven {rElec rF++ rCorr Dex-4} Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (53, 27, D:12) a +0 dagger a +0 robe a +0 dagger (54, -9, D:12) 9 stones (54, 27, D:12) a +0 robe a +2 dagger of venom (60, -13, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) 3 large rocks (1, -20, D:13) a +0 robe a +0 giant club a +0 dire flail (2, -22, D:13) 17 stones (8, -6, D:13) a +0 short sword (9, -12, D:13) 23 stones (15, -20, D:13) a +0 flail (21, -20, D:13) a +0 dire flail a +0 chain mail (22, -17, D:13) a +0 shortbow 26 arrows (22, -15, D:13) a +0 kite shield (27, 20, D:13) a +0 quarterstaff (30, -5, D:13) a +0 ring mail (32, -25, D:13) a +0 robe (34, -5, D:13) a +0 ring mail (40, -1, D:13) 19 stones (42, 6, D:13) 20 arrows a +0 shortbow a +0 shortbow (43, 7, D:13) 17 stones (44, -1, D:13) a +0 quarterstaff 11 arrows a +0 shortbow (45, -4, D:13) a +0 giant club a +0 giant spiked club (45, 0, D:13) 22 arrows a +0 shortbow (46, -2, D:13) 2 large rocks (50, -13, D:13) a +0 mace (52, 3, D:13) 11 arrows a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +1 lajatang of pain a +0 robe (3, 20, D:14) 21 stones (5, 21, D:14) a +0 battleaxe a +0 ring mail (6, -7, D:14) 14 stones (6, 21, D:14) a +0 buckler (9, 37, D:14) a +0 falchion (12, 39, D:14) a +0 ring mail (14, 8, D:14) 5 large rocks (14, 15, D:14) 5 large rocks (16, 16, D:14) a +0 chain mail (20, -7, D:14) a +0 ring mail (26, 11, D:14) a scroll of noise (35, 20, D:14) the +0 robe of Purpose {rF+++ Will+ Regen+ SInv} rF: It renders you almost immune to fire. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Will: It increases your willpower. (44, -19, D:14) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 trident (1, -1, Orc:1) a boomerang a +0 mace of holy wrath (2, 0, Orc:1) a +0 chain mail a +0 hand axe a +0 plate armour a +0 war axe (2, 1, Orc:1) a +0 robe a +0 dagger (13, -4, Orc:1) a +0 flail (14, -5, Orc:1) a +1 dagger of draining (14, -4, Orc:1) a +0 war axe a +0 ring mail (14, -3, Orc:1) a +0 ring mail (still there?) a +0 hand axe (still there?) (15, -3, Orc:1) a +0 giant club a +0 halberd a +0 chain mail (16, -5, Orc:1) a +0 hand axe a +0 club (16, -2, Orc:1) a +0 giant spiked club (17, -7, Orc:1) a +0 dagger (18, -5, Orc:1) a +0 short sword a +0 ring mail (25, 19, Orc:1) a +0 leather armour a +0 flail a +0 chain mail a +0 glaive (26, 19, Orc:1) a +0 club (26, 21, Orc:1) a +0 falchion a +0 mace of draining (27, 18, Orc:1) a +2 robe of willpower a +0 scimitar of flaming (28, 18, Orc:1) a +0 robe a +0 dagger (36, -15, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Osuto's Armour Shop the +0 scale mail of Hepliaklqana {Harm rElec Int+2 Stlth+} (300 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. a +0 buckler (54 gold) a +0 scale mail (48 gold) a +0 cloak (54 gold) the +1 scale mail "Zietabb" {rCorr Str+3 Stlth+} (368 gold) Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 plate armour (276 gold) a +0 robe (8 gold) [Shop] Hoakhlar's Jewellery Shoppe a ring of fire (425 gold) the amulet of Nastrem {Reflect rN+ SH+5} (700 gold) [amulet of reflection] It reflects blocked missile attacks. rN: It protects you from negative energy. SH: It affects your SH (+5). a ring of protection from fire (425 gold) an amulet of faith (680 gold) a ring of magical power (340 gold) an amulet of reflection (510 gold) a +4 ring of protection (612 gold) a ring of positive energy (340 gold) a +6 ring of strength (994 gold) [Shop] Peoroeku's Antique Weapon Emporium a +3 dagger of protection (640 gold) a +0 hand axe (99 gold) a +0 falchion (99 gold) the +9 dagger of Beyond {holy, Contam Will++ rCorr Dex+2} (2250 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+2). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. a +0 flail (115 gold) a +3 flail of venom (699 gold) a +0 scythe (99 gold) the +1 hunting sling "Vovad" {venom, rC+ Str+2 Int+2 Stlth+} (1056 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+2). Int: It affects your intelligence (+2). rC: It protects you from cold. Stlth: It makes you more stealthy. a +0 dagger (66 gold) a +0 trident of freezing (273 gold) a +2 dire flail of holy wrath (633 gold) [Shop] Diyruam's Book Shoppe a book of Air (308 gold) an Everburning Encyclopedia (364 gold) a book of Dangerous Friends (560 gold) a book of Weapons (448 gold) a book of Touch (364 gold) a book of Rime (392 gold) a book of Weapons (448 gold) a Fen Folio (588 gold) an Inescapable Atlas (476 gold) [Shop] Bupnucoa's Distillery a potion of lignification (30 gold) a potion of curing (30 gold) 2 potions of magic (160 gold) a potion of might (40 gold) a potion of flight (30 gold) a potion of ambrosia (80 gold) a potion of mutation (80 gold) (0, 0, Orc:2) a +0 robe a +0 dagger a +0 dagger (1, 0, Orc:2) a +0 plate armour a +0 scimitar (2, -3, Orc:2) a +0 chain mail a +0 halberd (4, -2, Orc:2) a +0 robe a +1 dagger of flaming (5, -4, Orc:2) a +0 flail (15, -1, Orc:2) a +0 plate armour 2 boomerangs a +0 short sword (16, -1, Orc:2) a +0 flail (16, 19, Orc:2) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -3, Orc:2) a +0 club (17, -2, Orc:2) a +0 club (17, 0, Orc:2) a +3 hand axe of venom (20, 17, Orc:2) a +0 dagger a +0 robe a +0 flail (20, 18, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (20, 20, Orc:2) a +0 giant club (21, 19, Orc:2) a +0 dagger a +0 robe (22, 14, Orc:2) a +0 dagger of speed a +0 robe a +0 short sword a +0 ring mail (22, 19, Orc:2) a +0 dagger a +0 robe (22, 20, Orc:2) a +2 dagger of venom a +0 robe (24, 23, Orc:2) a +0 dagger a +0 robe of resistance (24, 30, Orc:2) a +0 club a +0 leather armour (26, 22, Orc:2) a +0 dagger a +0 robe (26, 28, Orc:2) a +0 dagger a +0 robe (26, 30, Orc:2) a +0 giant spiked club a +0 robe (27, 28, Orc:2) a +0 dagger a +0 robe (28, 30, Orc:2) a +0 dagger a +2 robe of positive energy (29, 28, Orc:2) a +0 dagger a +0 robe (30, 29, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 14, Orc:2) a +0 dagger a +1 robe of positive energy (34, 21, Orc:2) a +0 dagger a +0 robe (35, 18, Orc:2) a +0 dagger a +0 robe (36, 18, Orc:2) a +0 dagger a +0 robe (37, 19, Orc:2) a +0 giant club (38, -10, Orc:2) a +0 ring mail a +0 flail a +0 chain mail a +0 war axe (38, 18, Orc:2) a +0 dagger (39, 18, Orc:2) a +0 giant club a +0 dagger a +0 robe (39, 20, Orc:2) a +0 dagger a +0 robe (40, 19, Orc:2) a +0 dagger a +2 robe of willpower (41, -7, Orc:2) a +0 mace (55, -3, Orc:2) a +3 mace of venom (56, 3, Orc:2) a +0 hand axe (58, -9, Orc:2) a +0 leather armour a +0 hand axe (58, -6, Orc:2) a +0 robe a +3 dagger of freezing (58, 3, Orc:2) a +0 trident a +0 plate armour (59, -9, Orc:2) a +0 ring mail a +0 short sword Level 1 of the Elven Halls (0, 0, Elf:1) 23 gold pieces Level 1 of the Lair of Beasts (13, -10, Lair:1) a +0 leather armour (19, -18, Lair:1) a +0 leather armour (21, -6, Lair:1) a +0 leather armour (35, -28, Lair:1) a +0 spectral quarterstaff (38, -21, Lair:1) a +0 mace (50, -23, Lair:1) a +1 short sword of distortion (54, -6, Lair:1) a ring of poison resistance (61, -24, Lair:1) 21 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 bolts (5, -20, Lair:2) a +0 plate armour (7, 18, Lair:2) 16 stones (16, -11, Lair:2) 25 arrows (23, 18, Lair:2) 21 stones (39, -18, Lair:2) 18 stones (41, -20, Lair:2) 22 bolts (46, 4, Lair:2) a +0 war axe (47, -21, Lair:2) 22 stones (49, -27, Lair:2) a +0 rapier (51, -14, Lair:2) 18 stones (51, -9, Lair:2) 17 arrows (52, -21, Lair:2) 15 arrows (52, -17, Lair:2) the +5 chain mail of the Kangaroo {Rampage rF- Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. Rampage: It bestows one free step when moving towards enemies. (58, -18, Lair:2) a piece from Xom's chessboard (15/15) (69, -19, Lair:2) a +0 helmet (71, -29, Lair:2) a +0 flail (74, 3, Lair:2) 86 poisoned darts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (8, 4, Lair:3) a +0 leather armour (33, -7, Lair:3) 13 stones (33, 14, Lair:3) 14 stones (34, 12, Lair:3) a book of Necromancy (39, 2, Lair:3) a +0 longbow a volcano (0, 0, Volcano) a +2 great mace of flaming (0, 3, Volcano) a +0 scimitar of flaming a potion of degeneration (1, 1, Volcano) 24 stones (2, 2, Volcano) a +0 chain mail of fire resistance (3, 1, Volcano) a +1 fustibalus of flaming (4, 0, Volcano) a +3 leather armour of fire resistance (5, 28, Volcano) a +0 flail (6, 8, Volcano) a +0 morningstar