Conn the Dungeon (0, 9, D) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (0, 10, D) a jackal corpse (skeletalised by now) (0, 16, D) a +0 club a +0 spear (1, 4, D) 2 scrolls of vulnerability (1, 18, D) a +0 whip (2, 4, D) 10 stones (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +3 scale mail (5, 15, D) a +2 plate armour (6, 4, D) a +2 quarterstaff a +2 trident (6, 7, D) a +0 leather armour (6, 8, D) a +0 dagger (6, 14, D) a +1 hand axe of freezing (7, 4, D) a +2 falchion (7, 8, D) a +0 club (7, 14, D) a +3 flail of protection (7, 15, D) a +2 long sword of flaming (8, 12, D) a +0 dagger (8, 14, D) a +1 quarterstaff of protection (8, 15, D) a +1 vorpal trident (8, 23, D) a +0 spear a gnoll corpse (13, 6, D) a +0 flail (14, 6, D) a +0 flail (21, 11, D) a +0 war axe (23, 6, D) a +0 spear