Dungeon Sprint DCSS version 0.29-a0-307-gecccbbdb84 (webtiles) character file. Game seed: 5752236127656990336 0 Conn the Firebug (level 1, 0/16 HPs) Began as an Octopode Fire Elementalist on Mar 27, 2022. Succumbed to a scorpion's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (10 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 10, Time: 00:00:15 Health: 0/16 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking (expiring), lethally poisoned (0 -> -10), hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d6 9% 2 Conjure Flame Conj/Fire 8% 6-21 26% 3 Inner Flame Hex/Fire 6% N/A 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Conn the Octopode Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! 2 scorpions come into view. A scorpion comes into view. x2 Found 243 gold pieces. You feel yourself speed up. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The scorpion stings you. You tentacle-slap the scorpion. Your grab misses the scorpion. The scorpion is moderately wounded. You closely miss the scorpion. Your grab misses the scorpion. The scorpion is moderately wounded. The scorpion misses you. You tentacle-slap the scorpion. Your grab misses the scorpion. The scorpion is moderately wounded. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You tentacle-slap the scorpion but do no damage. You grab the scorpion. You tentacle-slap the scorpion. The scorpion is moderately wounded. You constrict the scorpion, but do no damage. You feel very sick. The scorpion stings you. You barely miss the scorpion. The scorpion is moderately wounded. You constrict the scorpion, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. You release your grip on the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. You feel a strong urge to attack something. You die... # #+# #.s###.## #s's<@+ #.s###.## # #+# You could see 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 10 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 1 Punch || 1 Use: Potion || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts