Dungeon Sprint DCSS version 0.29-a0-830-gcb1280458a (webtiles) character file. Game seed: 16456245464200075782 3424 Conn the Thaumaturge (level 10, -1/63 HPs) Began as an Octopode Fire Elementalist on July 12, 2022. Was a High Priest of Sif Muna. Slain by a wyvern (17 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:12:53 (1276 turns). Conn the Thaumaturge (Octopode Fire Elementalist) Turns: 1276, Time: 00:12:54 Health: -1/63 AC: 1 Str: 8 XL: 10 Next: 5% Magic: 12/25 EV: 20 Int: 25 God: Sif Muna [*****.] Gold: 0 SH: 0 Dex: 19 Spells: 8/31 levels left rFire . . . SeeInvis . o - +2 morningstar of Ravage {vorpal, Int+3 Dex+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . f - +3 ring of dexterity rCorr . Rampage . l - +3 ring of evasion Will ..... NoTele + (no ring) Stlth +++++..... (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.19/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were in the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons g - a +2 falchion k - a +2 mace of protection o - the +2 morningstar of Ravage (weapon) {vorpal, Int+3 Dex+4} (You found it in the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). p - a +2 rapier of venom Jewellery f - a +3 ring of dexterity (left tentacle) l - a +3 ring of evasion (right tentacle) Scrolls i - 5 scrolls of amnesia j - a scroll of summoning Potions a - 4 potions of magic b - 5 potions of curing c - 9 potions of heal wounds d - a potion of haste e - 5 potions of berserk rage m - 2 potions of resistance n - a potion of mutation Skills: + Level 3.3 Fighting + Level 3.3 Long Blades + Level 1.7 Maces & Flails + Level 6.4 Dodging + Level 8.1 Stealth + Level 11.4 Spellcasting * Level 8.3 Conjurations + Level 5.0 Hexes * Level 4.7 Summonings + Level 11.3 Fire Magic + Level 7.3 Invocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Conjure Flame Conj/Fire 59% 6-21 1% 3 c - Inner Flame Hex/Fire 53% N/A 1% 3 d - Flame Wave Conj/Fire 59% 2d11 1% 4 e - Scorch Fire 100% 2d10 1% 2 f - Summon Guardian Gole Hex/Summ 38% N/A 1% 3 g - Orb of Destruction Conj 27% 9d9 75% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Freezing Cloud Conj/Ice/Air 14% 6-21 36% 5 Corpse Rot Necr/Pois/Air 14% N/A 38% 4 Spellforged Servitor Conj/Summ 23% N/A 94% 7 Storm Form Tmut/Air 7% N/A 100% 7 Infestation Necr 7% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The vampire mosquito is almost destroyed. You hear a bellow! You hear a shout! The vampire mosquito is no longer more vulnerable to fire. The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! A wyvern comes into view. A gnoll comes into view. It is wielding a +0 flail. A gnoll bouda comes into view. It is wielding a +0 club. The vampire mosquito closely misses you. You hear two shouts! A wave of flame ripples out! The flame wave engulfs the wyvern! The wyvern is heavily wounded. The flame wave engulfs the vampire mosquito. The vampire mosquito is almost destroyed. The flame wave engulfs the gnoll bouda. The gnoll bouda is lightly wounded. The flame wave engulfs the gnoll! The gnoll is almost dead. Sif Muna accepts your kill. You feel a bit more experienced. You finish channelling waves of flame. The vampire mosquito bites you! The vampire mosquito draws strength from your injuries! A ynoxinul comes into view. The wyvern closely misses you. A wolf comes into view. The vampire mosquito barely misses you. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. The vampire mosquito closely misses you. The wyvern bites you!! * * * LOW HITPOINT WARNING * * * The vampire mosquito barely misses you. The wyvern closely misses you. You swap places. The wyvern attacks as you move away! The wyvern bites you! You die... .....#..#......# ...............+ ...............+ .....#..#......# ...............# ##'#####''###### ......##''# ######## ......##..# #.l†ygh# ......##..# #@# ..<...##..# ##.## ......##..# ##...## ......##.)####.....# ......##...##......# ########....'......+ ########.†)##......# .#..[[##..####.....# .#..[[##..# ##...## You could see a wyvern, a vampire mosquito, a wolf, a gnoll bouda and a friendly guardian golem (summoned). Vanquished Creatures A sea snake (D) A flayed ghost (D) A deep troll (D) A deep elf zephyrmancer (D) An orc sorcerer (D) A rime drake (D) A vampire mosquito (D) A redback (D) An ice beast (D) A small abomination (D) A kobold brigand (D) 2 necrophages (D) A scorpion (D) 2 gnolls (D) A river rat (D) An adder skeleton (D) An orc (D) A bat skeleton (D) A bat zombie (D) 2 endoplasms (D) 3 goblins (D) 2 kobolds (D) 2 frilled lizards (D) 2 rats (D) 32 creatures vanquished. Vanquished Creatures (others) An acid dragon (D) A swamp drake (D) 53 foxfires (D) 55 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 43 | D | Found a bloodstained altar of Trog. 43 | D | Found a shimmering blue altar of Sif Muna. 43 | D | Found a viscous altar of Jiyva. 43 | D | Found a hazy altar of Hepliaklqana. 43 | D | Found an opulent altar of Gozag. 44 | D | Found a glowing golden altar of the Shining One. 44 | D | Found a glowing silver altar of Zin. 44 | D | Found a basalt altar of Yredelemnul. 44 | D | Found a shimmering altar of Xom. 44 | D | Found an ornate altar of the Wu Jian Council. 44 | D | Found a sacrificial altar of Ru. 44 | D | Found a stormy altar of Qazlal. 44 | D | Found an iron altar of Okawaru. 44 | D | Found a sparkling altar of Nemelex Xobeh. 44 | D | Found a burning altar of Makhleb. 44 | D | Found a blossoming altar of Fedhas. 44 | D | Found a white marble altar of Elyvilon. 44 | D | Found a shadowy altar of Dithmenos. 44 | D | Found a snail-covered altar of Cheibriados. 46 | D | Found a corrupted altar of Lugonu. 46 | D | Found a radiant altar of Vehumet. 47 | D | Found an ancient bone altar of Kikubaaqudgha. 47 | D | Found a hide-covered altar of Uskayaw. 47 | D | Found a broken altar of Ashenzari. 48 | D | Became a worshipper of Sif Muna the Loreminder 98 | D | Reached * piety under Sif Muna 99 | D | Reached XP level 2. HP: 13/17 MP: 1/5 165 | D | Learned a level 2 spell: Scorch 169 | D | Noticed a scorpion 172 | D | Reached ** piety under Sif Muna 209 | D | Killed a scorpion 210 | D | Reached skill level 1 in Long Blades 210 | D | Reached XP level 3. HP: 10/21 MP: 0/8 210 | D | Reached XP level 4. HP: 13/27 MP: 0/9 369 | D | Learned a level 3 spell: Conjure Flame 373 | D | Learned a level 3 spell: Inner Flame 374 | D | Noticed a necrophage 381 | D | Killed a necrophage 381 | D | Noticed a kobold brigand 382 | D | Reached skill level 5 in Stealth 382 | D | Reached XP level 5. HP: 23/32 MP: 5/11 384 | D | Reached *** piety under Sif Muna 397 | D | Killed a kobold brigand 398 | D | Reached skill level 5 in Spellcasting 552 | D | Learned a level 4 spell: Flame Wave 576 | D | Reached **** piety under Sif Muna 578 | D | Noticed a deep troll 592 | D | Killed a deep troll 593 | D | Reached skill level 1 in Maces & Flails 593 | D | Reached skill level 5 in Dodging 593 | D | Reached skill level 5 in Invocations 593 | D | Reached XP level 6. HP: 39/39 MP: 5/17 593 | D | Reached XP level 7. HP: 45/45 MP: 5/18 612 | D | Reached skill level 5 in Conjurations 612 | D | Reached XP level 8. HP: 50/50 MP: 3/20 633 | D | Noticed a rime drake 640 | D | Reached ***** piety under Sif Muna 640 | D | Received a gift from Sif Muna 640 | D | Killed a rime drake 647 | D | Learned a level 3 spell: Summon Guardian Golem 872 | D | Got the +2 morningstar of Ravage {vorpal, Int+3 Dex+4} 961 | D | Learned a level 7 spell: Orb of Destruction 967 | D | Noticed an orc sorcerer 970 | D | Killed an orc sorcerer 975 | D | Reached skill level 10 in Spellcasting 975 | D | Reached XP level 9. HP: 15/55 MP: 10/23 1215 | D | Noticed a deep elf zephyrmancer 1215 | D | Noticed a sea snake 1215 | D | Noticed a flayed ghost 1223 | D | Killed a flayed ghost 1224 | D | Reached skill level 10 in Fire Magic 1236 | D | Received a gift from Sif Muna 1239 | D | Killed a deep elf zephyrmancer 1241 | D | Killed a sea snake 1242 | D | Reached skill level 5 in Hexes 1242 | D | Reached XP level 10. HP: 44/63 MP: 14/25 1242 | D | Got Sif Muna's Lessons on the Doomed Zephyr {god gift} 1276 | D | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_1, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 6 7 8 | 8.1 Fire Magic | 4 6 8 9 11 | 11.3 Long Blades | 1 2 3 | 3.3 Dodging | 3 4 5 6 | 6.4 Spellcasting | 3 4 8 10 11 | 11.4 Conjurations | 2 4 5 6 8 | 8.3 Invocations | 5 6 7 | 7.3 Fighting | 2 3 | 3.3 Maces & Flails | 1 | 1.7 Hexes | 2 3 5 | 5.0 Summonings | 4 | 4.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Falchion | 4 | 5 | | || 9 Constrict | 2 | 1 | | || 3 Tentacles | 1 | 3 | | || 4 Punch | 1 | | | || 1 Mace | | 5 | | || 5 Cast: Foxfire | 13 | 12 | 9 | || 34 Scorch | | 2 | 11 | 2 || 15 Inner Flame | | 3 | 8 | || 11 Conjure Flame | | 1 | | || 1 Summon Guardian G | | | 2 | 1 || 3 Flame Wave | | | | 1 || 1 Invok: Channel Magic | | | 2 | || 2 Use: Potion | | 4 | 2 | || 6 Scroll | | 1 | | || 1 Stab: Sleeping | | 1 | | || 1 Armor: Skin | 3 | 2 | | || 5 Dodge: Dodged | 5 | 8 | | 6 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1277 | 1277 | 0 | 710 | 3 | 1 | 1277.0 | Dungeon | 1277 | 1277 | 0 | 710 | 3 | 1 | 1277.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1277 daAuts