Dungeon Sprint DCSS version 0.29-a0-1008-g949cc1d0fb (webtiles) character file. Game seed: 386721298826209976 380 Conn the Arsonist (level 6, -3/36 HPs) Began as an Octopode Fire Elementalist on Aug 6, 2022. Slain by a neqoxec (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:24 (32 turns). Conn the Arsonist (Octopode Fire Elementalist) Turns: 32, Time: 00:01:26 Health: -3/36 AC: 1 Str: 7 XL: 6 Next: 75% Magic: 6/14 EV: 15 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 15/16 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will +.... NoTele + (no ring) Stlth ++++...... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: on berserk cooldown, hasted and slowed, unable to read A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, deterioration 1, strong-willed 1, evolution 1, inability to read while threatened 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic Skills: + Level 0.2 Fighting + Level 5.2 Dodging + Level 6.4 Stealth + Level 3.2 Unarmed Combat + Level 5.9 Spellcasting + Level 1.5 Conjurations + Level 10.5 Fire Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 90% 2d9 1% 2 Conjure Flame Conj/Fire 28% 6-21 2% 3 Inner Flame Hex/Fire 25% N/A 4% 3 Flame Wave Conj/Fire 28% 2d9 10% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your body sometimes deteriorates upon taking damage. You are strong-willed. (Will+) You have hidden genetic potential. You occasionally lose the ability to read scrolls when taking damage. Message History Memorise Scorch, consuming 2 spell levels and leaving 13? The neqoxec hits you. Your memorisation is interrupted. Memorise Scorch, consuming 2 spell levels and leaving 13? The neqoxec misses you. You start memorising the spell. You continue memorising. The neqoxec hits you! Your memorisation is interrupted. You feel a genetic drift. You feel strong-willed. Memorise Scorch, consuming 2 spell levels and leaving 13? The neqoxec misses you. You start memorising the spell. You continue memorising. The neqoxec hits you! Your memorisation is interrupted. * * * LOW HITPOINT WARNING * * * You feel better. The neqoxec gestures at you. Strange energies course through your body. You feel yourself wasting away. Okay, then. Unknown command. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. There is a staircase leading out of the dungeon here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The neqoxec misses you. You closely miss the neqoxec. Your grab misses the neqoxec. The neqoxec is moderately wounded. The foxfire hits the neqoxec. The neqoxec is moderately wounded. The foxfire hits the neqoxec. The neqoxec is heavily wounded. The neqoxec hits you! You die... # #. #+# #.##.## #$'3@.+ #..##.## #. #+# # You could see a neqoxec. Vanquished Creatures 3 neqoxecs (D) 3 creatures vanquished. Vanquished Creatures (others) 2 foxfires (D) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 4 | D | Gained mutation: You have hidden genetic potential. [a | neqoxec] 5 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [a neqoxec] 10 | D | Killed a neqoxec 11 | D | Reached skill level 1 in Unarmed Combat 11 | D | Reached skill level 7 in Fire Magic 11 | D | Reached XP level 2. HP: 17/17 MP: 4/7 11 | D | Reached XP level 3. HP: 21/21 MP: 4/8 11 | D | Reached XP level 4. HP: 27/27 MP: 5/10 11 | D | Reached XP level 5. HP: 31/31 MP: 5/11 14 | D | Killed a neqoxec 15 | D | Reached skill level 5 in Stealth 15 | D | Reached skill level 5 in Spellcasting 15 | D | Reached skill level 9 in Fire Magic 15 | D | Reached XP level 6. HP: 33/36 MP: 5/13 20 | D | Killed a neqoxec 21 | D | Reached skill level 5 in Dodging 21 | D | Reached skill level 10 in Fire Magic 26 | D | Gained mutation: You are strong-willed. (Will+) [hidden | potential] 29 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [a neqoxec] 32 | D | Slain by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 5 | 5.2 Stealth | 4 5 6 | 6.4 Unarmed Combat | 1 2 3 | 3.2 Spellcasting | 4 5 | 5.9 Fire Magic | 7 9 10 | 10.5 Fighting | | 0.2 Conjurations | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | 13 || 20 Tentacles | 1 | 5 || 6 Constrict | 1 | 2 || 3 Cast: Foxfire | | 1 || 1 Use: Potion | 2 | 2 || 4 Armor: Skin | | 1 || 1 Dodge: Dodged | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 25 daAuts