Conn the Dungeon (0, 0, D) a necrophage corpse (skeletalised by now) a necrophage corpse (skeletalised by now) (15, -8, D) the amulet "Dema" {Spirit rPois MP+9 Str+3 Slay+3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). (unseen) (15, -7, D) the ring of Giemarub {rF+ MP+9 SInv} [ring of protection from fire] rF: It protects you from fire. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (unseen) (15, -6, D) a +0 lajatang of pain (unseen) (15, -5, D) a +2 vampiric hand axe (unseen) (16, -8, D) a book of Chaos (16, -7, D) a staff of conjuration (unseen) (16, -6, D) a piece from Xom's chessboard (15/15) (16, -5, D) the ring of Qubo {Will+ Int+6 Dex+2 SInv} [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Will: It increases your willpower. (unseen) (18, -5, D) a +0 ring mail (18, -4, D) a +0 club (18, -2, D) a +0 club (18, 0, D) 2 stones (19, -7, D) 4 stones (19, -6, D) a +0 short sword (19, -5, D) a +0 ring mail (19, -4, D) a +0 chain mail (19, 0, D) a +0 sling (20, -3, D) a +0 quarterstaff (20, -2, D) 4 stones (21, -7, D) a +0 sling (21, -6, D) 8 stones (21, -4, D) 4 stones (22, -7, D) a +0 barding (22, -5, D) 8 stones (22, -3, D) a +0 dagger (22, -2, D) a stone (23, -6, D) a +0 dagger (23, -3, D) a +0 robe (23, -2, D) 4 poisoned darts (24, -7, D) a +0 leather armour (24, -4, D) a +0 leather armour (25, -7, D) a +0 short sword (25, -6, D) a +1 trident of venom (25, -5, D) 6 poisoned darts (25, -3, D) a +1 hand axe of electrocution (25, 0, D) a +0 robe