Dungeon Sprint DCSS version 0.30-a0-4-ga7cffc901d (webtiles) character file. Game seed: 15123501816695461891 263 Conn the Arsonist (level 6, -10/32 HPs) Began as an Octopode Fire Elementalist on Aug 21, 2022. Mangled by Menkaure (23 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:37 (62 turns). Conn the Arsonist (Octopode Fire Elementalist) Turns: 62, Time: 00:01:39 Health: -10/32 AC: 1 Str: 7 XL: 6 Next: 19% Magic: 5/13 EV: 14 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/14 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++++...... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: on berserk cooldown, mesmerised A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, frail 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing Skills: + Level 4.6 Dodging + Level 5.4 Stealth + Level 1.8 Unarmed Combat + Level 4.9 Spellcasting * Level 5.4 Conjurations + Level 8.6 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Conjure Flame Conj/Fire 31% 6-21 1% 3 c - Inner Flame Hex/Fire 21% N/A 6% 3 d - Flame Wave Conj/Fire 31% 2d9 7% 4 e - Scorch Fire 74% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Menkaure Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are frail. (-10% HP) Message History A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! Menkaure shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You feel yourself speed up. The merfolk siren chants its luring song. Menkaure hits you. The merfolk siren chants its luring song. Menkaure casts a spell at you. Pain shoots through your body! Cast which spell? (? or * to list) Okay, then. You feel much better. Unknown command. Cast which spell? (? or * to list) Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f - merfolk siren Aim: a merfolk siren, wielding a +0 trident (mesmerising, chance to affect: 43%) The merfolk siren is filled with an inner flame. Menkaure hits you!! Ouch! That really hurt! The merfolk siren chants its luring song. Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the merfolk siren. Flame seeps out of the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren's fire resistance burns away. Menkaure mumbles some strange words. Menkaure seems to speed up. The merfolk siren is engulfed in blazing flames. Flame seeps out of the merfolk siren. The merfolk siren chants its luring song. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the merfolk siren. The merfolk siren is burned terribly! Flame seeps out of the merfolk siren. The merfolk siren is heavily wounded. Menkaure hits you!! Ouch! That really hurt! You die... ## ## #. .# .#. ## .$. #.###m# #.##M## ##+.@.+ ###.## #+# You could see a merfolk siren (mesmerising, inner flame, combustible) and Menkaure (fast). Vanquished Creatures 2 neqoxecs (D) 2 creatures vanquished. Vanquished Creatures (others) A water moccasin (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a neqoxec 1 | D | Gained mutation: You are frail. (-10% HP) [a neqoxec] 12 | D | Killed a neqoxec 13 | D | Reached skill level 7 in Fire Magic 13 | D | Reached XP level 2. HP: 15/15 MP: 4/7 13 | D | Reached XP level 3. HP: 18/18 MP: 4/8 13 | D | Reached XP level 4. HP: 24/24 MP: 5/10 13 | D | Reached XP level 5. HP: 27/27 MP: 5/11 13 | D | Noticed a neqoxec 22 | D | Killed a neqoxec 23 | D | Reached skill level 5 in Stealth 23 | D | Reached skill level 1 in Unarmed Combat 23 | D | Reached skill level 5 in Conjurations 23 | D | Reached skill level 8 in Fire Magic 23 | D | Reached XP level 6. HP: 19/32 MP: 5/13 30 | D | Learned a level 2 spell: Scorch 34 | D | Learned a level 3 spell: Conjure Flame 38 | D | Learned a level 3 spell: Inner Flame 43 | D | Learned a level 4 spell: Flame Wave 46 | D | Killed a water moccasin 56 | D | Noticed a merfolk siren 56 | D | Noticed Menkaure 62 | D | Mangled by Menkaure Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.6 Stealth | 4 5 | 5.4 Spellcasting | 4 | 4.9 Conjurations | 4 5 | 5.4 Fire Magic | 7 8 | 8.6 Unarmed Combat | 1 | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | 8 || 13 Tentacles | 2 | 1 || 3 Constrict | 1 | 1 || 2 Cast: Scorch | | 2 || 2 Inner Flame | | 1 || 1 Use: Potion | 2 | 1 || 3 Dodge: Dodged | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 0 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 0 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 65 daAuts