Dungeon Sprint DCSS version 0.30-a0-57-g8b159a9891 (webtiles) character file. Game seed: 17117611171570860749 252 Conn the Arsonist (level 6, 0/38 HPs) Began as an Octopode Fire Elementalist on Sept 11, 2022. Engulfed by a cloud of steam (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:02:03 (102 turns). Conn the Arsonist (Octopode Fire Elementalist) Turns: 102, Time: 00:02:04 Health: 0/38 AC: 1 Str: 8 XL: 6 Next: 13% Magic: 3/15 EV: 14 Int: 19 God: Gold: 486 SH: 0 Dex: 12 Spells: 4/17 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++++..... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were in the Dungeon. You visited 1 branch You collected 486 gold pieces. Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds Skills: + Level 1.1 Fighting + Level 4.3 Dodging + Level 5.2 Stealth * Level 6.1 Spellcasting * Level 4.8 Conjurations + Level 8.2 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Conjure Flame Conj/Fire 30% 6-21 2% 3 c - Inner Flame Hex/Fire 21% N/A 6% 3 d - Flame Wave Conj/Fire 30% 2d9 8% 4 e - Scorch Fire 74% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. A worm comes into view. There is an open door here. You tentacle-slap the worm. You grab the worm. The worm is lightly wounded. You constrict the worm. The worm closely misses you. You tentacle-slap the worm. The worm is lightly wounded. You constrict the worm. You tentacle-slap the worm but do no damage. You squeeze the worm. The worm is moderately wounded. You constrict the worm. The worm misses you. You tentacle-slap the worm. The worm is heavily wounded. You constrict the worm. You tentacle-slap the worm but do no damage. The worm is heavily wounded. You constrict the worm. The worm barely misses you. You tentacle-slap the worm. The worm is severely wounded. You constrict the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You release your grip on the worm. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. The foxfire hits the worm. The worm is almost dead. The foxfire hits the worm! You kill the worm! Your Fighting skill increases to level 1! There is an open door, spattered with blood here. You see here a worm corpse. You already know all available spells. Unknown command. Okay, then. You are engulfed in a cloud of scalding steam. You die... #..#..# ##.#.## # ##†## l# # ##.##.# .# +.<.+# .### ##.##$# .§..## #†## l##...§. ###..####§~.§§. #.##..#~@~§§§~§ #.#.##~~~~~~§§§ #~~##†##~~~≈≈≈§~~§ #~~~~~~~~~~≈§≈≈§§ #+++#+++#~≈≈≈§§§≈ ≈SSS ##§≈≈###≈ ≈≈S≈SS #≈≈# +≈≈§≈≈≈≈≈ ≈≈# ##≈≈≈≈≈≈§ ≈≈§≈ You could see 2 electric eels. Vanquished Creatures 4 necrophages (D) 3 worms (D) 7 creatures vanquished. Vanquished Creatures (others) A water moccasin (D) 17 foxfires (D) 18 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 4 | D | Noticed a necrophage 4 | D | Noticed a necrophage 4 | D | Noticed a necrophage 4 | D | Noticed a necrophage 9 | D | Killed a necrophage 10 | D | Reached skill level 5 in Fire Magic 10 | D | Reached XP level 2. HP: 17/17 MP: 2/7 10 | D | Reached XP level 3. HP: 21/21 MP: 2/8 10 | D | Reached XP level 4. HP: 27/27 MP: 2/10 14 | D | Killed a necrophage 15 | D | Reached skill level 6 in Fire Magic 15 | D | Reached XP level 5. HP: 31/31 MP: 2/12 20 | D | Reached skill level 5 in Spellcasting 20 | D | Reached skill level 7 in Fire Magic 25 | D | Reached skill level 5 in Stealth 25 | D | Reached skill level 8 in Fire Magic 25 | D | Reached XP level 6. HP: 9/37 MP: 2/15 37 | D | Learned a level 2 spell: Scorch 41 | D | Learned a level 3 spell: Conjure Flame 43 | D | Killed a water moccasin 45 | D | Learned a level 3 spell: Inner Flame 50 | D | Learned a level 4 spell: Flame Wave 95 | D | Reached skill level 1 in Fighting 102 | D | Engulfed by a cloud of steam Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.3 Stealth | 3 4 5 | 5.2 Spellcasting | 4 6 | 6.1 Conjurations | 3 4 | 4.8 Fire Magic | 5 6 8 | 8.2 Fighting | 1 | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | 17 || 19 Tentacles | 1 | 4 || 5 Constrict | 1 | 3 || 4 Cast: Foxfire | 1 | 8 || 9 Conjure Flame | | 1 || 1 Use: Potion | 2 | || 2 Armor: Skin | | 2 || 2 Dodge: Dodged | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 0 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 0 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 95 daAuts