Conn Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (14, -5, D:1) a +0 spear (15, 4, D:1) a +0 scale mail (23, 34, D:1) 3 stones (41, 19, D:1) a +0 scale mail (42, 17, D:1) 6 stones (43, 13, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 9 stones (3, 11, D:2) a +0 dagger (14, -26, D:2) a +0 plate armour (20, -21, D:2) a +0 mace (21, -1, D:2) a +0 dagger (27, 10, D:2) a +0 plate armour (31, 8, D:2) a +0 cloak (36, -9, D:2) a +0 whip Level 3 of the Dungeon [Shop] Sokhludef's Antique Weapon Shoppe a +0 flail (101 gold) a +0 rapier (116 gold) a +0 dagger (58 gold) the +12 glaive of Prune {vorpal} (2224 gold) It inflicts extra damage upon your enemies. It halves damage taken while paralysed, petrified or unconscious. a +0 flail (101 gold) a +0 club (29 gold) a +0 quarterstaff (116 gold) a +0 mace (87 gold) a +0 short sword (87 gold) a +0 dagger (58 gold) (0, 0, D:3) a +0 dagger (7, -13, D:3) a +0 chain mail a +0 dagger (17, -14, D:3) a +0 dagger (22, -7, D:3) a +0 dagger (28, 5, D:3) a +0 dagger (31, 6, D:3) a +0 ring mail (33, -2, D:3) 5 stones (34, 1, D:3) a +0 robe (40, -3, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Amo Aler's Weapon Emporium a +0 sling (15 gold) a +2 hand axe of venom (156 gold) a +0 dagger (20 gold) the +2 great sword "Wacim" {flame, rC- Will++ rCorr Dex-2} (371 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (-2). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. a +0 mace (30 gold) a +3 falchion of electrocution (245 gold) a +0 short sword (30 gold) a +0 rapier (40 gold) 5 stones (5 gold) [Shop] Wovit's Weapon Emporium a +1 trident of protection (112 gold) a +2 spear of venom (156 gold) a +0 hand axe (30 gold) a +0 sling (15 gold) a +0 flail (35 gold) a +2 falchion of flaming (174 gold) the +11 flail "Kuuranem" {speed, rF+ rN+} (837 gold) Attacks with this weapon are significantly faster. rF: It protects you from fire. rN: It protects you from negative energy. a +0 mace of protection (56 gold) a +0 long sword (35 gold) a +0 rapier (40 gold) a +0 sling (15 gold) [Shop] Coacluong's Magic Scroll Shoppe (Shop contents are unknown) [Shop] Musaal's Antique Weapon Shoppe a +0 long sword (63 gold) a +0 dire flail (72 gold) a +0 quarterstaff (72 gold) a +0 rapier (72 gold) a +0 dagger (36 gold) a +0 club (18 gold) a +0 dagger (36 gold) (0, 0, D:4) a +0 club a +0 chain mail a +0 dagger a +0 robe (1, 1, D:4) a +0 hand axe (2, 1, D:4) a +0 whip (3, -11, D:4) a +0 club (3, 20, D:4) a +0 short sword (15, 24, D:4) a +0 pair of boots (16, 21, D:4) a +2 vorpal quarterstaff 4 stones (23, 14, D:4) a +0 leather armour a +0 club (23, 21, D:4) a +0 whip of electrocution a +0 flail (24, 18, D:4) a +0 short sword 4 stones (25, 20, D:4) a +0 club (26, 18, D:4) a +0 whip a +0 robe (27, 33, D:4) a +0 giant club (28, 33, D:4) a +0 club a +0 scale mail (29, 32, D:4) a +0 leather armour (32, 11, D:4) a +0 club (33, 27, D:4) a +0 ring mail (34, 31, D:4) a +0 ring mail (39, 13, D:4) a +0 hand axe a +0 leather armour (43, 15, D:4) a +2 flail of protection a +0 leather armour (44, 17, D:4) a +0 club (45, 16, D:4) a +0 flail a +0 hand axe (47, 4, D:4) a +0 leather armour (50, -13, D:4) 5 stones (55, 13, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 dagger of Defilement {holy, Int+4} (4400 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). the +5 spear of Agony {venom, Drain rPois Dex+3} (4050 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. the +5 spear "Gitud" {vorpal, Str+4} (4490 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). the +9 hand axe of Extremism {freeze, Int+4} (6580 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). (12, -23, D:5) a +0 leather armour (13, -22, D:5) 8 stones (18, -32, D:5) a +0 leather armour (25, -27, D:5) 2 large rocks (30, -4, D:5) 2 stones (35, -16, D:5) a +0 whip (36, -18, D:5) a +0 trident a +0 club a +0 leather armour a +0 dagger (36, -16, D:5) a +0 short sword (37, -18, D:5) a +0 flail a +0 club (37, -17, D:5) a +0 dagger a +0 robe a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace a +0 robe a +0 dagger a +0 leather armour a +0 whip (38, -18, D:5) a +0 trident (38, -17, D:5) a +0 short sword (38, -16, D:5) a +0 chain mail a +0 trident (39, -20, D:5) a +0 dagger (40, -17, D:5) a +0 robe a +0 dagger (41, -19, D:5) a +0 leather armour a +0 mace a +0 whip (41, -16, D:5) a +0 club (41, -13, D:5) a +0 flail (42, -14, D:5) a +0 dagger (42, -13, D:5) a +0 mace a +0 leather armour a +0 mace (43, -16, D:5) a +0 short sword a +0 leather armour a +0 hand axe (43, -13, D:5) a +0 leather armour a +0 dagger a +0 ring mail a +0 whip (44, -5, D:5) a +0 dagger 2 stones (45, -15, D:5) a +0 mace (45, -14, D:5) a +0 robe a +0 short sword (45, -5, D:5) a +0 dagger 7 poisoned darts (46, -2, D:5) a +0 short sword 5 poisoned darts (47, -15, D:5) a +0 war axe 3 boomerangs a +0 club (47, -13, D:5) a +0 dagger a +0 leather armour (47, -5, D:5) a +0 dagger a +0 dagger 6 stones (49, -15, D:5) a +0 dagger (55, 2, D:5) 3 javelins Level 6 of the Dungeon [Shop] Suxea's Weapon Shoppe a +0 trident (42 gold) a +7 shortbow of flaming (508 gold) a +0 dire flail (48 gold) a +0 quarterstaff (48 gold) 4 stones (4 gold) a +2 whip of electrocution (218 gold) a +0 spear (36 gold) a +5 long sword of freezing (399 gold) (0, 0, D:6) 6 stones (9, 3, D:6) a +0 giant club (15, 39, D:6) a +0 club (23, 34, D:6) 3 scrolls of noise (23, 36, D:6) a potion of curing (31, 5, D:6) a +0 club a ring of see invisible a +0 glaive a +0 robe (32, -2, D:6) a +0 hand axe a +0 chain mail (32, -1, D:6) a +0 hand axe a +0 leather armour (32, 0, D:6) a +1 vorpal trident a +4 ring mail of poison resistance (34, -2, D:6) a +0 dagger (34, -1, D:6) a +0 hand axe a +0 hand axe (34, 0, D:6) a +0 glaive a +0 chain mail a +1 whip of venom (35, 32, D:6) a +0 club (44, 11, D:6) a +0 rapier a +0 leather armour (50, 11, D:6) a +0 dagger (57, -1, D:6) a +0 whip of flaming a +0 robe (65, 9, D:6) a +0 giant spiked club (68, 18, D:6) a +0 short sword (68, 33, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a scarf of repulsion (4, 26, D:7) a +0 short sword (4, 28, D:7) a +0 club (4, 29, D:7) a +0 dagger (5, 27, D:7) a +0 short sword (8, 31, D:7) a +2 great sword a +0 robe a +4 mace a +0 robe a +0 trident a +0 robe (11, -2, D:7) a +0 club a +0 scale mail (11, -1, D:7) a +0 club a +0 whip a +0 leather armour a +0 short sword a +0 ring mail (16, 37, D:7) a +2 short sword of flaming (18, 28, D:7) a +0 morningstar a +0 robe (21, 3, D:7) a +0 chain mail (22, 18, D:7) a +0 flail of draining (24, 26, D:7) a +4 dire flail a +0 robe (26, 25, D:7) a +3 shortbow of electrocution (28, 19, D:7) a +0 giant club (28, 20, D:7) a +0 war axe a +0 chain mail (31, 17, D:7) a +0 club (32, 17, D:7) a +0 club (33, 17, D:7) a +0 mace a +0 ring mail (35, 9, D:7) a +0 war axe (37, 8, D:7) a +0 shortbow (38, 9, D:7) a +0 scale mail (39, 10, D:7) a +0 leather armour (41, 5, D:7) a +1 mace of holy wrath (41, 9, D:7) a +0 leather armour (42, 6, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a curare-tipped dart (unseen) (7, 0, D:8) a yak corpse (16, 0, D:8) a wand of light (4) (18, 23, D:8) 3 boomerangs the Ecumenical Temple