Conn Level 1 of the Dungeon (2, 10, D:1) 7 stones (4, -29, D:1) a +0 pair of gloves (6, -30, D:1) 6 stones (21, -7, D:1) a +0 club (26, -7, D:1) a +0 scale mail (38, -22, D:1) a +0 sling 5 stones (47, -23, D:1) a +0 dagger (48, -1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) the +6 lightning scales {swift, rElec} It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (6, -7, D:2) a +0 ring mail (11, -9, D:2) a +0 club a +0 ring mail (13, -8, D:2) a +0 chain mail (16, 8, D:2) a +2 quarterstaff of chaos a +0 cloak (22, 6, D:2) a +0 hammer (23, 5, D:2) a +0 hammer (24, 6, D:2) a +0 hammer (30, 8, D:2) a +0 hammer (44, -13, D:2) a +0 mace (44, -12, D:2) a +0 dagger (44, -11, D:2) a +0 short sword (47, -7, D:2) a +0 whip (49, -15, D:2) a +0 cloak (65, 2, D:2) a worm corpse Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour an orc corpse (1, 0, D:3) a +0 hand axe a +0 ring mail a +0 club an orc corpse an orc corpse (2, 3, D:3) 2 potions of invisibility (3, 11, D:3) a rat corpse (4, 11, D:3) a +0 dagger (16, -2, D:3) a +0 whip 2 stones a kobold corpse (19, 1, D:3) a rat corpse (23, 13, D:3) a quokka corpse (24, -3, D:3) a worm corpse (30, 14, D:3) a +0 club