Conn Level 1 of the Dungeon [Shop] Ogutar's Distillery a potion of curing (30 gold) a potion of mutation (80 gold) a potion of brilliance (40 gold) 2 potions of heal wounds (100 gold) a potion of curing (30 gold) a potion of might (40 gold) (0, 0, D:1) a +0 club (9, 20, D:1) a +0 club (9, 26, D:1) a +0 club (16, 4, D:1) a +0 whip (17, 17, D:1) a +0 robe (29, 32, D:1) a +0 flail (31, -21, D:1) a +0 club (31, 34, D:1) a +0 club (33, 7, D:1) a +0 leather armour (33, 34, D:1) a +0 club (35, 22, D:1) 2 javelins (39, 9, D:1) a +0 cloak (47, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger (1, 0, D:2) a +0 hand axe (4, -6, D:2) a +0 rapier (6, 26, D:2) 6 stones (7, 10, D:2) a scarf of invisibility (12, 7, D:2) a +0 sling (18, 13, D:2) a +0 dagger (19, 38, D:2) a +0 whip 2 stones (20, 29, D:2) a +0 sling (20, 36, D:2) 2 stones (29, 20, D:2) a +0 short sword (35, 24, D:2) a +0 club (42, 24, D:2) a +0 club a +0 club a +0 dagger (49, 13, D:2) a +0 club (56, 21, D:2) a +0 club (61, 24, D:2) a +0 dagger a +2 dagger of protection (63, 23, D:2) a +0 club (64, 24, D:2) a +0 falchion a +0 animal skin a +1 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -4, D:3) a +0 flail (6, 17, D:3) a staff of conjuration (22, 2, D:3) a +0 dagger (23, 10, D:3) a +0 robe a +0 dagger (24, 1, D:3) a +0 dagger of electrocution (24, 8, D:3) a +0 leather armour a +0 falchion (24, 9, D:3) a +0 leather armour a +0 short sword (24, 11, D:3) a +0 leather armour a +0 short sword (24, 15, D:3) a scarf of invisibility (33, 29, D:3) a +0 dagger of draining Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour a +0 club (1, -1, D:4) a +0 hand axe a +0 leather armour (1, 1, D:4) a +0 hand axe a +0 leather armour (2, -2, D:4) a +0 whip of venom (4, -38, D:4) the +0 scale mail "Dioptiyrphu" {Contam Dex+5 SInv} Dex: It affects your dexterity (+5). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (21, 0, D:4) a +0 leather armour (23, -31, D:4) a +0 battleaxe (26, -4, D:4) a +0 hand axe (29, -30, D:4) 4 stones (29, -22, D:4) a +0 long sword (30, -26, D:4) a +0 dagger 7 poisoned darts (32, -27, D:4) 7 stones (34, -27, D:4) a +0 cloak (36, -27, D:4) a +0 dagger (37, -30, D:4) 2 poisoned darts (37, -26, D:4) a +0 flail (46, -13, D:4) a +0 club (50, -19, D:4) a +0 club (52, -19, D:4) a +0 robe a +0 dagger (54, -19, D:4) a +0 club (61, -14, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) (2, -1, D:5) a jackal corpse (skeletalised by now) (8, 1, D:5) a hound corpse (skeletalised by now) (9, -10, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (10, -10, D:5) an adder corpse (skeletalised by now) (10, 14, D:5) a +0 ring mail (14, -9, D:5) 3 stones (18, 7, D:5) a +0 whip a +0 scale mail (21, 2, D:5) a black bear corpse (28, 19, D:5) a +1 falchion of protection (still there?) an orc corpse (still there?) (28, 20, D:5) a +0 dagger a +0 robe (29, 18, D:5) a +0 dagger a +0 dagger a +0 robe 2 potions of experience an orc corpse an orc corpse (30, 6, D:5) a +0 shortbow a centaur corpse (45, 12, D:5) a dart slug corpse the Ecumenical Temple