Conn the Dungeon (3, 1, D) a +0 trident a merfolk corpse (skeletalised by now) (8, 0, D) 243 gold pieces (20, -9, D) a +0 bardiche of freezing (unseen) (20, -8, D) a book of Fire (20, -7, D) the +12 falchion of Dowdy Valour {flame, rElec Int+4 SInv} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (20, -6, D) a +0 ring mail of willpower (20, -4, D) 81 gold pieces (21, -9, D) a book of Debilitation (21, -8, D) a staff of cold (unseen) (21, -7, D) a book of the Dragon (21, -6, D) +2 fire dragon scales (23, -12, D) the Orb of Zot (23, -7, D) a +0 club (23, -5, D) a +0 short sword (23, -4, D) 3 stones (23, -3, D) a +0 mace (23, -2, D) a +0 ring mail (24, -3, D) a +0 quarterstaff (24, -2, D) a +0 helmet (26, -8, D) 3 stones (27, -7, D) a +0 ring mail (27, -6, D) a stone (27, -5, D) a +0 ring mail (27, -4, D) a +0 dagger (27, -3, D) a +0 whip (27, -2, D) a +0 hand axe (28, -4, D) a +0 sling (28, -1, D) a +0 mace (29, -5, D) a +0 mace (29, -4, D) a +0 scale mail (30, -8, D) a +0 pair of boots (30, -5, D) a +0 ring mail (30, -4, D) a +0 whip (30, -1, D) a water moccasin corpse