Conn Level 1 of the Dungeon (5, 38, D:1) a +0 club (5, 53, D:1) 5 stones (8, 58, D:1) a +0 quarterstaff (13, 58, D:1) a +0 ring mail (26, 48, D:1) a +0 club (30, 37, D:1) a +0 plate armour (41, 35, D:1) a +0 leather armour (46, 2, D:1) a +0 ring mail (47, 31, D:1) a +0 short sword (48, 56, D:1) a +0 leather armour (58, 6, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Uvegg's Weapon Shoppe a +0 dagger (22 gold) the +4 battleaxe of Rusauvua {freeze, rElec rC+} (579 gold) rC: It protects you from cold. rElec: It insulates you from electricity. the +4 quarterstaff "Izukugg" {elec, *Noise rElec Int+8 Stlth-} (614 gold) Int: It affects your intelligence (+8). rElec: It insulates you from electricity. *Noise: It may make noises in combat. Stlth: It makes you less stealthy. 4 stones (4 gold) a +0 trident of venom (68 gold) a +0 war axe (38 gold) a +0 spear (33 gold) a +0 dagger (22 gold) (2, -32, D:2) a +0 ring mail (2, -22, D:2) a +0 pair of gloves (3, -26, D:2) a +0 short sword (7, -14, D:2) 7 stones (9, -28, D:2) a +0 short sword a stone (11, -1, D:2) a +0 barding (12, 16, D:2) a +0 short sword of distortion (33, 6, D:2) 7 stones (42, -1, D:2) a +0 short sword 2 stones (42, 0, D:2) a +0 dagger (45, -30, D:2) a +0 ring mail (47, -5, D:2) a +0 robe Level 3 of the Dungeon (1, -10, D:3) a +0 chain mail (2, -20, D:3) a +0 mace a +0 leather armour a +0 mace a +0 scale mail (2, -19, D:3) a +0 club a +0 club a +0 leather armour a +0 club (5, 8, D:3) 10 gold pieces (6, 7, D:3) the staff of fire "Tisufyr" {Fragile rF+ SInv Stlth+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-tentacled weapon. (unseen) (7, 6, D:3) 15 gold pieces (8, -5, D:3) 4 stones (21, -23, D:3) a +0 dagger (33, -23, D:3) a +0 chain mail Level 4 of the Dungeon (0, 25, D:4) a +0 dagger (7, 15, D:4) a +0 dagger (12, -3, D:4) a +0 dagger (14, -2, D:4) a +0 war axe (15, 22, D:4) a +0 short sword (16, 29, D:4) a +0 chain mail (28, 0, D:4) a +0 dagger a +0 robe (30, -4, D:4) a +0 dagger (30, -3, D:4) a +0 whip (33, 39, D:4) a +0 dagger 3 stones (35, 2, D:4) a +0 mace a +0 club (35, 6, D:4) a +0 club (36, 2, D:4) a +0 leather armour a +0 hand axe (38, 38, D:4) a +0 flail (42, 20, D:4) a +0 dagger (54, 37, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a scroll of fog (3, 8, D:5) a +0 pair of boots (4, 2, D:5) a +1 flail of draining (still there?) a +0 ring mail (still there?) (5, 3, D:5) a wand of flame (23) (22, 5, D:5) 14 gold pieces (23, 5, D:5) 14 gold pieces (24, 5, D:5) 12 gold pieces (25, 5, D:5) 6 gold pieces (26, 5, D:5) 14 gold pieces (29, -13, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 14, D:6) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC: It protects you from cold. (6, -6, D:6) a +0 dagger (7, -6, D:6) a +0 ring mail (17, 25, D:6) a +0 cloak (25, 15, D:6) a +0 falchion a +0 leather armour (26, 15, D:6) a +0 hand axe a +0 trident an orc corpse (skeletalised by now) (27, 14, D:6) a +0 dagger a +0 robe a water moccasin corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 15, D:6) a +0 dagger