Dungeon Sprint DCSS version 0.31-a0-325-g067879e3d3 (webtiles) character file. Game seed: 12269617397381694450 36 Conn the Firebug (level 3, 0/21 HPs) Began as an Octopode Fire Elementalist on July 18, 2023. Slain by a water elemental (21 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:37 (253 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 253, Time: 00:01:40 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 37% Magic: 3/7 EV: 13 Int: 19 God: Gold: 19 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch You collected 19 gold pieces. Inventory: Scrolls b - a scroll of vulnerability {unknown} e - 2 scrolls of immolation {unknown} f - a scroll of blinking g - 2 scrolls of identify i - a scroll of torment {unknown} Potions a - 3 potions of magic c - a potion of heal wounds d - a potion of haste h - a potion of attraction {unknown} j - 6 potions of mutation Skills: + Level 2.7 Dodging + Level 4.0 Stealth + Level 0.6 Unarmed Combat + Level 3.2 Spellcasting + Level 1.7 Conjurations + Level 5.4 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 46% 2d7 2% 2 c - Inner Flame Hex/Fire 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Flame Wave Conj/Fire 16% 2d7 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You finish memorising. Spell assigned to 'c'. Okay, then. You open the door. Found 19 gold pieces and 2 potions of mutation. There is an open door here. You now have 7 gold pieces. e - a scroll labelled ISEGAG XUMA; g - 2 scrolls of identify; h - a grey potion Things that are here: a potion of mutation; a potion of mutation i - a scroll labelled SARGHE FOVOG e - 2 scrolls labelled ISEGAG XUMA (gained 1) Things that are here: a potion of mutation; 2 potions of mutation; a potion of mutation You now have 19 gold pieces (gained 12). Things that are here: a potion of mutation; a potion of mutation j - a potion of mutation j - 2 potions of mutation (gained 1); j - 4 potions of mutation (gained 2) j - 5 potions of mutation (gained 1) j - 6 potions of mutation (gained 1) Okay, then. Unknown command. You start resting. Magic restored. There is an open door here. You open the door. A water elemental comes into view. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is moderately damaged. The water elemental's fire resistance burns away. Unknown command. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is severely damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#(..#### ##.# ...#......#####..# ..##.......#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (combustible). Vanquished Creatures A human (D) A wolf (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 20 foxfires (D) 20 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 125 | D | Noticed a wolf 143 | D | Reached skill level 4 in Fire Magic 143 | D | Reached XP level 2. HP: 17/17 MP: 1/5 174 | D | Learned a level 2 spell: Scorch 199 | D | Reached skill level 5 in Fire Magic 199 | D | Reached XP level 3. HP: 18/21 MP: 2/7 207 | D | Learned a level 3 spell: Inner Flame 251 | D | Noticed a water elemental 253 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.0 Fire Magic | 4 5 | 5.4 Spellcasting | 3 | 3.2 Dodging | | 2.7 Unarmed Combat | | 0.6 Conjurations | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 6 Tentacles || 2 Constrict || 1 Cast: Foxfire || 11 Scorch || 3 Use: Potion || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 262 | 262 | 0 | 134 | 0 | 1 | 262.0 | Dungeon | 262 | 262 | 0 | 134 | 0 | 1 | 262.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 262 daAuts