Conn Level 1 of the Dungeon [Shop] Qyewkaptub's Weapon Boutique a +5 spear of freezing (388 gold) a +1 short sword of draining (148 gold) a +0 dagger (24 gold) a +2 dire flail of venom (201 gold) a +0 trident (42 gold) 5 stones (6 gold) the +11 plutonium sword {Contam Stlth-} (1200 gold) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (0, 0, D:1) a +0 sling (7, -8, D:1) a +0 robe (8, 12, D:1) 3 boomerangs (15, 3, D:1) a +0 short sword (32, 11, D:1) a +0 robe (35, 19, D:1) a +0 robe (49, 13, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Ocaoduuh's Magic Scroll Shoppe a scroll of amnesia (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of brand weapon (104 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of fog (44 gold) a scroll of vulnerability (44 gold) (0, 0, D:2) a +0 dagger (8, -1, D:2) a +0 leather armour (11, -9, D:2) a +0 dagger (16, 7, D:2) a +0 war axe (19, 5, D:2) a +0 sling (20, 4, D:2) a stone (22, -12, D:2) a +0 sling (27, -1, D:2) a +0 leather armour (63, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 3, D:3) a +0 falchion a +0 club (2, 1, D:3) a +0 dagger a +0 robe (2, 2, D:3) a +0 robe (11, 22, D:3) a +0 ring mail (19, 14, D:3) a +0 ring mail (31, 3, D:3) a +0 long sword (34, 4, D:3) a +0 robe (37, 12, D:3) 6 stones (44, 1, D:3) a +0 robe a +0 scythe Level 4 of the Dungeon (1, 1, D:4) a +0 hand axe (6, 0, D:4) a +0 scale mail (6, 25, D:4) 5 atropa-tipped darts (7, 16, D:4) a +0 robe (9, 7, D:4) a +0 club (9, 27, D:4) a +1 mace of protection (10, 6, D:4) a +0 whip (10, 30, D:4) 5 stones (11, 6, D:4) a +0 whip (11, 7, D:4) a +0 flail (12, -4, D:4) a +0 dagger a stone (12, 24, D:4) a +0 dagger (16, 42, D:4) a +0 sling (17, 4, D:4) 4 stones (17, 35, D:4) a +0 short sword (19, 2, D:4) a +0 club (24, -2, D:4) a +0 club (27, 8, D:4) 4 stones (47, 19, D:4) a +0 club a +0 chain mail Level 5 of the Dungeon [Shop] Adailyuxt's Weapon Shoppe 5 poisoned darts (36 gold) a +0 whip (30 gold) a +0 dagger (24 gold) a +0 whip (30 gold) a +0 broad axe (48 gold) a +3 heavy trident (279 gold) 5 stones (6 gold) the +7 morningstar of Xahas {spect, +Blink rF- rCorr SInv} (741 gold) rF: It makes you vulnerable to fire. SInv: It lets you see invisible. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. 4 stones (4 gold) a +0 falchion (36 gold) (0, 0, D:5) a +0 leather armour a +0 club (1, -1, D:5) a +0 short sword (1, 1, D:5) a +0 club (1, 2, D:5) a +2 whip of holy wrath (2, 2, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (2, 4, D:5) 5 stones (3, -2, D:5) a +0 giant club (4, 1, D:5) a +0 club (5, -2, D:5) 7 stones (5, 3, D:5) a +0 scale mail a +0 morningstar (8, 0, D:5) a +3 sling of draining (10, 4, D:5) a scroll of noise (11, -3, D:5) a +0 pair of gloves (13, 6, D:5) a +0 giant club a +0 giant club (15, -31, D:5) a +0 leather armour a +0 club (15, -30, D:5) a +0 leather armour a +0 club (15, -28, D:5) a +0 trident (16, -32, D:5) a +0 dagger (16, 0, D:5) a +0 robe (20, -29, D:5) a +2 leather armour of cold resistance a +0 club (20, -28, D:5) a +0 club a +0 whip (21, -28, D:5) a +0 spear (22, -16, D:5) a +0 whip of flaming (23, -45, D:5) a +0 trident (24, -40, D:5) 3 stones (26, -3, D:5) a +0 club (38, 5, D:5) a stone (39, -21, D:5) a staff of earth (40, -8, D:5) a +0 hand axe a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (40, -7, D:5) a +0 short sword (42, -19, D:5) a +5 dagger a +0 robe (44, -18, D:5) a +0 robe a +1 trident of protection a +0 robe a +0 falchion (45, -16, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (3, -14, D:6) a +0 giant spiked club (9, -15, D:6) 6 poisoned darts (30, -19, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) Sif Muna's Codex of Refrigeration Spells Type Level a - Freeze Ice 1 (unseen) (1, 0, D:7) Sif Muna's Textbook on Maleficent Liturgies Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (2, 0, D:7) Sif Muna's Encyclopedia of the Bonfire Spells Type Level a - Foxfire Conjuration/Fire 1 (4, -17, D:7) a staff of earth (10, -42, D:7) a +0 robe (11, -39, D:7) a +0 shortbow a +0 spear 2 stones a +0 robe (11, -36, D:7) 5 stones (12, -37, D:7) a +2 scimitar a +0 robe a +0 great sword a +0 robe (12, -28, D:7) a +0 flail (13, -42, D:7) a +0 halberd (13, -37, D:7) a +0 falchion a +0 robe (14, -43, D:7) a +0 halberd (14, -41, D:7) a +0 halberd (14, -38, D:7) a +0 dagger (15, -42, D:7) a +0 spear (15, -38, D:7) a +0 dagger a +0 robe (16, -41, D:7) a +0 robe a +0 scimitar (16, -40, D:7) a +0 trident a +0 chain mail (16, -38, D:7) a +0 dagger a +0 robe (17, -41, D:7) a +0 trident (17, -38, D:7) a +0 whip (17, -37, D:7) a +0 chain mail a +0 robe a +4 war axe a +0 robe a +1 battleaxe (18, -43, D:7) a +0 scale mail 2 boomerangs a +0 hand axe (18, -42, D:7) a +0 robe a +0 dagger (18, -6, D:7) a +0 falchion (19, -42, D:7) a +2 short sword of electrocution (19, -38, D:7) a +0 robe a +2 great sword (19, -20, D:7) a +0 dagger (20, -38, D:7) a +0 robe a +0 mace (22, -42, D:7) a +0 robe a +0 halberd (25, -42, D:7) a +0 robe a +2 flail (26, -42, D:7) a +0 robe a +0 short sword (26, -38, D:7) a +0 dagger (28, -41, D:7) a +0 club a +0 leather armour a +0 short sword a +0 trident (33, -33, D:7) 18 gold pieces (42, -22, D:7) a +0 flail a +0 chain mail (50, -29, D:7) a +0 short sword a +0 chain mail (50, -27, D:7) a +0 club a +0 leather armour a +0 mace Level 8 of the Dungeon [Shop] Enuis's Antique Armour Emporium a +0 plate armour (644 gold) a +0 robe (19 gold) a +0 scale mail (112 gold) a +0 plate armour (644 gold) a +0 scale mail (112 gold) the +13 chain mail of the Ditch-Digger {Rampage *Corrode rElec rN+} (2298 gold) rElec: It insulates you from electricity. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. a +0 chain mail (126 gold) (0, 0, D:8) a +0 short sword (3, -9, D:8) a +0 shortbow (10, 15, D:8) a +4 dagger of chaos a +0 robe (20, 25, D:8) a +0 scale mail (27, 16, D:8) a +0 leather armour (27, 19, D:8) 5 stones (29, -23, D:8) a +0 robe (31, 19, D:8) a +0 leather armour (32, -23, D:8) a +0 dagger a +0 leather armour (37, 11, D:8) a +0 robe (42, 1, D:8) a +0 shortbow (46, -11, D:8) a +0 club a +0 flail (46, -10, D:8) a +0 club a +0 scale mail a +0 dagger Level 9 of the Dungeon [Shop] Uvuntaqe's Assorted Antiques the +6 scale mail of Oblivion {rF+} (1344 gold) rF: It protects you from fire. a potion of degeneration (28 gold) a +0 hand axe (84 gold) a +0 long sword (98 gold) a +0 mace (84 gold) a +0 dagger (56 gold) a potion of mutation (224 gold) (0, 0, D:9) 3 poisoned darts (1, -7, D:9) a +0 shortbow (2, -32, D:9) 3 poisoned darts (2, -8, D:9) a +0 pair of gloves (6, -15, D:9) a +0 falchion (7, -19, D:9) a +2 whip of venom (7, -18, D:9) a +0 flail (9, -19, D:9) a +0 flail a +0 spear (10, -20, D:9) a +0 whip of venom a +0 robe (10, -19, D:9) a +0 spear (13, 4, D:9) a staff of death (28, 10, D:9) a +0 mace a +0 robe a +0 dagger a +0 dagger a +0 plate armour a +0 scimitar (31, -24, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, -8, D:10) 3 poisoned darts (11, -31, D:10) a potion of degeneration (14, -7, D:10) 2 potions of attraction (15, -35, D:10) 6 poisoned darts (19, -10, D:10) a +0 rapier (22, -17, D:10) a +0 ring mail a +0 dagger (24, -38, D:10) 5 stones (29, -24, D:10) a +0 dagger a +0 robe (29, -6, D:10) an amulet of reflection (29, -4, D:10) a +0 ring mail (30, -23, D:10) a +0 whip (31, -23, D:10) a +0 whip a +0 robe (31, -5, D:10) an amulet of guardian spirit (33, -23, D:10) a +0 sling (38, -23, D:10) a +0 long sword a +0 plate armour (38, -10, D:10) a +0 robe a +2 trident (38, -9, D:10) a +0 robe a +1 war axe (39, -9, D:10) a +0 robe a +2 flail of freezing (40, -12, D:10) a +0 robe a +4 great sword (41, -7, D:10) a +0 robe of positive energy a +0 great sword (43, -23, D:10) a +0 flail (50, -37, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) 8 stones (6, -5, D:11) 4 stones (12, -5, D:11) a +0 trident (21, 28, D:11) a potion of attraction (23, -13, D:11) 3 stones (25, 25, D:11) a +0 giant club a +0 giant spiked club (26, -1, D:11) a +0 leather armour a +0 dagger (27, -18, D:11) 4 stones (28, 2, D:11) a +0 ring mail 2 boomerangs a +0 short sword a +0 plate armour a +0 battleaxe (28, 3, D:11) a +0 leather armour a +0 flail (31, 8, D:11) a +0 shortbow (32, 2, D:11) a +0 dagger (32, 7, D:11) a +0 scale mail a +0 dagger (32, 12, D:11) 5 poisoned darts (33, 7, D:11) +0 acid dragon scales (34, 1, D:11) a +0 dagger (34, 10, D:11) a +0 short sword (35, 9, D:11) a +0 leather armour a +0 whip (35, 10, D:11) a +0 robe a +0 dagger (37, 10, D:11) a +0 club (38, 11, D:11) a +0 dagger (39, -7, D:11) a +0 dire flail a +0 giant club (39, -6, D:11) a +0 dagger (39, 12, D:11) a +0 ring mail a +0 dagger (48, 27, D:11) a +0 orcbow (49, 26, D:11) a +0 shortbow (49, 27, D:11) a +0 shortbow (49, 30, D:11) a +0 shortbow (50, -16, D:11) a +0 falchion (50, 27, D:11) a +0 shortbow Level 12 of the Dungeon [Shop] Boidesiomp's Jewellery Shoppe a +5 ring of evasion (576 gold) a +5 ring of evasion (576 gold) a ring of fire (400 gold) a +6 ring of strength (576 gold) a +4 ring of slaying (1248 gold) a ring of protection from fire (400 gold) an amulet of reflection (480 gold) (0, 0, D:12) a +0 chain mail (1, 35, D:12) a +0 falchion (2, 18, D:12) a book of the Tundra (10, -3, D:12) a +0 leather armour (10, 13, D:12) a +0 short sword (10, 24, D:12) 7 stones (12, 18, D:12) a +0 mace (12, 22, D:12) a +0 leather armour a +0 rapier (13, 27, D:12) 3 atropa-tipped darts (17, 11, D:12) a +0 falchion (18, 4, D:12) the amulet "Qyshopue" {Acrobat Rampage Str+2} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+2). Rampage: It bestows one free step when moving towards enemies. the amulet "Cyqa" {Faith rN+} [amulet of faith] It allows you to gain divine favour quickly. rN: It protects you from negative energy. (18, 10, D:12) a +0 flail (18, 11, D:12) a +0 robe a +0 dagger (21, 20, D:12) a staff of air (23, 20, D:12) a +0 rapier (24, 15, D:12) a phial of floods (35, 12, D:12) 3 stones (36, 3, D:12) a +0 mace (38, 13, D:12) a +0 crystal plate armour Level 13 of the Dungeon (0, 0, D:13) 6 stones (1, -11, D:13) a +0 war axe a +0 robe a +0 hand axe a +0 leather armour (2, -11, D:13) a +0 hand axe a +0 robe (5, -25, D:13) +0 acid dragon scales (10, -15, D:13) a +0 kite shield (11, -24, D:13) 2 potions of degeneration (13, -15, D:13) a book of Armaments (13, -5, D:13) a +0 orcbow (14, -5, D:13) 3 large rocks (15, -22, D:13) a +0 giant club a +0 giant club (16, -10, D:13) a +0 chain mail (16, -1, D:13) a staff of cold (35, -15, D:13) 6 large rocks (35, 15, D:13) a +0 rapier a +0 robe a +0 hand axe (35, 17, D:13) a +0 orcbow (37, 16, D:13) a +0 mace (38, 13, D:13) a +0 flail (38, 14, D:13) 6 poisoned darts a +0 orcbow a +0 leather armour a +0 flail (38, 16, D:13) a +0 ring mail a +1 heavy great mace a +0 robe a +0 dagger (52, 21, D:13) a +0 troll leather armour (62, 17, D:13) a ring of see invisible Level 14 of the Dungeon (0, 0, D:14) a +0 scimitar (1, -12, D:14) +0 acid dragon scales (8, 13, D:14) a +2 flail of venom (13, 25, D:14) a +0 orcbow (15, -10, D:14) an amulet of regeneration (18, -3, D:14) a +0 shortbow (22, -14, D:14) a +0 leather armour a +0 short sword (28, 15, D:14) a +0 scale mail (31, 16, D:14) a +0 orcbow (33, 13, D:14) a +0 ring mail a +2 dire flail of protection (35, 18, D:14) a +0 orcbow a +0 shortbow a +0 shortbow (35, 19, D:14) a +0 orcbow a +0 orcbow (38, 7, D:14) a +0 chain mail a +2 battleaxe (38, 16, D:14) a +0 shortbow (39, -18, D:14) 4 stones (41, 9, D:14) 6 large rocks (42, 9, D:14) a potion of degeneration (42, 15, D:14) a phantom mirror (46, 17, D:14) a +0 arbalest (47, 8, D:14) a +0 spectral rapier (48, -2, D:14) 5 stones Level 15 of the Dungeon (0, 0, D:15) a +0 robe (3, -3, D:15) a +0 dagger a +0 robe of willpower (3, 3, D:15) a +0 dagger a +0 robe (4, -5, D:15) a +0 dagger a +0 robe (4, -4, D:15) a +0 dagger a +0 robe a +0 dagger a +0 robe (5, -17, D:15) 2 poisoned darts (8, -17, D:15) a +0 rapier (9, -19, D:15) the +4 whip of the Ageing Gods {spect, Contam *Rage rElec MP+9} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). *Rage: It berserks you when you make melee attacks (+20% chance). Contam: It causes magical contamination when unequipped. (12, -4, D:15) a +0 battleaxe (12, -2, D:15) 3 stones (18, -12, D:15) a +0 scale mail (20, -16, D:15) 5 stones (22, 13, D:15) 5 stones (26, -27, D:15) 5 stones (26, -26, D:15) a +0 shortbow (26, -25, D:15) a +0 shortbow (26, -24, D:15) a +0 orcbow (26, -10, D:15) a +0 club (27, -26, D:15) a +2 heavy shortbow (32, 17, D:15) 2 potions of degeneration (34, -26, D:15) a +0 hand axe a +0 robe (35, -27, D:15) a +0 shortbow a +0 war axe a +0 robe (35, -26, D:15) a +0 hand axe a +0 leather armour (38, -30, D:15) 6 boomerangs (39, -14, D:15) a +0 long sword of electrocution (43, -12, D:15) a +0 glaive (44, -12, D:15) a +0 glaive (44, -2, D:15) a +0 long sword (47, -13, D:15) a +0 battleaxe (47, 2, D:15) 8 stones (50, -15, D:15) a +0 glaive (50, -14, D:15) a +0 arbalest (52, -27, D:15) a potion of ambrosia (52, -18, D:15) a +0 short sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a boomerang a +0 dagger (1, -2, Orc:1) a +0 ring mail a +0 club (2, -1, Orc:1) a +0 club a +0 hand axe (4, -2, Orc:1) a +2 robe of willpower a +0 dagger (7, 2, Orc:1) a +2 hat of see invisible (33, -1, Orc:1) a +0 club a +0 morningstar a +0 ring mail (34, -2, Orc:1) a +0 club (34, -1, Orc:1) a +2 dagger of venom a +2 robe of cold resistance (34, 0, Orc:1) a +0 club a +0 scale mail (34, 1, Orc:1) a +0 flail a +0 club (34, 2, Orc:1) a +0 club (35, -17, Orc:1) a +0 club (35, -1, Orc:1) a +0 long sword a +0 chain mail (35, 1, Orc:1) a +0 trident a +0 chain mail (36, -18, Orc:1) a +0 scale mail a +0 dagger (36, -3, Orc:1) a +0 giant spiked club (37, -19, Orc:1) a +0 robe a +0 dagger (40, -24, Orc:1) a +0 giant club (42, -25, Orc:1) a +0 dagger a +0 robe (42, -23, Orc:1) a +0 scale mail a +1 short sword of venom (43, -27, Orc:1) a +0 flail a +0 ring mail (44, -27, Orc:1) a +0 short sword (44, -26, Orc:1) a +0 giant club (44, -25, Orc:1) a +0 flail (45, -27, Orc:1) a +0 giant spiked club a +0 giant spiked club (47, -27, Orc:1) a +2 dagger of flaming a +2 spectral dagger (47, -5, Orc:1) a +0 chain mail a +0 short sword (48, -7, Orc:1) a +0 ring mail 2 boomerangs a +0 hand axe (48, -5, Orc:1) a +0 short sword (49, -26, Orc:1) a +0 flail a +0 cloak (49, -25, Orc:1) a +0 troll leather armour (49, -7, Orc:1) a +0 leather armour a +0 whip a +0 plate armour a boomerang a +0 war axe Level 2 of the Orcish Mines [Shop] Ixoblido's Antique Armour Emporium a +2 pair of gloves of dexterity (645 gold) a +2 plate armour of fire resistance (1200 gold) a +0 buckler (135 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (1200 gold) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex: It affects your dexterity (+3). a +0 plate armour (690 gold) a +0 leather armour (60 gold) a +1 chain mail of cold resistance (495 gold) [Shop] Jylaoxki's Antique Armour Shoppe the +1 robe of the Vacuum {rPois rCorr Dex+9 Slay-4} (565 gold) Dex: It affects your dexterity (+9). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a scarf of repulsion (276 gold) a +0 robe (16 gold) a +0 chain mail (103 gold) the +0 robe of Potadumant {Dex+3} (322 gold) Dex: It affects your dexterity (+3). the +3 scale mail of Terror {Str+7} (936 gold) Str: It affects your strength (+7). +1 storm dragon scales (2001 gold) a +1 scale mail of willpower (368 gold) [Shop] Vuzumn's General Store a scroll of identify (28 gold) a potion of curing (42 gold) 6 stones (8 gold) 6 stones (8 gold) a wand of digging (5) (294 gold) a wand of polymorph (3) (58 gold) 4 stones (5 gold) a scroll of identify (28 gold) 4 poisoned darts (33 gold) [Shop] Fapsest's Jewellery Shop a ring of see invisible (180 gold) a ring of protection from fire (300 gold) the ring of Orukugaz {+Blink rElec rF- rN++ Slay+4} (1220 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. +Blink: It lets you blink. a ring of ice (300 gold) an amulet of reflection (360 gold) (0, 0, Orc:2) a +0 giant club (0, 1, Orc:2) a +0 plate armour a +0 short sword of venom (0, 2, Orc:2) a +0 giant spiked club (1, -2, Orc:2) a +2 falchion of electrocution (1, 1, Orc:2) a +0 plate armour a +0 dire flail (2, 0, Orc:2) a +0 whip (4, -26, Orc:2) a +0 mace a +0 scale mail (5, -26, Orc:2) a +0 dagger a +2 robe of willpower (5, -3, Orc:2) a +0 plate armour a +1 dire flail of protection (6, -26, Orc:2) a +0 dagger a +0 robe (6, -3, Orc:2) a +0 leather armour a +0 whip a +0 scale mail a +0 hand axe (7, -26, Orc:2) a +0 giant club (7, -3, Orc:2) a +0 hand axe (8, -34, Orc:2) a +0 giant spiked club a +0 dire flail (8, -33, Orc:2) a +0 hand axe (8, -26, Orc:2) a +1 great sword of electrocution a +0 plate armour (13, -2, Orc:2) a +0 short sword (14, -2, Orc:2) a +0 giant spiked club a +0 giant club (14, -1, Orc:2) a +0 dagger (15, -2, Orc:2) a +0 club (15, 13, Orc:2) a +0 giant club a +0 giant club (15, 14, Orc:2) a +0 club a +0 plate armour a +0 flail (15, 15, Orc:2) a +0 flail (16, -4, Orc:2) a +0 giant club (16, 13, Orc:2) a +0 chain mail a +0 glaive a +0 dagger (16, 14, Orc:2) a +0 giant club a +0 giant club (16, 15, Orc:2) a +0 club a +0 leather armour a +0 hand axe (16, 16, Orc:2) a +0 leather armour a +0 flail (17, -14, Orc:2) a +0 falchion (17, -13, Orc:2) a +0 club (17, 14, Orc:2) a +0 scale mail a +0 whip (18, -16, Orc:2) a +0 chain mail a +0 hand axe (18, -15, Orc:2) a +0 club (18, -14, Orc:2) a +0 flail a +0 morningstar a +0 chain mail a +0 flail (18, 13, Orc:2) a +0 short sword (18, 14, Orc:2) a +0 chain mail a +0 mace (18, 15, Orc:2) a +0 trident a +0 falchion (19, -16, Orc:2) a +0 club (19, -13, Orc:2) a +0 leather armour a +0 whip a +0 leather armour a +0 mace (19, -12, Orc:2) a +0 dagger (20, -31, Orc:2) a +0 dagger (20, -28, Orc:2) a +0 dagger (20, -27, Orc:2) a +0 giant club (20, -26, Orc:2) a +0 mace (20, -17, Orc:2) a +2 mace of draining (21, -27, Orc:2) a +2 hand axe of freezing a +0 glaive a +0 chain mail (22, -26, Orc:2) a +0 flail a +0 giant club (23, -33, Orc:2) a +0 war axe a +0 plate armour (23, -31, Orc:2) a +0 flail a +0 orcbow a +0 chain mail (23, -22, Orc:2) a +0 chain mail a +0 flail (24, -33, Orc:2) a +0 long sword a +0 chain mail (24, -21, Orc:2) a +7 plate armour of ponderousness a +1 glaive of flaming (24, 6, Orc:2) a +0 plate armour a +0 war axe (25, -22, Orc:2) a +0 mace (25, 10, Orc:2) a +0 dagger a +0 robe (26, -22, Orc:2) a +0 leather armour a +0 club (26, -6, Orc:2) a +0 plate armour a +1 battleaxe (27, -5, Orc:2) a +0 flail a +0 plate armour a +0 flail a +0 giant spiked club (27, -4, Orc:2) a +0 plate armour a +0 flail a +0 plate armour a +0 broad axe (27, -2, Orc:2) a +0 chain mail a +0 dire flail a +0 giant spiked club (27, -1, Orc:2) a +0 hand axe (28, -6, Orc:2) a +0 giant club a +1 plate armour of cold resistance a +0 war axe (28, -3, Orc:2) a +0 robe a +0 dagger (29, -6, Orc:2) a +0 whip a +0 leather armour (29, 8, Orc:2) 5 stones (29, 27, Orc:2) a +0 leather armour a +0 war axe a +0 leather armour of poison resistance a +0 dagger a +0 chain mail a +0 halberd (30, -33, Orc:2) a +0 hand axe a +0 chain mail (30, -19, Orc:2) a +0 trident a +0 scale mail (30, 1, Orc:2) a +0 scale mail a +0 short sword (30, 6, Orc:2) a +0 chain mail a +0 battleaxe (30, 16, Orc:2) a +0 robe a +0 dagger (31, -6, Orc:2) a +0 giant spiked club a +0 orcbow a +0 long sword a +0 plate armour a +0 mace (31, 14, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (32, -7, Orc:2) a +0 whip a +0 scale mail (32, -6, Orc:2) a +0 scimitar a boomerang a +0 plate armour (32, -5, Orc:2) a +0 club a +0 flail (32, -4, Orc:2) a +2 heavy hand axe a +0 great mace a +0 plate armour (32, -1, Orc:2) a +0 hand axe (32, 3, Orc:2) a +0 plate armour a +0 halberd (32, 5, Orc:2) a +2 robe of fire resistance a +0 dagger (33, -4, Orc:2) a +0 scale mail a +0 trident (33, 2, Orc:2) a scroll of vulnerability (33, 3, Orc:2) a +0 plate armour a +0 mace (33, 5, Orc:2) a +0 troll leather armour (34, -33, Orc:2) a +0 giant club (34, 7, Orc:2) a +0 robe a +0 dagger (35, 0, Orc:2) a +0 short sword a +0 chain mail a +0 orcbow a +0 quarterstaff (36, -1, Orc:2) a +0 troll leather armour (36, 4, Orc:2) a +0 chain mail a +0 flail (37, -9, Orc:2) a +0 short sword a +0 chain mail (37, -4, Orc:2) a +1 chain mail of fire resistance a silver boomerang a +0 halberd a boomerang a +0 flail (38, 0, Orc:2) a +0 hand axe (38, 2, Orc:2) a +0 halberd a +0 chain mail (38, 8, Orc:2) a +0 short sword (40, 2, Orc:2) a +0 dagger a +0 ring mail (41, -7, Orc:2) a +0 hand axe (41, 1, Orc:2) a +0 short sword a +0 chain mail a +0 dagger a +0 robe a +0 club a +0 chain mail (41, 23, Orc:2) a +0 mace (41, 24, Orc:2) a +0 ring mail (41, 27, Orc:2) a +0 club (44, -7, Orc:2) a +1 helmet (44, -2, Orc:2) a +0 hand axe a +0 chain mail a +0 glaive 2 boomerangs a +0 plate armour (44, 8, Orc:2) a +0 giant club (45, -2, Orc:2) a +0 mace a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour a +0 halberd 2 boomerangs a +0 plate armour (46, -2, Orc:2) a +0 hand axe a +0 halberd a +0 plate armour (47, -2, Orc:2) a +0 dagger a +0 robe (48, 6, Orc:2) a +0 short sword (48, 7, Orc:2) a +0 morningstar a +0 ring mail (49, -12, Orc:2) a +0 hand axe (49, -11, Orc:2) a +0 club a +0 club a +0 leather armour a +0 club a +0 battleaxe a +0 chain mail (49, -2, Orc:2) a +0 short sword (49, -1, Orc:2) a +0 club (49, 6, Orc:2) a +0 dagger a +0 robe (49, 7, Orc:2) a +0 club a +0 scale mail (49, 8, Orc:2) a +0 whip a +0 short sword (50, -11, Orc:2) a +0 trident (50, 12, Orc:2) a +0 war axe a +0 chain mail (51, -14, Orc:2) a +0 battleaxe a +0 plate armour (51, -12, Orc:2) a +0 dagger a +0 leather armour (51, 12, Orc:2) a +0 glaive a +0 plate armour (54, -8, Orc:2) a +0 war axe of flaming (57, 8, Orc:2) a +0 flail a +0 leather armour (57, 9, Orc:2) a +0 dagger (58, 8, Orc:2) a +0 flail (59, -15, Orc:2) a +0 dagger of venom a +0 ring mail (59, -2, Orc:2) a +0 flail a +0 ring mail Level 1 of the Elven Halls (0, 0, Elf:1) a +2 dagger of protection (1, 8, Elf:1) a +0 long sword of protection (2, 7, Elf:1) a +0 rapier (3, 1, Elf:1) a +0 dagger (3, 3, Elf:1) a +0 dagger (3, 7, Elf:1) a +0 short sword (3, 8, Elf:1) a +0 long sword (6, 41, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (9, 16, Elf:1) 5 stones (11, -10, Elf:1) a +0 quarterstaff (11, -9, Elf:1) a +0 buckler a +0 chain mail a +0 scimitar (15, 16, Elf:1) a +0 sling (15, 27, Elf:1) 3 poisoned darts (16, 35, Elf:1) a +0 scimitar a +0 shortbow (16, 36, Elf:1) 6 stones (17, 0, Elf:1) 5 stones (17, 21, Elf:1) a +0 shortbow (18, 35, Elf:1) a +0 long sword a +0 chain mail (19, 36, Elf:1) a +0 short sword a +0 leather armour a +0 buckler (20, 23, Elf:1) a +0 short sword a +1 longbow of draining a +0 long sword (21, 4, Elf:1) a +0 buckler a +0 long sword (21, 22, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (21, 23, Elf:1) a +0 hand axe of electrocution (21, 26, Elf:1) a +0 long sword (21, 36, Elf:1) a +1 long sword of electrocution a +0 leather armour (21, 37, Elf:1) a +0 long sword a +0 leather armour (23, 6, Elf:1) a +0 scimitar of holy wrath (23, 35, Elf:1) a +1 antimagic trident (24, 5, Elf:1) a +0 chain mail a +1 heavy long sword (24, 36, Elf:1) a +0 long sword (25, 8, Elf:1) a +0 chain mail a +0 long sword (25, 21, Elf:1) a +0 dagger (26, 9, Elf:1) a +0 leather armour a +0 long sword (26, 22, Elf:1) a +5 ring of evasion (28, 44, Elf:1) a +0 short sword a +0 chain mail (29, 32, Elf:1) a +0 whip (33, 36, Elf:1) a +0 chain mail (34, 38, Elf:1) a +0 short sword a +0 leather armour (36, 41, Elf:1) a +0 chain mail (51, 33, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour Level 2 of the Elven Halls [Shop] Qaudus's Armour Boutique a +0 scale mail (72 gold) a +0 pair of gloves (81 gold) a +0 ring mail (72 gold) a +0 helmet (81 gold) a +0 ring mail (72 gold) (0, 0, Elf:2) a +0 long sword (2, -13, Elf:2) a +0 short sword a +0 scale mail a +0 shortbow (2, -12, Elf:2) a +0 long sword a +0 shortbow (3, -13, Elf:2) a +2 long sword of electrocution a +0 long sword (3, -8, Elf:2) a +0 short sword (4, -12, Elf:2) a +0 dagger (4, -6, Elf:2) a +0 long sword (4, -2, Elf:2) a scroll of noise (6, 6, Elf:2) a +0 dagger (7, -22, Elf:2) 2 potions of degeneration (7, -6, Elf:2) a +0 scale mail a +0 rapier (8, -34, Elf:2) a +2 war axe of venom (8, -6, Elf:2) a +0 long sword (8, -4, Elf:2) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 rapier a +0 rapier (8, 3, Elf:2) a +0 leather armour a +0 short sword (8, 4, Elf:2) a +0 long sword a +0 long sword a +0 leather armour a +0 dagger a +2 longbow of flaming (9, -31, Elf:2) 6 stones (9, -6, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (9, 3, Elf:2) a +0 scimitar of holy wrath (10, -22, Elf:2) a +0 short sword (10, -4, Elf:2) a ring of protection from cold (10, 6, Elf:2) a +0 dagger (11, -28, Elf:2) a +0 dagger of speed a +0 robe (11, 8, Elf:2) a +0 club (12, -23, Elf:2) a +0 dagger (12, -2, Elf:2) a +0 antimagic triple sword (15, 8, Elf:2) a +0 battleaxe of freezing (15, 10, Elf:2) a +0 buckler a +0 leather armour a +0 scimitar a +0 scale mail a +0 short sword a +0 scimitar of holy wrath (15, 13, Elf:2) a +2 mace of protection (16, -45, Elf:2) 6 stones (16, 5, Elf:2) a +0 pair of boots (16, 12, Elf:2) a +0 short sword (18, -15, Elf:2) a +1 dagger of draining (18, -12, Elf:2) 7 stones (19, 13, Elf:2) a +0 dagger (26, -2, Elf:2) a +3 heavy flail (28, -12, Elf:2) a +0 short sword (29, -19, Elf:2) a +1 dire flail of protection (29, -18, Elf:2) a +3 scimitar of electrocution a +0 short sword a +0 short sword of speed a +2 short sword of holy wrath a +0 vampiric short sword (29, -16, Elf:2) a +0 scimitar a +0 buckler (29, -13, Elf:2) a +2 vampiric eveningstar (30, -25, Elf:2) a +0 long sword a +0 buckler (30, -20, Elf:2) a +0 dagger a +0 leather armour (30, -19, Elf:2) a +0 short sword a +5 vampiric halberd a +0 heavy glaive a +3 long sword of protection a +0 short sword a +0 scale mail (31, -11, Elf:2) a +0 long sword of holy wrath a +0 scale mail a +0 buckler (31, -10, Elf:2) a +2 mace of protection (32, -23, Elf:2) a +0 short sword (32, -17, Elf:2) a +0 long sword a +0 chain mail (32, -2, Elf:2) a +0 dagger (33, -2, Elf:2) a +3 halberd of venom (38, 0, Elf:2) a +1 heavy battleaxe (39, 0, Elf:2) a +0 long sword a +0 leather armour (39, 2, Elf:2) a +0 heavy battleaxe (40, 2, Elf:2) a +0 long sword a +0 leather armour a +0 leather armour a +0 dagger (40, 14, Elf:2) a +8 dagger (41, 0, Elf:2) a +0 glaive of venom (43, 7, Elf:2) a +2 dagger (44, 10, Elf:2) a +3 dagger Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword (3, 3, Elf:3) a +0 long sword a +0 scale mail a +0 dagger (4, 1, Elf:3) a +0 ring mail a +0 long sword an amulet of magic regeneration (4, 2, Elf:3) a +0 leather armour a +0 dagger a +0 short sword a +0 rapier a +0 leather armour a +0 rapier (4, 3, Elf:3) a +0 ring mail a +0 rapier a +0 leather armour a +0 dagger a +0 rapier (5, 3, Elf:3) a +0 rapier a +0 buckler a +1 heavy scimitar a +2 scimitar of holy wrath a +0 long sword a +0 long sword a +2 heavy long sword a +0 long sword a +0 leather armour the +1 long sword "Hell-Harrower" {heavy, Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). the +4 halberd "Kupniqai" {venom, rPois} rPois: It protects you from poison. (5, 41, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (6, 4, Elf:3) a +0 leather armour a +0 dagger a +0 longbow a +0 scimitar (7, 4, Elf:3) a +0 chain mail a +0 rapier a +0 leather armour a +0 longbow (8, 4, Elf:3) a +0 leather armour a +0 longbow a +0 short sword (8, 21, Elf:3) a +0 ring mail (9, 4, Elf:3) a +1 robe of resistance a +6 heavy war axe (11, -6, Elf:3) the staff "Telac" {rN+ Str+5 Dex+2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+5). Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (11, 7, Elf:3) a +0 leather armour a +1 halberd of flaming the ring "Xassad" {rElec SInv} [ring of see invisible] rElec: It insulates you from electricity. SInv: It lets you see invisible. (11, 13, Elf:3) a +3 plate armour (12, -7, Elf:3) a staff of poison (12, -6, Elf:3) a +2 plate armour of fire resistance (12, -5, Elf:3) a +0 short sword (12, 13, Elf:3) a +1 longbow of freezing (12, 14, Elf:3) a staff of earth (12, 15, Elf:3) a +0 heavy scimitar (13, -6, Elf:3) the Anthology of the Fetching Crevasse Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Portal Projectile Hexes/Translocation 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Polar Vortex Ice 9 (13, -5, Elf:3) 6 stones (13, 4, Elf:3) a +0 rapier (13, 15, Elf:3) a +0 ring mail (14, -6, Elf:3) a +0 shortbow (14, 14, Elf:3) a +0 orcbow (14, 33, Elf:3) a +5 dire flail of holy wrath (15, 4, Elf:3) a +0 short sword a +0 leather armour (15, 33, Elf:3) a +0 falchion (16, 4, Elf:3) a +3 whip (16, 6, Elf:3) the +8 flail "Yceri" {flame, rElec rPois Dex+2} Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. (16, 29, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (16, 30, Elf:3) a +0 short sword a +0 shortbow (16, 31, Elf:3) a +4 dagger (17, 30, Elf:3) a +0 short sword a +0 scimitar (20, 8, Elf:3) a +3 battleaxe of freezing a +0 robe (20, 37, Elf:3) a +0 shortbow (21, -9, Elf:3) a staff of death (21, -8, Elf:3) a potion of degeneration (22, -10, Elf:3) a +2 leather armour of cold resistance (22, -9, Elf:3) a +0 scale mail (22, -7, Elf:3) a staff of cold (22, -6, Elf:3) a staff of poison (22, -2, Elf:3) a +3 dagger (23, -7, Elf:3) a +0 dagger (23, -6, Elf:3) a +0 dagger (24, -7, Elf:3) a +0 spear (24, 16, Elf:3) a +0 long sword (24, 19, Elf:3) 6 stones (28, 5, Elf:3) a +0 long sword an amulet of the acrobat (28, 46, Elf:3) a +0 long sword (30, 14, Elf:3) a +0 pair of gloves (31, -7, Elf:3) a scroll of vulnerability (31, -6, Elf:3) a staff of earth (31, -5, Elf:3) a +0 rapier (31, 14, Elf:3) a staff of poison (31, 15, Elf:3) a +0 dagger (32, -6, Elf:3) a book of Party Tricks (32, -4, Elf:3) a talisman of death (32, 12, Elf:3) a +0 dagger (32, 13, Elf:3) a +1 plate armour of cold resistance (32, 14, Elf:3) a +1 cloak (33, -5, Elf:3) a +0 rapier (33, 13, Elf:3) a staff of air (34, 32, Elf:3) a +0 rapier a +4 long sword (36, 25, Elf:3) a +0 ring mail a +1 heavy shortbow a +1 spectral quarterstaff (43, 25, Elf:3) a +0 dagger (44, 20, Elf:3) a +0 short sword (44, 40, Elf:3) a scarf of invisibility (46, -3, Elf:3) a +0 robe (46, -2, Elf:3) a +0 dagger of pain (46, 19, Elf:3) the +2 plate armour of the Lobster {Will+ Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Will: It increases your willpower. Level 1 of the Lair of Beasts (28, -23, Lair:1) 2 stones (32, -27, Lair:1) a +0 cloak (38, -17, Lair:1) a +0 quarterstaff (52, -20, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (23, -8, Lair:2) a +0 trident (27, -1, Lair:2) a +0 rapier a +0 robe a scroll of vulnerability (28, -2, Lair:2) a +0 robe (33, -17, Lair:2) a +1 heavy halberd (46, -2, Lair:2) a book of the Warp (56, -4, Lair:2) a +0 demon whip of venom (56, 0, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (12, -32, Lair:3) a +0 robe (14, -43, Lair:3) 3 stones (19, 0, Lair:3) a +0 mace (24, -37, Lair:3) a +0 robe (29, 2, Lair:3) a +0 orcbow Level 4 of the Lair of Beasts (1, 41, Lair:4) a book of Decay (3, 46, Lair:4) 3 stones (4, 1, Lair:4) a +0 leather armour (7, 24, Lair:4) a stone (28, 1, Lair:4) a +0 great mace (32, 51, Lair:4) a +0 pair of boots (35, 6, Lair:4) 4 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (2, -1, Lair:5) a +0 sling (3, 41, Lair:5) a +0 broad axe (4, -18, Lair:5) a box of beasts (5, -18, Lair:5) a book of the Warp (6, -19, Lair:5) a piece from Xom's chessboard (15/15) (14, 26, Lair:5) a +0 trident (23, 23, Lair:5) a +0 leather armour (31, -13, Lair:5) a +4 long sword (32, 16, Lair:5) 6 stones (36, 18, Lair:5) 5 stones (37, -4, Lair:5) a stone (42, 8, Lair:5) 6 poisoned darts (52, -4, Lair:5) a +2 pair of boots (56, 4, Lair:5) a +0 short sword (58, -3, Lair:5) a lightning rod (4/4) (66, 18, Lair:5) a +0 buckler (68, 1, Lair:5) a +0 leather armour Level 1 of the Swamp (0, 0, Swamp:1) a scroll of noise (1, -3, Swamp:1) a +0 robe (3, 5, Swamp:1) a +0 helmet (6, -9, Swamp:1) 6 stones (7, -5, Swamp:1) a +0 helmet (17, -5, Swamp:1) a +0 cloak (22, -7, Swamp:1) 2 potions of degeneration (26, -20, Swamp:1) a +0 falchion (34, -21, Swamp:1) a +0 hand axe (35, -21, Swamp:1) a +1 chain mail of willpower (35, -19, Swamp:1) 6 stones Level 2 of the Swamp (0, 0, Swamp:2) 6 stones (11, 15, Swamp:2) a +0 robe (12, 4, Swamp:2) a +0 spear (21, 3, Swamp:2) a +0 buckler a +0 spear (21, 21, Swamp:2) a +2 hat (24, 6, Swamp:2) a +0 robe a +0 quarterstaff (25, -6, Swamp:2) a +0 war axe (27, -3, Swamp:2) the +6 long sword of Beogh's Outrage {freeze, rC+} rC: It protects you from cold. (28, -3, Swamp:2) 2 stones (28, 26, Swamp:2) a +0 war axe (31, 12, Swamp:2) 3 atropa-tipped darts (33, 11, Swamp:2) a +0 morningstar (39, 2, Swamp:2) a serpent talisman Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear a +2 buckler (0, 8, Swamp:3) 5 poisoned darts (1, 8, Swamp:3) the +4 short sword "Hell-Harrower" {flame, rElec} rElec: It insulates you from electricity. (3, 11, Swamp:3) a +0 spear (3, 25, Swamp:3) a +0 robe (5, 2, Swamp:3) a ring of flight (14, 19, Swamp:3) a +0 club (32, -9, Swamp:3) a +0 ring mail (40, -20, Swamp:3) a +0 scale mail Level 4 of the Swamp (0, 0, Swamp:4) +0 ice dragon scales (2, 8, Swamp:4) a +0 long sword (4, -18, Swamp:4) a +0 sling (13, -25, Swamp:4) a +0 arbalest (18, -23, Swamp:4) 4 stones (20, -18, Swamp:4) a +5 ring of evasion (21, -20, Swamp:4) a potion of ambrosia (28, -34, Swamp:4) a +0 robe a +0 quarterstaff (50, -30, Swamp:4) a +0 robe a +0 dagger (51, -32, Swamp:4) a +0 robe a +0 quarterstaff (52, -30, Swamp:4) a +0 robe a +0 short sword a +0 robe a +0 quarterstaff Level 1 of the Snake Pit (0, 0, Snake:1) a potion of brilliance (3, -2, Snake:1) a +0 flail a +0 robe 21 gold pieces (4, -5, Snake:1) a +0 spear a +0 robe (4, -4, Snake:1) a +0 glaive (4, -3, Snake:1) a +0 trident (4, -1, Snake:1) a +0 shortbow a +0 long sword (5, -4, Snake:1) a +0 ring mail (5, -3, Snake:1) a +0 battleaxe a +0 robe a naga corpse (5, 2, Snake:1) a +0 halberd (6, -3, Snake:1) a +0 hand axe a +0 flail (6, 0, Snake:1) a +0 flail (7, 1, Snake:1) a guardian serpent corpse (9, -2, Snake:1) a +0 battleaxe (9, 0, Snake:1) a +0 halberd (10, -2, Snake:1) a +0 long sword Level 1 of the Pits of Slime