Dungeon Sprint DCSS version 0.31-a0-344-gd109795599 (webtiles) character file. Game seed: 3380987905603224648 60 Conn the Firebug (level 4, -3/27 HPs) Began as an Octopode Fire Elementalist on July 22, 2023. Slain by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:02 (331 turns). Conn the Firebug (Octopode Fire Elementalist) Turns: 331, Time: 00:02:04 Health: -3/27 AC: 1 Str: 7 XL: 4 Next: 6% Magic: 7/9 EV: 13 Int: 19 God: Gold: 8 SH: 0 Dex: 12 Spells: 4/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no teleportation @: engulfed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch You collected 8 gold pieces. Inventory: Scrolls f - a scroll of blinking Potions a - a potion of magic b - a potion of curing d - a potion of haste e - a potion of berserk rage Skills: + Level 3.3 Dodging + Level 4.0 Stealth + Level 3.8 Spellcasting + Level 1.9 Conjurations + Level 0.1 Hexes + Level 6.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 52% 2d7 1% 2 c - Inner Flame Hex/Fire 15% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 Flame Wave Conj/Fire 18% 2d7 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is moderately damaged. The water elemental misses you. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is heavily damaged. The water elemental closely misses you. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is severely damaged. The water elemental closely misses you. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water elemental hits you! Ouch! That really hurt! Unknown command. You tentacle-slap the water elemental but do no damage. The water elemental is severely damaged. The foxfire hits the water elemental but does no damage. The water elemental is severely damaged. The foxfire hits the water elemental. The water elemental is burned terribly! The water elemental is almost destroyed. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You feel much better. The water elemental barely misses you. Magic courses through your body. The water elemental hits you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is almost destroyed. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#[..#### ##.# ...#......## #..# ..##...)...# #..# ##.##.##..÷# #..# #+#+# ##.##.###..# +#..#...... #.####.##..# #..@E.⌠.... .###..##..####...#...### #..†..##..###....# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (combustible). Vanquished Creatures Jessica (D) A human (D) A wolf (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 24 foxfires (D) 24 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Conn the Octopode Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D | Noticed Jessica 138 | D | Killed Jessica 139 | D | Reached skill level 5 in Fire Magic 139 | D | Reached XP level 2. HP: 17/17 MP: 0/6 139 | D | Reached XP level 3. HP: 21/21 MP: 0/7 223 | D | Learned a level 2 spell: Scorch 227 | D | Learned a level 3 spell: Inner Flame 245 | D | Reached skill level 6 in Fire Magic 245 | D | Reached XP level 4. HP: 15/27 MP: 2/9 322 | D | Noticed a water elemental 331 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Stealth | 3 4 | 4.0 Spellcasting | 3 | 3.8 Fire Magic | 5 6 | 6.0 Conjurations | | 1.9 Hexes | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 1 || 3 Cast: Foxfire | 13 | 1 || 14 Scorch | 2 | 5 || 7 Inner Flame | 2 | || 2 Use: Potion | 1 | 2 || 3 Dodge: Dodged | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 331 | 331 | 0 | 128 | 76 | 1 | 331.0 | Dungeon | 331 | 331 | 0 | 128 | 76 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 331 daAuts